Reviews by honestgamer
947 reviews · showing 681–700
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Staff DS HG exclusive
Miss Spider's Sunny Patch Friends: Harvest Time Hop and Fly review
A second stage type finds you controlling a dragonfly as he soars through the air on a fruit-gathering mission. He has to avoid floating flower seeds and other plants, as well as trickles of water that sometimes fall from above. Bumping…
Jason Venter · August 27, 2006
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Staff Game Boy Advance HG exclusive
Garfield and His Nine Lives review
So, suppose you get almost to the end of the stage and you just can’t seem to get in a good position to kick that squirrel. He throws one acorn to many or a bird dive bombs you when you’re not expecting it and you take one hit more than…
Jason Venter · August 17, 2006
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Staff PC HG exclusive
Civilization IV: Warlords review
When you get a warlord, you then get to decide which available unit you’d like to associate him with. So, let’s say you have a few groups of chariot-riding fiends. He can join them and their power will be boosted accordingly. But they’re…
Jason Venter · August 16, 2006
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Staff PSP HG exclusive
Blade Dancer: Lineage of Light review
Head outside of a town and it’s more of the same, with green plains stretching as far as you can see toward featureless hills broken up only by the occasional tree or stone walkway. There’s also plenty of mist, and you’ll see enemies…
Jason Venter · August 15, 2006
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Staff PC HG exclusive
FlatOut 2 review
Scattered throughout each of the available tracks are alternate routes you can take if the mood strikes you. Plenty of games have done that before, but usually it’s just something along the lines of "go left around the big tree instead of…
Jason Venter · August 14, 2006
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Staff Xbox 360
Pac-Man review
Blinky is riding you like a cowboy on a bronco and you’re doomed if you don’t reach the side warp in time. Every millisecond counts. You round a bend and you need to head left for safety, so you press the button. What happens on-screen?…
Jason Venter · August 9, 2006
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Staff PlayStation 2 HG exclusive
Monster House review
The level design takes advantage of each character’s unique attributes. If you’re in control of Chowder, you can expect fewer enemies, yet battles that are every bit as tough because your adversaries can take a lot of damage and keep right…
Jason Venter · August 7, 2006
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Staff Xbox 360
Galaga review
So it is that we come to a new question: though Galaga has ‘worked’ for many years, how does it fare on the Xbox 360? The answer is that it does quite well for itself, if you’re not expecting anything more than what the game has always…
Jason Venter · August 4, 2006
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Staff NES
Zelda II: The Adventure of Link review
The reason Zelda II is special isn’t just the dungeons and their guardians, though, or the way it mixes two unique perspectives. What makes it so outstanding is how those elements contribute to the most tangible world the NES ever saw…
Jason Venter · July 15, 2006
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Staff PC HG exclusive
Micro Machines V4 review
What could have been a tightly controlling game, then, is just an exercise in frustration. You never dare approach a corner at full speed because if you do, you’re pretty much screwed. This is true of any of the hundreds and hundreds of…
Jason Venter · July 8, 2006
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Staff Xbox 360 HG exclusive
Marble Blast Ultra review
As you race around the various stadiums trying to collect multi-colored gems ahead of your worthy opponents, you’ll find power-ups scattered all over the place. Some blow you up to giant size and let you send everyone who touches you…
Jason Venter · July 4, 2006
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Staff Xbox 360
Feeding Frenzy review
Fish you couldn’t eat moments before suddenly become your victims, sort of like how the sticky ball you rolled around in Katamari Damacy couldn’t pick up a mouse one minute, but later rolled up an entire skyscraper on a single pass. Of…
Jason Venter · June 24, 2006
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Staff PSP HG exclusive
Gradius Collection review
When the ship begins, it fires small pellets in a straight path. These are soon supplemented with peripheral shots, lasers and shields that give you a better chance against whatever the alien empire you’re battling happens to throw your…
Jason Venter · June 13, 2006
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Staff Xbox HG exclusive
The Da Vinci Code review
On the one hand, this is a satisfying way to fight that emphasis mental power over the ability to simply button mash. On the other, it just doesn’t feel quite natural. Fights seem to happen in fits and spurts. Worse, fighting multiple…
Jason Venter · June 11, 2006
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Staff DS HG exclusive
New Super Mario Bros. review
I knew better than to hope for a DS game that could capture all of that for me again. Nostalgia sets unrealistic expectations. No, I’m not bitter because things weren’t exactly as I wished for them to be. In many ways, they came much…
Jason Venter · May 20, 2006
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Staff Xbox HG exclusive
Dreamfall: The Longest Journey review
As a result, there are plenty of times where you’ll be working through an area and the adventure is cut short because someone was alerted to your presence. The circumstances aren’t always the same—sometimes you’re ducking around robots and…
Jason Venter · May 18, 2006
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Staff PSP HG exclusive
Generation of Chaos review
Every unit you command is controlled through this set-up. Each time you want to recruit someone to your cause, or give a gift to an especially useful warrior, or develop the land around a stronghold or whatever, you have to wade through…
Jason Venter · May 12, 2006
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Staff PlayStation 2 HG exclusive
LEGO Star Wars: The Video Game review
Most zones require rapid character swapping if you want to discover everything. For example, you might see a ledge you can’t reach. Your Jedi only has a limited jump, but perhaps you have Padme along. She can use her grappling hook to…
Jason Venter · May 8, 2006
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Staff PSP HG exclusive
The Silent Hill Experience review
The Silent Hill Experience, while at heart no more than an expanded set of bonus features like you might find on an especially cool DVD release, is unnerving to an extreme. Instead of vibrant arrows and slick menus, you’ll sample the…
Jason Venter · April 23, 2006
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Staff Xbox HG exclusive
Hummer Badlands review
It’s not difficult to rush to the front of the pack, but the first curve you round will drop you back into the rear as your opponents navigate each turn with a professional combination of steering and acceleration that will leave even the…
Jason Venter · April 22, 2006




















