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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by mariner and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Mega Man 6 (NES)

Mega Man 6 review (NES)

Reviewed on November 22, 2004

There's a scrumptious triple fudge sundae in front of you. Take a bite. Delicious, isn't it? Take another. Each taste is seemingly better than the last as you enter a state of fattening nirvana. But eventually, your brain decides enough is enough and starts to override your taste buds. Each new bite will become a chore, each new taste will start to sicken you. Besides, by this point all the ingredients have run together to create some sort of gooey sludge anyways. Something that was once...
Mega Man 3 (NES)

Mega Man 3 review (NES)

Reviewed on November 22, 2004

From playgrounds to the internet, from the 80s to today, the battle has quietly been fought. Just what was the best Mega Man game? Although the struggle for dominance between FF6 and FF7 or the Zelda games are legendary, the lesser stature of the Blue Bomber causes most to blissfully ignore the question. But some do care about which game best represents the series, and they are sure to let their opinions be known. This always boils down to a fight between the dominant MM2 and its jealous underst...
Adventures of Lolo (NES)

Adventures of Lolo review (NES)

Reviewed on November 13, 2004

Quick, what's the first thing you think of when you hear the words "puzzle game"? Tetris, perhaps? Yet, if we probe deeper into Tetris and its clones, we see that they aren't really puzzle games at all, at least not by the true definition of the word. The focus isn't on thinking; it's on fast reflexes and quick observations. No, Tetris is more of an action game than a true puzzle game. A puzzle should be puzzling (duh), forcing you to come up with a solution and overcome obstacles. Think f...
Zelda II: The Adventure of Link (NES)

Zelda II: The Adventure of Link review (NES)

Reviewed on November 13, 2004

It's a sad fact that many people tend to dismiss this masterpiece simply due to the fact that it doesn't play like the rest of the Zelda games. It's the outcast of the family, tolerated perhaps, but often described as "a good game, but...." Quite frankly, that's not fair. Ignore the way the Zelda series has become, ignore all the celebrated history of Zelda that came on the SNES and onward. Imagine the feeling of having a new Zelda game, one that is admittedly quite different in gameplay but...
Tecmo Bowl (NES)

Tecmo Bowl review (NES)

Reviewed on November 07, 2004

Remember the glory days of the NES, where all games were great and new and so much better than anything since? Unfortunately, these glory days only existed in that fantasy world known as nostalgia. Games we thought were perfect are, when you look at them with a critical eye, too frustrating, too simple, too unbalanced, too hard to control, or too slow. They were great back then because there was nothing better back then and because we didn't know any better. And we did have fun with them, despit...
Metroid (NES)

Metroid review (NES)

Reviewed on November 07, 2004

You're looking at the original in a series that is extremely well praised, for obvious reasons. I gradually found myself falling in love with Super Metroid, one of the most pristine 2-D games known to man, and very quickly fell in love with Prime years later. And, for some strange reason, I had fond memories of playing the original as a kid. Between those fond memories and the near perfection of those latter two games, I figured this would surely hold an honorable place in the NES library, stand...
Blaster Master (NES)

Blaster Master review (NES)

Reviewed on November 07, 2004

Why did I love this game as a child? For I, like practically everyone else, did enjoy it during the glory days of the NES. And now I sit, an older and wiser person, and I try to remember why it gave me so much joy. I do this because it is no longer enjoyable, because I currently find the game to be, while decent, not all that special. Was it just the cool name? Was it the fact that you were in a cool looking rover that jumped? Was it the multiple styles of play? Perhaps it was a combination of t...
Spider-Man: The Movie (GameCube)

Spider-Man: The Movie review (GCN)

Reviewed on October 25, 2004

Just how hard is it to make a Spider-Man game? You'd think it would be relatively simple to pull off. Let's face it - you've already got an extremely cool character and the choice of dozens of cool enemies, a wide variety of moves and methods of travel, a solid storyline, a worthy setting, and plenty of opportunities for little extras that please the fans. All you have to do is just throw the game together around these ideas and you're practically guaranteed a hit. Unfortunately, it seems th...
Pikmin (GameCube)

Pikmin review (GCN)

Reviewed on October 25, 2004

I can't be the only one who has had dreams of hordes of fanatics who eagerly do whatever I say. I can see myself, standing on a platform high above them, row after row of soldiers, knives in hand, slowly chanting my name over and over. Caring about nothing but fervently carrying out my wishes, these warriors will throw themselves at whatever stands in the way of my most lofty goal, whether it be to take over the world or just getting a really tasty sandwich. Give me an army like that and I'd kno...
Darius Twin (SNES)

Darius Twin review (SNES)

Reviewed on October 05, 2004

Shooters. The darling of the hardcore croud, the games those elitist gamers heap praises upon. I've never cared for them, personally. Gradius, R-Type, and the like just never appealed to me in any way, appearing too unforgiving, too dependant on rote memorization, too much a twitch type game for a person like me who can't even get past the first level in Contra. But I figured the genre deserved a second chance, that I had better actually give it a shot before I could feel completely justifie...
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on May 12, 2004

Sometime around June of 99, my life changed. It was then that I became the proud owner of an N64 and, more importantly, a copy of The Legend of Zelda: Ocarina of Time. Now, the series had always been my favorite and all, but I never truly got into it until this came around. It became more than just a game or a time waster - it lead me deep within the world of Hyrule and enveloped me in its rich atmosphere. At the risk of sounding cheesy, it elevated the entire Zelda series to the highest ped...
Super Mario 64 (Nintendo 64)

Super Mario 64 review (N64)

Reviewed on March 13, 2004

In 1985, Mario ushered in a new era of gaming. The platformer genre moved beyond the limited scope of Pitfall or Jungle Hunt as the original Super Mario Bros shattered the old way of playing these games. It set the standard, and every platformer afterward owed its thanks to this strange plumber. Eleven years later, Nintendo did it again. Once again, an entirely new style of games was created when Super Mario 64 burst onto the scene, and again the industry followed in its footsteps. But this time...
Super Monkey Ball (GameCube)

Super Monkey Ball review (GCN)

Reviewed on December 07, 2003

Do you have fond memories of Marble Madness? Well, I don't. The concept was cool enough, but trying to make a game like that with the limited resources of the 80s was just a bad idea. What that game needed was some advanced technology. So here it is, and Sega reinvented the classic with its sleeper hit Super Monkey Ball. Same basic idea, just done correctly this time. Oh, it has its problems, of course. But this is still one of the most unique, refreshing, and pleasant games I've played i...
Street Fighter Alpha 3 (PlayStation)

Street Fighter Alpha 3 review (PSX)

Reviewed on November 09, 2003

Street Fighter is really the only fighting series I like. The whole genre just seems boring and stale to me, but somehow this series defies that. As much as I enjoy my SNES cart, I was still only cautiously optimistic about this game. Yet it was still one of the major factors in my breaking down and buying a PSX. Fortunately, my optimism was justified. Why? Probably because this title is much more worthy of the name Street Fighter Collection than Alpha 3. After all, this game perfectly blends to...
Final Fantasy IX (PlayStation)

Final Fantasy IX review (PSX)

Reviewed on November 09, 2003

Every review should be able to answer one simple and obvious question. Is the game fun? And yet, when I look at this game, the ninth in a highly acclaimed series (and a series I enjoy), I find it hard to answer that question. On the one hand, I did play through the game in its entirety, and I did like some of it. Yet, on the other hand, I can't pinpoint much about this game that I can point to and say ''this is good, this is right.'' The game itself is an enigma, pretending to get back to its ro...
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on November 09, 2003

When it comes to hyped up games, you will often get a polarizing effect amongst the people who play it. Most will call it the most perfect game ever, while a select few will claim the game is absolute rubbish and not worth touching. And these people have every right to believe so, of course. But why is it that there are so few people, or at least so few reviews from people, who enjoyed the game, thought it was cool and fun and all that, but didn’t really see it as excellent? To me, FFVII is a gr...
Star Wars Rogue Squadron II: Rogue Leader (GameCube)

Star Wars Rogue Squadron II: Rogue Leader review (GCN)

Reviewed on October 28, 2003

Rogue Squadron was really one of the best N64 games out there. With high production levels, incredible graphics, and that special feeling you get blasting away TIE fighters in the Star Wars universe, I and many others immediately fell in love with it. And why not? Very few Star Wars games, at least on consoles, were any good before this one came around, and it was really the first console game that truly gave you the feeling of being in the Star Wars universe. Rogue Leader continues that tra...
The Legend of Zelda: Ocarina of Time / Master Quest (GameCube)

The Legend of Zelda: Ocarina of Time / Master Quest review (GCN)

Reviewed on October 26, 2003

The year is 1986. Your heart is pounding, your breath shortened, and you simply cannot believe you finally won. The enchanted silver arrow embedded itself deep into Ganon's chest, and the monster exploded in a flash of light. All that remained was a pile of ashes and the Triforce of Power. Trembling, you walk over and pick it up. A doorway opens, and there you find Princess Zelda, trapped in her cell. You free her, and the end credits roll. You have mastered the most amazing game you ever saw, a...
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on October 26, 2003

Many people have commented on how Metroid Prime is the greatest game ever, lavishly heaping praise on every last bit. Many took their time gushing over the smallest details or how innovative the game was or how its perfect and all the whiners complaining about it being first person were all wrong. Others blasted the game, complaining about the controls or the scanning or whatever. But cut out the hype. Ignore the hyperbole and the bashing, and look at the game itself. Is it as good as some peopl...
Jet Force Gemini (Nintendo 64)

Jet Force Gemini review (N64)

Reviewed on Date Unknown

The aggravating backtracking and such makes the game’s fun factor take a nose dive. But, if you don't mind not finishing the game, it's still an incredible experience while the fun lasts. It just so happens that the fun doesn't last throughout the entire game.

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