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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by mrshotgun and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Secret of Mana (SNES)

Secret of Mana review (SNES)

Reviewed on March 21, 2007

Most people do not realize it, but the now-hallowed Mana series did not begin with the seminal title which this review describes. It far started as Seiken Dentetsu - or as we here in the western hemisphere better know it, Final Fantasy Adventure. This landmark Gasmeboy title had its title altered to bank off Final Fantasy's recent success on the Nintendo Entertainment System. It was the first, but not the last time that Mana would play second fiddle to the more recognized Final Fantasy brand....
Gauntlet: Dark Legacy (GameCube)

Gauntlet: Dark Legacy review (GCN)

Reviewed on March 21, 2007

Let me begin this review with a heart-rending performance of that most famous of arcade theme songs: Gauntlet.
Beyond Good & Evil (PlayStation 2)

Beyond Good & Evil review (PS2)

Reviewed on March 21, 2007

In recent years, storytelling in our video games has grown somewhat stagnant. Some of the best selling titles of the previous generation of consoles were the products of ego-driven artists, producing shoddy action titles to fulfill their action hero wet-dreams. Am I the only one surprised by the fact that people who write "music" that consists mostly of "uh" and "yeah" are incapable of stringing together a decent story?
Zombies Ate My Neighbors (SNES)

Zombies Ate My Neighbors review (SNES)

Reviewed on March 15, 2007

As has been so aptly put, genius comes only rarely and unexpectedly, like a bolt of lightning out of a clear sky. It's rare that a game comes along which is so original, so creative, and so bizarre, that only the word "genius" can be sufficiently applied. Zombies Ate My Neighbors is one of those rare, unexpected works of genius.
World of Warcraft (PC)

World of Warcraft review (PC)

Reviewed on March 15, 2007

When I originally set out to review World of Warcraft, one of the most critically and commercially successful games of all time, I reconsidered. Despite being a regular on the GameFAQs World of Warcraft forum for almost a year, and a regular visitor of that website for almost four years, I had never before reviewed a game. I decided to wait, build my chops by reviewing a few other games first. That was two months ago as I write this (January '06). Though admittedly I didn't exactly challenge mys...
Star Wars Bounty Hunter (GameCube)

Star Wars Bounty Hunter review (GCN)

Reviewed on March 15, 2007

Let's face it - the Star Wars video game franchise didn't get the best start when they first began to appear in arcades and later made the transition to the NES. But like a fine wine, they got better with age. The unplayable travesties of the original Star Wars games on the NES and Gameboy were replaced by the Super Star Wars Trilogy, decent action games which were weighed down by tedious and difficult 'speeder chase' levels. The franchise finally came into its own on the Nintendo 64, thanks in ...
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on March 15, 2007

It has been a few years since the last Resident Evil game was released. Capcom had reportedly sold the franchise's rights exclusively to Nintendo (but that went out the window when RE4 mysteriously appeared on the PS2 a year or so after its GCN release), and the latest Resident Evil game, RE0, had somehow managed to go almost completely under the radar. Only diehard Resident Evil fans seemed to be playing it. Only time would tell if RE4 would get the same treatment.
Resident Evil (GameCube)

Resident Evil review (GCN)

Reviewed on March 15, 2007

Before the release of the original Resident Evil in the mid1990s, the Survival Horror genre was an obscure, struggling subset of the Action genre. With sub par, little known games like Alone in the Dark and Clock Tower, Survival Horror was barely staying afloat. All that changed when Capcom, already a well established company with the legendary Megaman series under its banner, released a little game called Biohazard. It was an unexpected hit in Japan, and it was quickly released in the States, i...
Resident Evil Zero (GameCube)

Resident Evil Zero review (GCN)

Reviewed on March 15, 2007

There was a fullblown coup in the latest generation of video gaming consoles. Developers who had stood steadfastly with Nintendo over the years, particularly Rare, were jumping ship to produce titles on the Playstation 2 or the XBox. At the time, it seemed like the end of Nintendo. But there was one shining ray of hope: Capcom announced their intentions to not only continue developing games for Nintendo, but their flagship Resident Evil games would be available exclusively on the system. Ultimat...
Chrono Trigger (SNES)

Chrono Trigger review (SNES)

Reviewed on March 15, 2007

The year was 1995. The Super Nintendo Entertainment System, after putting up a valiant, and arguably successful, fight against the competition put forth by the Sega Genesis, was getting ready to retire and make way for the next generation of video gaming consoles. The SNES had had a good run. Its library included some of the greatest games ever, and even to this day is considered the preferred console for the RPG gamer.
Metroid Prime: Hunters (DS)

Metroid Prime: Hunters review (DS)

Reviewed on March 15, 2007

I get a call in the morning. Metroid Prime: Hunters is in stock. Well, that doesn't seem right - a whole day early? Deciding not to curse my good fortune, I set out to pick up the game and see what all the fuss is about. I was rather put off by the fact that I managed to blow through the entire game in a mere four hours, but the game was quickly redeemed in my eyes once I logged onto the Wi-Fi deathmatches for the first time. Though the wait was long (since few people had the game at this point)...
Metroid Prime 2: Echoes (GameCube)

Metroid Prime 2: Echoes review (GCN)

Reviewed on March 15, 2007

When Metroid Prime was released in November of 2002, there was no doubt in anyone's mind that a sequel would eventually arrive. The game's huge popularity practically demanded it. But it had been eight years since Super Metroid was released - the last Metroid game released prior to Metroid Prime. Fortunately, it wasn't long before it was announced that a sequel titled Metroid Prime 2: Echoes would be released in November of 2004, roughly two years to the day that we got the original. Everyone wa...
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on March 15, 2007

Let's just say - it's about damn time. Metroid, long the ignored bastard red head of the Nintendo all-stars, has finally been redone for the next generation of video gaming. The Mario Brothers, the Legend of Zelda and Donkey Kong had been getting next-gen titles for years. Sonic the Hedgehog and Final Fantasy had gone on to huge success in the next-gen systems of the Nintendo 64, Playstation and Dreamcast. Metroid, Metroid II: The Return of Samus and Super Metroid had long been considered among ...
LEGO Star Wars: The Video Game (GameCube)

LEGO Star Wars: The Video Game review (GCN)

Reviewed on March 15, 2007

Lego. Star Wars. Two franchises which have seen their ups and downs (mostly downs) in the video gaming industry. What would one expect to get if the two were mixed? Death, pain, misery. In a word, a recipe for disaster. Well, every so often one's expectations are surprisingly proven completely wrong. Lego Star Wars is a perfect example of when this happens.
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on March 15, 2007

I shouldn't even have to point out the notoriety that goes with a Legend of Zelda game. When someone plays a Zelda title for the first time, they go in expecting an impressive and engaging adventure. The Zelda series has earned this respect, obtained in games like the original Legend of Zelda and The Legend of Zelda: Link's Awakening, and reinforced in timeless classics like A Link to the Past and The Ocarina of Time. So, does the Wind Waker live up to its predecessors? In many ways, it does. Bu...
The Legend of Zelda: Ocarina of Time / Master Quest (GameCube)

The Legend of Zelda: Ocarina of Time / Master Quest review (GCN)

Reviewed on March 15, 2007

Zelda has long been Nintendo's flagship title, being universally loved by just about everyone. Though new installments have traditionally been few and far between, each has been a timeless classic which has far surpassed most other games in longevity and enjoyment. When the Ocarina of Time was released in 1997, it brought about a renaissance in the art of video game design, setting new standards for the adventure and action genres. It is nearly impossible to find a game which is not affected in ...
Kirby Air Ride (GameCube)

Kirby Air Ride review (GCN)

Reviewed on March 15, 2007

Ever since his first appearance on the NES in Kirby's Adventure, Kirby has been seen traveling to distant lands on a flying star known as the "Warp Star." It was a mode of transportation seen regularly in nearly every Kirby title following, but it took over a decade for the idea of a Warp Star to be applied to a racing game. And luckily, the developers who chose to take up the job of creating a racing game based on the Warp Star was Hal Laboratories, the original creators of Kirby. But Hal is...
Killer 7 (GameCube)

Killer 7 review (GCN)

Reviewed on March 15, 2007

When one refers to video games as an art form, it usually does not go over well. The intellectuals scoff, the religious right start beating their bibles, and the ESRB draws up another misleading "age rating system." But, the same was once said of the film industry. And slowly but surely, television and video games are turning from "entertainment for the masses" to the preferred art medium of the digital age. And while Killer7 may not necessarily be remembered as a great game, it should be re...
Final Fantasy: Crystal Chronicles (GameCube)

Final Fantasy: Crystal Chronicles review (GCN)

Reviewed on March 15, 2007

About a decade ago, tragedy struck. After a long tradition of excellence on the Super Nintendo, ultimately culiminating in the digital masterpiece commonly known as 'Chrono Trigger,' Squaresoft was jumping ship. They would no longer be producing games for Nintendo. They were moving onto Sony's brainchild Playstation. Needless to say, people were furious. A schism was cut straight down the middle of Square fans, a scar which persists to this day. Those who chose to remain loyal to Nintendo bitter...

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