Reviews by overdrive
690 reviews · showing 521–540
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Staff NES
Bionic Commando review
Level “6” proved to be arguably the game’s biggest challenge, as by this time, I was expected to have mastered the art of grappling. I had to hook myself from one tiny object to the next knowing that even the most miniscule of slip-ups…
Rob Hamilton · January 11, 2007
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Staff NES
Tiny Toon Adventures review
For example, the fourth one consisted of little more than a brief series of jumps while dodging some sort of dog that occasionally sprinted at my character. After I got my timing down, so I’d avoid the dog’s charges, I realized it only…
Rob Hamilton · December 22, 2006
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Staff Genesis
Phelios review
Artemis looks and acts much like your standard damsel in distress with her long blond hair and scant clothing barely covering her SWEET rack as she begs for Apollo to remember their time together and come save her. Well, while that was all…
Rob Hamilton · December 15, 2006
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Staff PlayStation 2 HG exclusive
Shin Megami Tensei: Devil Summoner - Raidou Kuzunoha vs. the Soulless Army review
While the plot does have the standard SMT flair for the dramatic, with various factions vying for control of Japan by whatever means they feel to be necessary, Devil Summoner doesn’t take place in a world that’s already been purged of…
Rob Hamilton · November 24, 2006
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Staff PlayStation HG exclusive
Silent Hill review
The fog-shrouded town is infested with all sorts of things that go bump in the night and Harry’s not exactly the ideal monster-slayer — being a bit clumsy and not a particularly sharp marksman. And whenever he starts to feel secure that…
Rob Hamilton · November 22, 2006
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Staff Game Boy
God Medicine: Fantasy Sekai no Tanjou review
In my mind, this scenario had all sorts of potential. You have three video game geeks transported into a video game world. And we all know how RPGs are chock-full of cliches — leading me to believe God Medicine would be loaded with all…
Rob Hamilton · November 10, 2006
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Staff PlayStation 2 HG exclusive
Silent Hill 2 review
I remember feeling a sense of impending doom late in the game, as I controlled James as he descended through what seemed a nonstop series of holes in the ground. To me, this small section of the game seemed more of a metaphor for my…
Rob Hamilton · October 27, 2006
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Staff TurboGrafx-16 HG exclusive
Gokuraku! Chuka Taisen review
Yes, hero-boy’s steed of choice as he enters the fray is a cloud. Now, if I was a mythological Chinese hero, I’d prefer riding into battle on one of those cool-looking dragons those nutty folks are always worshipping or whatever, but to…
Rob Hamilton · October 13, 2006
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Staff PlayStation HG exclusive
Parasite Eve review
The main problem is that whenever Aya gets into a fight, the game has to load in the monsters, which takes a couple of seconds. During this time, the screen freezes and turns gray, essentially screaming, “Hey stupid! You are going to be in…
Rob Hamilton · October 5, 2006
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Staff Genesis HG exclusive
Streets of Rage 2 review
And make no mistake — losing the services of Adam was such a crushing blow to comrades Axel and Blaze that they needed to enlist TWO other vigilante crime fighters in an attempt to replace him. Skate is a skateboarder who I’ve never used…
Rob Hamilton · September 29, 2006
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Staff NES
Tecmo Super Bowl review
Under the computer’s control, Christian Okoye and Barry Word are near-impossible to tackle unless the player is able to guess which play will be called (which causes the entire defense to gang-rush the unlucky ball carrier). If I was…
Rob Hamilton · September 22, 2006
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Staff PlayStation 2 HG exclusive
Rule of Rose review
Jennifer's about as comfortable (and skilled) with deadly knifes and other weaponry as one would expect the average teenage girl to be. Put a powerful lead pipe in her hands and watch as she swings, misses and takes what seems like an…
Rob Hamilton · September 12, 2006
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Staff PlayStation 2 HG exclusive
Wild Arms 3 review
After each defeat, they showed legitimate concerns their efforts might be destined to fail....but still pushed on, determined to succeed no matter what obstacles my characters threw in front of them. It was hard for me to not be impressed…
Rob Hamilton · August 27, 2006
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Staff Game Gear
Power Strike II review
For a hand-held game, it’s pretty top-of-the-line, but I’ve never felt that portable systems and shooters were the best match. There’s no way to even come close to duplicating that magical arcade feeling on a screen the size of a potato…
Rob Hamilton · August 20, 2006
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Staff Genesis HG exclusive
Exile review
However, I soon realized that virtually everything had suddenly been reduced to nothing more than speed bumps. If an enemy hit me, I didn’t even flinch. My preferred boss strategy was simply to stand in front of the villain and hit the…
Rob Hamilton · August 3, 2006
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Staff PlayStation 2
The Suffering review
After a certain point in the game, most players will be used to that sort of chaotic action, as The Suffering revels in it. Torque spends much of the game trapped in a lunatic’s nightmare, surrounded by panicking guards and inmates…
Rob Hamilton · July 28, 2006
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Staff NES HG exclusive
Castlevania III: Dracula's Curse review
In Castlevania III, Death still is a brutal opponent (and making it a two-part battle doesn’t help), but a number of blocks are strategically placed in his room, so a skilled player can chase the reaper from one corner to the next. Trevor…
Rob Hamilton · July 20, 2006
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Staff NES
Super C review
Winged soldiers come out of holes in the wall and glide to their level while mounted cannons provide a lethal distraction. And being distracted WILL lead to being dead on this level, as missing a jump and falling off the screen is as fatal…
Rob Hamilton · July 12, 2006
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Staff Genesis
Task Force Harrier EX review
After completing the bland, but inoffensive, first stage, I noticed the second looked exactly the same. As did the third. And the fourth. Yep, this game possesses 13 stages and the first four were near-identical, with my plane flying over…
Rob Hamilton · July 7, 2006
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Staff SNES HG exclusive
The 7th Saga review
Enix went all-out to craft monsters that would test the mettle of even the most battle-tested adventurer. I faced instant-death attacks, brutal fireball and tornado spells and devastating melee attacks in fights with both bosses and…
Rob Hamilton · July 6, 2006




















