Reviews by Rob Hamilton
690 reviews · showing 401–420
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Staff Game Boy Color HG exclusive
Lufia: The Legend Returns review
Anyhow, not only is the Ancient Cave back in this game, but with twice the number of floors (because, you know, measly 100-floor dungeons are for wimps) AND every single dungeon in the game takes its cue from this place. Yes, they all are…
Rob Hamilton · March 24, 2011
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Staff Sharp X1 HG exclusive
Thunder Force review
Your ship moves constantly — your input is simply to determine what direction it's moving in at any given time. Making all this movement a bit tricky are the enemies, who tend to constantly swarm your ship as you aimlessly work through…
Rob Hamilton · March 14, 2011
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Staff Xbox 360 HG exclusive
Breath of Death VII: The Beginning review
What would you prefer? Sizable boosts to your health and magic or smaller ones to agility, offense and defense? A powerful spell that assaults one monster or a weaker one that hits everything? A strong healing spell or a weaker one that…
Rob Hamilton · March 12, 2011
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Staff Xbox 360 HG exclusive
Castlevania: Symphony of the Night review
On the other hand, the Reverse Castle possesses the Crissaegrim. This sword, only obtainable as a dropped item by a particular monster (one so weak, you'd never expect it to hold something so godly) is one of my all-time guilty pleasures…
Rob Hamilton · February 10, 2011
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Staff NES HG exclusive
Kirby's Adventure review
Kirby's Adventure is innocence; a reminder of a youth full of optimism and dreams where even the thought of pitfalls seemed incomprehensible. When life gets me down, it offers solace as its bright colors, wildly varying levels and…
Rob Hamilton · January 8, 2011
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Staff PlayStation 3 HG exclusive
Uncharted 2: Among Thieves review
Drake is a kick-ass sort of super-cool guy who seems completely in control whether he's gunning down hostiles, impersonating Spider-Man while exploring vast caverns for treasure or delivering devastating zingers with impeccable timing…
Rob Hamilton · November 13, 2010
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Staff Xbox 360 HG exclusive
Comic Jumper review
Captain Smiley is a pretty lousy hero, as the first stage humorously illustrates. His sidekick (a star named "Star" that seems grafted to his chest) hates him, while idolizing arch-nemesis Brad, a "too cool for you" dude who's a good…
Rob Hamilton · October 7, 2010
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Staff NES HG exclusive
Cocoron review
What shattered my illusion was that for a game set in the world of dreams, Cocoron comes off as simply another eight-bit platformer. A competent one that does possess a certain amount of inventiveness and charm, but nothing I'd deem as…
Rob Hamilton · October 3, 2010
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Staff Xbox 360 HG exclusive
Clash of the Titans review
Early in the game, after Hades has threatened the royal family of Argos, Perseus has to prove he's worthy to champion their cause. No big deal...until you realize that the other royal soldiers have a seemingly endless list of tasks that…
Rob Hamilton · August 13, 2010
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Staff PlayStation 2 HG exclusive
Summoner review
The dialogue gives the game an illusion of vastness. Take Murod, for example. The only time your party meets him is fairly late in the game when you fight him to the death. But it FEELS like he's a much more substantial character simply…
Rob Hamilton · August 5, 2010
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Staff Mac HG exclusive
Star Wars: Dark Forces review
If Mohc's plans come to fruition, the rebels are screwed. Instead of facing unending hordes of bumbling white-armored goofs seemingly incapable of hitting ANYTHING with their lasers, they'll be butchered ruthlessly by unending hordes of…
Rob Hamilton · July 31, 2010
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Staff Xbox 360 HG exclusive
Enchanted Arms review
The emperor of one of the game's regions is a morbidly obese, incompetent, cowardly moron who spends his time sleeping, eating and cavorting with his personal harem of golem girls (who appear "Chris Hanson is watching" young) while…
Rob Hamilton · July 23, 2010
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Staff SNES HG exclusive
Doom review
After mere moments of playing through the first level of the first (of three) episodes, I was wondering if my killing machine of a space marine had been replaced by Stephen Hawking. You will move really slowly and choppily through levels…
Rob Hamilton · July 8, 2010
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Staff NES HG exclusive
TwinBee 3: Poko Poko Dai Maou review
In Detana!! TwinBee (aka: Bells & Whistles), the entire game exhibited the same sort of imagination these bosses did. There were floating cities, waterfalls in outer space and other enchanting sights to fly over. Here...there's a quintet…
Rob Hamilton · July 1, 2010
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Staff SNES HG exclusive
Tecmo Secret of the Stars: A Fantasy review
The Aqutallion party was a group of five kids blended together into some personality-free amalgam of suck. With the Kustera, I was controlling a ninja, a samurai and a dude named "Shark". Sure, none of them were given any personality…
Rob Hamilton · June 14, 2010
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Staff PlayStation 2 HG exclusive
Baldur's Gate: Dark Alliance II review
Mordoc illustrates he's smarter than everyone, which proves to be a mistake, as that sort of tomfoolery will DEFINITELY turn your attention towards him. Also, there are a couple of optional areas you can raid for treasure and each…
Rob Hamilton · June 12, 2010
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Staff PlayStation 3 Review of the Week HG exclusive
Call of Duty: Modern Warfare 2 review
The designers succeeded in creating a strong sense of chaos throughout the campaign where it seemed that calamity was waiting around every corner. Maybe I was skulking through the back alleys of a South American city to capture someone…
Rob Hamilton · May 23, 2010
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Staff PlayStation 2 HG exclusive
Star Ocean: Till the End of Time review
In Till the End of Time, you don't exist in some primitive medieval world dominated by swords and sorcery. Nope, you're in a massive galaxy with all sorts of planets — many of which are quite advanced technologically. You get teased by…
Rob Hamilton · May 8, 2010
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Staff PlayStation 2 HG exclusive
Project: Snowblind review
While there's never really a place in Project: Snowblind where stealth is a necessity, it's always an option. And I have to admit, I do feel a certain sense of satisfaction when my creeping through ducts grants me the opportunity to gun…
Rob Hamilton · April 10, 2010
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Staff Xbox 360 HG exclusive
Darwinia+ review
With the introduction of spiders, things rapidly became more difficult. I had to rely on grenades to damage them, as they seemed immune to laser fire. Making that difficult was their habit of suddenly pouncing at my unit when within range…
Rob Hamilton · March 26, 2010




















