Reviews by honestgamer
947 reviews · showing 781–800
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Staff GameCube
Tony Hawk's Underground 2 review
From there, the game forces you to watch inane cinemas between events. The scenes here are downright childish. At the best of moments, they might make you smile. But they’re poking fun at just about everyone not in the game, and their…
Jason Venter · October 13, 2004
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Staff NES
Attack of the Killer Tomatoes review
Considering its length, Attack of the Killer Tomatoes packs a surprising number of mind benders into the mix. There are the organ-playing Ketchuk, the maze-like corridors that immediately precede him, the reversed gravity in the third…
Jason Venter · October 8, 2004
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Staff PlayStation 2
Katamari Damacy review
The idea of rolling a ball around a level has been done before, and better. But I don’t recall a single time where I’ve rolled around a stage, constantly growing larger until the stage I thought I knew took on a whole new form without ever…
Jason Venter · October 6, 2004
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Staff Xbox
Burnout 3: Takedown review
The minute you’re free to go, all the cars start bashing into each other while moving down the road. Some guy comes from your left and swings you right so that your acceleration takes you straight toward a rail. You weave wildly and watch…
Jason Venter · October 1, 2004
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Staff Xbox
The Guy Game review
As you properly guess whether or not the girls are smart enough to answer (more on that in a minute), your meter will fill up. If it hits the middle region, you will see no logo, but things are still blurred out. And if you top out with…
Jason Venter · September 20, 2004
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Staff GameCube
SpongeBob SquarePants: Battle For Bikini Bottom review
Before you get to the 'cool' stuff in the game, which ranges from new zones to explore to abilities that include bubble bowling, you'll have to collect a good number of spatulas and socks. The latter tend to be hidden quite deviously…
Jason Venter · September 19, 2004
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Staff PlayStation 2
Street Fighter Anniversary Collection review
At the end of the day, most everything special is here, but loving the anomaly is like drinking a can of V8 when all you really wanted was celery juice. Instead of selecting the title of the original game you wanted to play, you choose…
Jason Venter · September 11, 2004
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Staff PlayStation
Gekioh: Shooting King review
If the rather generic (though generally appropriate) game music was getting on your nerves, switch to the new mode to hear a laugh track and silly music as the on-screen jet fights the good fight against alien scum. It’s definitely…
Jason Venter · September 11, 2004
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Staff PlayStation 2
La Pucelle: Tactics review
Each character can carry four items, and there are no class restrictions. What this means is that you have full control over how each team member evolves. Do you want a badass magic user who also has armor more powerful than a locomotive?…
Jason Venter · August 29, 2004
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Staff Xbox
Teenage Mutant Ninja Turtles review
In early stages, the game likes to present you with common ‘purple dragon’ street thugs. They’re every bit as foolish as their name implies. Many times, they’ll dawdle at the entrance to alleys, lined up like bowling pins and waiting for…
Jason Venter · July 29, 2004
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Staff Apple II
Viper review
Honestly, the only reason to keep playing is for that next high score (which you can thankfully save to disc). There’s just nothing else to motivate you, since the best part of the graphical presentation is the title screen, and since…
Jason Venter · July 27, 2004
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Staff PlayStation 2
Nightshade review
Think how fun it would feel to ride along trucks moving down a freeway, slashing at ninjas and running along the sides of the vehicles before leaping to another as the previous one bursts into flames behind you. Better yet, envision the…
Jason Venter · July 8, 2004
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Staff SNES
Firepower 2000 review
Enemy vehicles often take the form of stationary turrets that have no trouble firing in all sorts of directions, but there also are tanks that may roll in from any side of the screen, swarming units of helicopters, or machines hiding…
Jason Venter · June 23, 2004
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Staff Apple II
Autobahn review
The goal is to drive down the Autobahn, that famous French freeway with no speed limit and people who like to drive as fast as their cars will move. Other than yourself, though, there aren’t a lot of people who have the sort of engine to…
Jason Venter · June 14, 2004
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Staff Apple II
Bug Attack review
Most everyone is out to get him. The few that aren’t spend their time cowering in the face of insect-shaped aliens that have made the realm their own. These fearsome foes come in one of three shapes: ants, caterpillars and butterflies…
Jason Venter · May 30, 2004
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Staff NES
Sesame Street: 123 review
None of this is rocket science, and none of it is meant to be. The concern I have is that even the most ‘difficult’ of these can be completed with enough guesses. Completed games don't necessarily mean your kids have learned a single…
Jason Venter · May 29, 2004
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Staff PlayStation 2
Devil May Cry 2 review
Any time I found someone that offered a vague sign of a challenge, I'd just back away, jump into the air and start firing rounds of ammo like they were going out of style. My opponents would then lazily meander toward me, at which point…
Jason Venter · May 25, 2004
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Staff NES
Tetris review
While the colors continued changing, I noticed something else rather distressing, though. The more lines I cleared, the faster things got. Pretty soon blocks were flying all over the place and it was simply more than I could do to keep up…
Jason Venter · May 22, 2004
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Staff NES
Rollerblade Racer review
So you're racing like your pants are on fire, you have no idea what's up ahead, and it's probably going to trip you up and leave you in a heap on the street. As a matter of fact, the best strategy seems to hang around near the middle of…
Jason Venter · May 15, 2004
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Staff NES
Milon's Secret Castle review
The world of Milon's Secret Castle is filled with ledges, long jumps, and elemental hazards that will make short work of your energy gauge. And thanks to the lack of invulnerability I already mentioned, it's possible to bump against a…
Jason Venter · May 12, 2004




















