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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by louis_bedigian and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Blood Stone: 007 (Xbox 360)

Blood Stone: 007 review (X360)

Reviewed on December 07, 2010

Whereas GoldenEye Wii and its N64 predecessor lived up to the 007 name, Blood Stone fails to create the highly addictive thrills that gamers and moviegoers have come to expect from the franchise.
NCAA Football 11 (PlayStation 3)

NCAA Football 11 review (PS3)

Reviewed on August 12, 2010

Despite its many improvements, NCAA Football won’t be able to overtake the Madden franchise anytime soon. But as far as alternatives go – whether based in the college division or some fictional realm where late hits are encouraged – you can’t do much better than NCAA Football 11.
Crackdown 2 (Xbox 360)

Crackdown 2 review (X360)

Reviewed on August 12, 2010

It’s easy for a fan of the original to complain about the rehashed content, which includes the same city, many of the same objectives, and a cornucopia of collectibles. But what if you’re in the group of gamers who didn’t like the original and were hoping for something more? In that case, you are doubly screwed.
Singularity (Xbox 360)

Singularity review (X360)

Reviewed on July 21, 2010

Singularity doesn’t merely look and sound like BioShock. It doesn’t merely copy a few of its most popular features. This is a game that actually feels like 2K’s famed shooter. Even the more creative weapons (such as the Time Manipulation Device) feel like they belong in the BioShock universe.
Naval Assault: The Killing Tide (Xbox 360)

Naval Assault: The Killing Tide review (X360)

Reviewed on July 17, 2010

While cruising 40 or 50 feet below the surface, the game’s idea of acceleration mirrors that of a snail. It doesn’t matter if the submarine is traveling at top speed because the player will always feel like he’s riding a Rascal Scooter.
Tiger Woods PGA Tour 11 (PlayStation 3)

Tiger Woods PGA Tour 11 review (PS3)

Reviewed on July 12, 2010

While any one of these new features could be the reason players come to Tiger Woods PGA Tour 11, most will stay because of the impressive balance between fun and realism.
Prince of Persia: The Forgotten Sands (PlayStation 3)

Prince of Persia: The Forgotten Sands review (PS3)

Reviewed on June 19, 2010

The Forgotten Sands was clearly designed for mainstream consumption. But somewhere along the development process, the line between simplicity and stupidity began to blur. The developers lost sight of what made the last Prince of Persia an unforgettable classic and attempted to create a game they thought the public might enjoy, instead of the one we actually wanted.
Major League Baseball 2K10 (PlayStation 3)

Major League Baseball 2K10 review (PS3)

Reviewed on May 07, 2010

Like so many other sports games released this season, MLB 2K10 is guilty of failing to break new ground. My Player mode won’t appease everyone. However, it’s pretty clear that 2K Sports designed it with only one kind of player in mind – the kind who has always wanted to be the individual star of a baseball team without having to worry about all the other nonsense.
Just Cause 2 (Xbox 360)

Just Cause 2 review (X360)

Reviewed on April 25, 2010

Just Cause 2 doesn’t rely on things that go boom. Instead, the game succeeds by delivering moments that are intense, surreal, and will push players off the edge of their seats in cool and unexpected ways.
NBA 2K10 (Xbox 360)

NBA 2K10 review (X360)

Reviewed on December 02, 2009

Excluding the My Player mode, NBA 2K10 is a good (though very familiar) basketball game that still manages to capture the essence of the sport.
Cars: Race-O-Rama (Xbox 360)

Cars: Race-O-Rama review (X360)

Reviewed on December 02, 2009

Cars: Race-O-Rama is essentially a streamlined version of the first game with new collectibles, bigger environments, superior controls, and fewer story developments. If you’re a kid who loves Cars, this drive is going to feel like a highway to Heaven. If not, the repetition and lack of challenge could make this game feel like a road with no exit.
Need for Speed SHIFT (PlayStation 3)

Need for Speed SHIFT review (PS3)

Reviewed on November 10, 2009

Those who have been listening to the hype should be well aware of EA’s intent to push the series deeper into simulation gaming. But this doesn’t mean that SHIFT is going to compete with Forza and Gran Turismo – far from it. In fact, the game is somewhat of an arcade/simulation mix that could appeal to gamers who were never quite satisfied with the work of Turn 10 Studios and Polyphony Digital.
NHL 2K10 (Xbox 360)

NHL 2K10 review (X360)

Reviewed on November 10, 2009

NHL 2K10 is a flawed sequel. It doesn’t elevate the franchise in the way you may have hoped or expected, nor does it present a package that you haven’t already seen and played a year ago. But don’t skate away just yet – while this might not be the must-have sports game of the season, it is anything but unplayable.
DiRT 2 (PlayStation 3)

DiRT 2 review (PS3)

Reviewed on October 10, 2009

Designed for thrill-seeking racing fans that embrace the idea of bending rules (specifically those involving the survival rate of accidents), DiRT 2 is everything the first game was and more.
Yu-Gi-Oh! 5D's: Wheelie Breakers (Wii)

Yu-Gi-Oh! 5D's: Wheelie Breakers review (WII)

Reviewed on September 21, 2009

The first thing you should know about Yu-Gi-Oh! 5D’s Wheelie Breakers is that it’s a battle game first and a racing game second. This means that, despite the racing-infused screenshots, the emphasis isn’t placed on the racing mechanics. Rather, Wheelie Breakers places all of its emphasis on the duels that occur between you and other competitors. The fact that the action unfolds on a racetrack is practically a coincidence.
Up (Wii)

Up review (WII)

Reviewed on June 29, 2009

By the time the credits roll, you will start to question whether or not the first half of the game was as good as it first appeared – or if you were simply blinded by how well it mirrored some elements of the film.
Velvet Assassin (Xbox 360)

Velvet Assassin review (X360)

Reviewed on May 15, 2009

Few players will get through Velvet Assassin without grumbling about the camera issues or the many untimely deaths. But those who stick with it will have the privilege of viewing the game’s gorgeous graphics and color enhancements. They will be forced to overcome obnoxiously difficult scenarios that will test their true skills as virtual spies. Most importantly, they will have the joy of executing enemy soldiers with unwavering brutality.
Air Conflicts: Aces of World War II (PSP)

Air Conflicts: Aces of World War II review (PSP)

Reviewed on May 03, 2009

Similar to the setup of a racing game, each individual mission belongs to a series of missions. This seems like an interesting presentation until you discover that the consequence of losing is also similar to that of a racing game. When you die, the mission is over…for now. Rather than being given the opportunity to try it again, you’re automatically taken back to the main menu, at which point you can now select the campaign mode and start again.
Tom Clancy's H.A.W.X. (PlayStation 3)

Tom Clancy's H.A.W.X. review (PS3)

Reviewed on April 16, 2009

Though you may tweak the controls with various assistance features to curb instability, the game never feels right. For the first few hours, you will battle the controls more than the enemy. Funnily enough, the enemies are easy – so easy that there are missions where you’ll spend more time staring at the radar (to locate enemies) than the actual stage. Most enemies can be taken out in two simple steps: (1) lock-on and (2) fire a missile. To increase your success rate, fire two missiles at the same time.
Deadly Creatures (Wii)

Deadly Creatures review (WII)

Reviewed on February 27, 2009

Similar to Super Mario Galaxy, Deadly Creatures will take you through each desert environment in ways you never imagined. Walls are so easily traversed that you may begin to lose track of your surroundings. This illusion is broken – beautifully and sometimes hauntingly – when fighting an opponent that suddenly loses his grip and falls off what appeared to be solid ground.

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