Reviews by Jason Venter
947 reviews · showing 541–560
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Staff PlayStation 3 HG exclusive
GRID review
Cars simply don't handle the way they ought to. Any slight bump, any slight deviation from the road, spells disaster. Let's say you're racing along an enclosed track and one of your tires strays over the line. The second you touch dirt…
Jason Venter · June 25, 2008
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Staff PSP HG exclusive
Space Invaders Extreme review
Special weapons add a lot of strategy to the game and are perhaps the most exciting change. Any time you slaughter four aliens of the same hue in succession, you'll receive a corresponding special shot. This is attached to a meter that…
Jason Venter · June 23, 2008
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Staff Arcade HG exclusive
Gals Panic S Extra Edition review
One of the most striking differences actually won't impress a lot of folks: there are fewer bared breasts to see. The highlight of the original Gals Panic was that you could clear stages three times to finally uncover a drawing that…
Jason Venter · June 22, 2008
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Staff DS HG exclusive
Summon Night: Twin Age review
Even the concern that she'll run out of magic is nullified by a skill that allows her to regenerate it on the fly—only a few seconds of charging are required, which is inconvenient but generally not lethal thanks to the…
Jason Venter · June 21, 2008
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Staff Arcade HG exclusive
Time Soldiers review
Unfortunately, every Time Soldiers triumph is canceled out by a flaw. If you don't know what you're doing, you'll find yourself repeating some areas more times than you'd care to count. That's because there are frequent warp points between…
Jason Venter · June 17, 2008
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Staff Wii HG exclusive
Emergency Heroes review
Well, the way this works is that you have one of three districts—later all combined into one—where you drive through crowded traffic to find glowing columns of light that represent missions. The time spent between said missions is mostly…
Jason Venter · June 9, 2008
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Staff PlayStation 3 HG exclusive
Kung Fu Panda review
Fans of more demanding gameplay will be sad to hear that there's not really ever a moment—even at the very end—where the game grows challenging enough to test veteran gamers. There are three difficulty modes so that you can push yourself…
Jason Venter · June 7, 2008
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Staff Xbox 360 HG exclusive
The Chronicles of Narnia: Prince Caspian review
At first, I stupidly tried to battle everyone. This is a waste of time. Instead, you need to work actively on the current objective, whatever it might be. These can range from destroying siege engines, bashing stone pillars with your club…
Jason Venter · May 20, 2008
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Staff DS HG exclusive
Toy Shop review
While it's true that a lot of games of this type bury you in menus, they at least have other things going on so that you can remain entertained throughout the process or there's a sense of urgency. With Toy Shop, I would frequently set up…
Jason Venter · May 19, 2008
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Staff Wii HG exclusive
Speed Racer: The Videogame review
Speed Racer: The Videogame is fast. Really fast. Early circuits are mellow and you won't have the beefier vehicles available, but that changes quickly enough. Each completed championship yields you another driver with new stats, until…
Jason Venter · May 16, 2008
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Staff Wii HG exclusive
The Dog Island review
Some of that innovation should have instead been saved for the different missions you'll attempt. These regularly amount to nothing more than running back through several areas to someplace you've already been—just to sniff out some secret…
Jason Venter · May 11, 2008
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Staff PlayStation 2 HG exclusive
SNK Arcade Classics: Vol. 1 review
SNK Arcade Classics Vol. 1 collects 16 arcade classics, which doesn't sound like a significant number until you realize that a lot of what's here is much beefier than the norm. There's nothing wrong with a bunch of puzzle games, something…
Jason Venter · May 10, 2008
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Staff Wii HG exclusive
Emergency Mayhem review
Crisis City is swarming with activity. Pedestrians crowd the sidewalks. Traffic is thick and boasts a pleasing variety of vehicles, while the scenery is frequently beautiful with great draw distance. There's definitely a pleasing artistic…
Jason Venter · May 9, 2008
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Staff PSP HG exclusive
R-Type Command review
As the game's packaging indicates, there are more than 80 different units available. These fall into several categories. You'll choose from agile jets, slower support vehicles, Force pods, carriers and an assortment of other units. It…
Jason Venter · May 7, 2008
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Staff NES HG exclusive
1943: The Battle of Midway review
The game treats you much differently depending on the choices you make and it never coddles you. Souping up your special weapons right away so that you can fire amazing rapid-fire bursts or shell your enemies relentlessly with a barrage of…
Jason Venter · April 26, 2008
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Staff PlayStation 2 HG exclusive
Fatal Fury: Battle Archives Volume 2 review
It seems unusual to see the high-quality backgrounds swapped out from one game to the next, rather than simply finding them supplemented by a few new ones. Just the fact that things work like that, though, is a point in this compilation's…
Jason Venter · April 25, 2008
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Staff Wii HG exclusive
Dream Pinball 3D review
When you're playing and the ball is moving too quickly, it seems like the camera just isn't ready to follow it appropriately. The developers chose a default perspective where not everything fits all in one screen and thus the view will…
Jason Venter · April 25, 2008
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Staff Wii HG exclusive
Battle of the Bands review
That will then send your chosen projectile toward your opponent, who should deflect it. If he doesn't, you score a lot of points and bragging rights. You're also rewarded by the sound of your own band singing. In heated matches, gangsters…
Jason Venter · April 24, 2008
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Staff PlayStation 3 HG exclusive
Gran Turismo 5 Prologue review
In Gran Turismo 5 Prologue, you're given the chance to drive an impressive array of vehicles. There are more than 60 in all. While the final package will no doubt increase that number substantially—and though a lot of the choices here are…
Jason Venter · April 21, 2008
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Staff DS HG exclusive
Ninja Gaiden: Dragon Sword review
Dragon Sword sports a three-dimensional feel that is one of the game's most striking elements. Ryu ventures through a variety of hauntingly beautiful environments. Team Ninja does here what Capcom did with the Resident Evil games and that…
Jason Venter · April 14, 2008




















