Reviews by overdrive
690 reviews · showing 621–640
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Reader NES
TwinBee review
If I’d been the big cheese at Konami, there never would have been a multitude of TwinBee games released over multiple platforms. Hell, I never would have even allowed the characters of TwinBee and WinBee to even appear in my company’s…
overdrive · December 30, 2004
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Reader TurboGrafx-16
Super Star Soldier review
Call me psychotic (and not in the lovable Of Mice and Men way) but in my eyes, nothing gets me into the Christmas spirit quite like the opportunity to have a blast exterminating an entire civilization. I mean, the mere thought of climbing…
overdrive · December 27, 2004
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Reader SNES
ActRaiser 2 review
ActRaiser 2 could have been....no, it SHOULD have been the perfect game. Just imagine.... Walking through a submerged city situated on the back of a gigantic tortoise. The hapless residents recently turned to stone by the cruel hand of…
overdrive · December 15, 2004
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Reader Genesis
XDR: X-Dazedly-Ray review
Let’s just cut to the chase — the only interesting thing in Unipacc’s Genesis shooter XDR: X-Dazedly-Ray is its name. I mean, what the hell is an “X-Dazedly-Ray”? It’s the sort of thing one can spend infinite amounts of time trying to…
overdrive · December 8, 2004
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Reader NES Review of the Week
Mega Man 6 review
If you’ve never played a Mega Man game before and decide to start with this particular cartridge, you’ll probably feel compelled to scornfully look at the mediocre rating I’ve handed out and condemn me as a fool. Your blood may start…
overdrive · December 1, 2004
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Reader SNES
The Pirates of Dark Water review
Growing up, one of the highlights of my Saturday morning cartoon watching was actually one of the last I ever viewed. The Pirates of Dark Water, while possessing its comedic moments, was much more somber in mood than the average exploit of…
overdrive · November 24, 2004
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Reader Genesis
Sonic the Hedgehog review
So, why was Nintendo kicking Sega’s butt early on in the rivalry between the two companies? Personally, I’ve always felt it was because Nintendo had all the recognizable characters. They had Mario, Link, Mega Man, Simon Belmont and others…
overdrive · November 18, 2004
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Reader SNES
Dragon Quest I & II review
Back in the day, Enix hit on a great idea. For the most part, role-playing games (at least the ones I was playing) were non-linear dungeon crawls like Wizardry and Ultima — where your goal was to collect a certain number of key items and…
overdrive · November 11, 2004
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Reader Genesis
Truxton review
Back when I was younger, I remember seeing Truxton in an arcade. After wasting a few quarters on the lonely coin-op, I was in love. As a lad used to the stale, poorly-ported crap on the Atari 2600 and 7800, this vertically-scrolling game…
overdrive · November 5, 2004
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Reader Game Boy Advance
Golden Sun review
Golden Sun should have been perfect. On the surface, this early Game Boy Advance role-playing game has everything a person could want. Huge dungeons with tons of brain-bending puzzles that bring back fond memories of Lufia II, vibrant…
overdrive · October 28, 2004
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Reader NES
Athena review
I’m madly in hate with Athena. And when I say madly, I mean there aren’t words to describe the atrocities I’d love to inflict upon each and every one of the infernal NES games bearing her name. The residual effects of playing Athena were…
overdrive · October 22, 2004
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Reader NES
Dragon Spirit: The New Legend review
Dragon Spirit is not a pretty game. An early Namco shooter ported to the NES, this game is consistently plagued by small, indistinct sprites posing as enemies. One level, involving your draconic protagonist zipping through a cave, is so…
overdrive · October 14, 2004
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Reader NeoGeo
Robo Army review
The future seems to be quite a bleak place in SNK’s Robo Army, a 1991 arcade/Neo-Geo beat-em-up in the vein of Final Fight, Streets of Rage and virtually every other side-scrolling two-dimensional game of the sort. As you may expect in a…
overdrive · October 13, 2004
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Reader SNES
Joe & Mac review
You know, when you think about it, a platforming game set in prehistoric times is a great idea. Let’s face it — coming up with impressive bosses will be easy, as all one has to do is go to the library and take out a picture book of…
overdrive · October 7, 2004
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Reader NES
Dragon Warrior III review
Let’s face it — Enix’s Dragon Warrior III doesn’t get off to the most riveting start. Proving that plot devices aren’t necessary to kick off a quest, your gallant (and anonymous) hero is called into service to save the world from demonic…
overdrive · October 6, 2004
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Reader SNES
Run Saber review
At first glance, Atlus Super Nintendo platformer Run Saber has just about everything I’ve ever wanted in a game of its ilk. You have tons of bosses, beautiful graphics and some fun levels that combine beating on subordinate enemies with…
overdrive · October 1, 2004
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Reader NES
Exed Exes review
Back in 1985, Capcom released Xevious-inspired shooter Exed Exes in the arcades. I’ve never played it, but from the pictures I’ve seen, I can guess that at least a tiny amount of effort was put into that product, as it looks reasonably…
overdrive · September 30, 2004
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Reader Arcade
Guwange review
If you see that the company Atlus has something to do with a videogame, it’s a pretty safe bet that game will be a wee bit out of the ordinary. You might end up bribing monsters to slay the deities of your choice OR you could take control…
overdrive · September 24, 2004
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Reader Sega Master System
Phantasy Star review
Back in the day, Phantasy Star was simply amazing. This shining Star, one of the rare role-playing games for the Sega Master System, dazzled players with gorgeous graphics, monster animations and a huge quest that took brave heroine Alis…
overdrive · September 22, 2004
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Reader NES
Contra review
On first glance, Scorpion and Mad Dog, the ultra-violent and oh-so-cool heroes of Contra, are much more studly than I could ever hope to be. While I’m sitting at home, giving new meaning to the term “couch potato”, they are out ridding the…
overdrive · September 15, 2004




















