Reviews by overdrive

690 reviews · showing 581–600

Written by
  • Reader Genesis

    Zero Wing review

    If there’s ever been a reason to hate nerds, Zero Wing is it. I have nothing against the actual game, as it’s a reasonably competent Genesis port of what I’d guess was a reasonably decent arcade game. No, what I hate is the absurd amount…

    overdrive · September 16, 2005

  • Reader PlayStation 2 Review of the Week

    Medal of Honor: Rising Sun review

    My best friend once told me the appeal of the Medal of Honor games was founded in their near-flawless ability to make the player feel they were part of a greater generation of humanity — people whose heroism and valor shaped the world we…

    overdrive · September 7, 2005

  • Reader Genesis HG exclusive

    Dangerous Seed review

    I’m not amused. I’ve loved shooters ever since my Atari 2600 caused me to experience “Defender Wet Dream Syndrome” (don’t ask....please, don’t ask), but this is just too much. I’ve played great shooters and I’ve played those lacking in…

    overdrive · September 3, 2005

  • Reader Genesis

    Whip Rush 2222 AD review

    If you want to give Renovation credit for one thing when they released Whip Rush 2222 A.D. for the Genesis in 1990, praise them for knowing how to copy from good games. As I flew, shot and dodged my way through this horizontally-scrolling…

    overdrive · September 1, 2005

  • Reader Genesis

    Verytex review

    For the most part, Verytex is an unremarkable game. The 1991 vertically-scrolling Asmik shooter for the Megadrive is unable to boast great graphics or innovative play. Its six levels are, for the most part, relatively easy, with only a…

    overdrive · August 11, 2005

  • Reader Atari 2600

    Star Wars: The Empire Strikes Back review

    Over the past handful of years, I’ve had to repress a cynical chuckle more than once. With the birth of the most recent Star Wars trilogy came a slew of video games designed to capitalize on the popularity of the revered movie franchise…

    overdrive · August 8, 2005

  • Reader Mac

    Ultimate Doom review

    For someone like me, who likely is never going to leave the planet Earth, the thought of becoming a Space Marine is an attractive prospect. Being able to travel to distant planets and call the moons of Mars my home sounds like the…

    overdrive · August 3, 2005

  • Reader Mac

    Warlords review

    A lone hero stands in the city his people call home. He feels an immense amount of pressure weigh upon his broad shoulders, as his death would be a crippling blow to his people in their attempts to unite the 80 cities scattered throughout…

    overdrive · July 28, 2005

  • Reader NeoGeo HG exclusive

    Zed Blade review

    When I think of the Neo-Geo’s small library of horizontal shooters, the first thing that comes to mind is R-Type. No, Irem never put any of their flagship franchise’s games on this system, but you don’t exactly have to be a genius to see…

    overdrive · July 22, 2005

  • Reader NES

    Blaster Master review

    Sometimes I think I’m too hard on storytelling in today’s video games. Yeah, sometimes plots get overly convoluted and sometimes you’re stuck in control of a “hero” who looks, sounds and acts like a reject from some ultra-lame boy band…

    overdrive · July 8, 2005

  • Reader SNES Review of the Week

    Bahamut Lagoon review

    A year or two ago, I finally got the opportunity to lay my hands on Square’s epic turn-based strategy game, Bahamut Lagoon. As a big fan of that company’s SNES stuff, I booted it up, KNOWING I was about to play a game I’d consider a…

    overdrive · June 30, 2005

  • Reader SNES Review of the Week

    Final Fight 2 review

    Let’s face it, Capcom’s SNES port of masterful brawler Final Fight was a bit of a disappointment. Not only were fans of the original were “treated” to simpler fights, with no more than three foes on screen at once, but also to some…

    overdrive · June 23, 2005

  • Reader Arcade

    Final Fight review

    Mike Haggar probably won’t remind you of your town’s mayor. The head of Metro City’s government is, to be frank, a steroid-enhanced freak of nature whose idea of bringing law to the masses involves taking to the streets, getting his hands…

    overdrive · June 22, 2005

  • Reader Genesis

    Streets of Rage review

    Back when I was a youngster, I looked forward to the one week of the year my rural community held its county fair for one reason and one reason only. For those seven or so days, I lived only a couple of miles from a working Final Fight…

    overdrive · June 15, 2005

  • Reader Genesis

    Thunder Force II review

    TechnoSoft’s Thunder Force series of shooters has gained much renown over the years as one of the shining stars of the genre. Combining fast-paced, twitchy action with a few diabolically difficult memorization sections, these games have…

    overdrive · June 8, 2005

  • Reader PlayStation HG exclusive

    Final Fantasy VIII review

    Final Fantasy VIII is a gorgeous work of art. It has a damn good story, too. But, to my chagrin, I have to say that Final Fantasy VIII is a pretty shoddy game — one that betrayed the magnificence of the previous two games in the series…

    overdrive · June 7, 2005

  • Reader NES

    Jackal review

    Back in 1988, Konami-designed Metal Gear hit America and earned release on the NES. Its combination of action and espionage was critically acclaimed and paved the way for one of the most successful franchises of recent memory. Lost in the…

    overdrive · June 2, 2005

  • Reader NES

    Adventure Island II review

    Hmmm, does a NES game where a short, chubby guy is off to save the local damsel in distress sounds a wee bit familiar? Nope, I’m not talking about one of the Super Mario Brothers games, although you could be forgiven for thinking so…

    overdrive · May 13, 2005

  • Reader NES

    Gradius review

    If there is one fond memory I have of Gradius and its hordes of sequels and spin-offs, it is simply the way that all the levels meld together to form what appears to be a single, constantly-shifting juggernaut of a stage. That just gives…

    overdrive · May 6, 2005

  • Reader TurboGrafx-16 Review of the Week HG exclusive

    Bouken Danshaken Don San-Heart Hen review

    Bouken Danshaken Don San-Heart Hen takes the world of horizontally-scrolling shooters and cracks it with a sledgehammer two or three times. Produced by I’Max for the PC Engine in 1992, it combines a few out-of-the-ordinary gameplay…

    overdrive · April 29, 2005