Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by dementedhut and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
Available Reviews | ||
![]() |
God Hand review (PS2)Reviewed on June 15, 2009Whether you're a skilled gamer or just someone looking for a good time (call me), God Hand doesn't discriminate; it will kick your ass the moment you step into its playground. Since this is a 3D beat 'em up title, you probably think I'm over-exaggerating, believing you can make it through this game by only mashing buttons. If you even dare to do that here, God Hand will set you straight, sending you to the continue screen in mere seconds. God Hand doesn't play it your way, y... |
|
![]() |
Neo Contra review (PS2)Reviewed on June 01, 2009After the dreadful Appaloosa game that had the word Contra slapped on it (C: The Contra Adventure), Shattered Soldier was a welcomed return to the series' roots. Bill Rizer reappeared as the main character, who was accompanied this time by a female cyborg, and both were thrown into side-scrolling badassery, filled with weird creatures, aliens, and high-tech Weapons of Epic Destruction (WED). When a game plops you into crazy situations, like being chased down a snowy mountain by a huge worm, figh... |
|
![]() |
Metal Slug Anthology review (PS2)Reviewed on May 12, 2009"ARCADE PERFECT PORT OF EACH TITLE" |
|
![]() |
PowerUp Forever review (X360)Reviewed on May 03, 2009One day, I decided to turn on my Xbox 360... after not having touched the thing for two and a half months. I was in the mood for a Live Arcade title. So, after searching through every single non-community game for an hour, I finally picked something: |
|
![]() |
Panzer Dragoon review (SAT)Reviewed on April 12, 2009I'm going to throw you back in time for a few minutes, when the Sega Saturn performed a sneak attack launch on North America. Pretend that you just bought the console, and you've played the hell out of the pack-in game, Virtua Fighter. Of course, playing one fighting game over and over again eventually becomes repetitive, so you go out to buy another Saturn title to invest your time in. What are your choices? Well, there's a port of a racing game that you've played a million times in the arcade,... |
|
![]() |
F1 Challenge review (SAT)Reviewed on April 06, 2009For those who enjoyed Daytona USA and Championship Circuit Edition, and are looking for something similar, F1 Challenge should provide... a nice alternative. |
|
![]() |
Beyond Oasis review (GEN)Reviewed on March 30, 2009For the longest time, I considered Beyond Oasis a RPG, because it had characteristics of one. It took place in a fantasy setting where knights, beasts, and mutated rats roamed lands, caves, and dungeons. Your character, named Ali, has health and magic bars that are labeled as H.P and S.P, and he can also travel around in an overhead perspective, picking up various weapon and health items that can be stocked in a magical inventory screen. It just had the markings of a role-playing game. |
|
![]() |
Robotica review (SAT)Reviewed on March 24, 2009For a first-generation Saturn title, Robotica started out quite promising with its cool intro. Hell, it wasn't very grainy and in full screen! As scenes of three robots, named Laocorns, heading towards a fortress, which was attached to an asteroid, and hovering over Earth, were being shown, a narrator was explaining the story. In a nutshell, the World Silent Security Service has been monitoring every single thing that has happened on Earth for the past 8... |
|
![]() |
Spot Goes to Hollywood review (SAT)Reviewed on March 10, 2009Cool Spot was a game I never played that much, especially back when it was released for the Sega Genesis. However, despite that, it still managed to leave a lasting impression on me. Whenever I think of the game, one of the first things I automatically remember is the opening, where Spot, a red dot with shades, the 7 UP mascot, jumps in and out of the SEGA logo, which is shortly followed by Spot pushing the giant Virgin Interactive logo on screen, all by himself. Then, finally, the title screen ... |
|
![]() |
Hello Kitty's Cube Frenzy review (PSX)Reviewed on March 03, 2009HELLO KITTY |
|
![]() |
Onechanbara: Bikini Samurai Squad review (X360)Reviewed on February 18, 2009I remembered it as if it happened a few hours ago. Because it actually happened a few hours ago. My character was in a dark room, all alone... then, suddenly, it happened. A zombie walked out from the left side of the screen, then another, and two more after that. Of course, I just couldn't stand around and do nothing, so I took control of my character and guided her towards the undead. With her sword already drawn, she sliced through them like it was nothing. The threat was over... but not for ... |
|
![]() |
Crackdown review (X360)Reviewed on February 09, 2009Grand Theft Auto 3 was nice to play... when you weren't doing the missions. You could go wander around the town, steal cars, mess with people, and blow stuff up. Though, if you really wanted to explore more of that game's world, you were forced to complete the missions to open up new sections of the city. Most of the missions consisted of going to Point A, then driving to Point B to pick someone or something up, heading to Point C, and when you're done, returning to Point A. There was a hard mis... |
|
![]() |
Banana Nababa review (PC)Reviewed on January 24, 2009Gamers who have played Banana Nababa, an 8-bit boss rush game, will tell you it's a fun, yet difficult, title. Now, at this point, if you've never played Banana Nababa, you're probably pretty intrigued. I mean, a tough, boss battle game that's designed to look, play, and sound like an NES title? Wow, it feels like dreams are growing on trees, only falling to the ground and... I got nothing. I, too, was curious about this game when I saw it for the first time in a video, being playe... |
|
![]() |
The Office review (PC)Reviewed on January 14, 2009You wanna know why I purchased The Office? I was blown away that a developer went out of their way to create a video game based on a comedy taking place in an office building. I just had to get it. So, coming into the game, I didn't have any high expectations, I just simply wanted to know how the hell it played. |
|
![]() |
Golden Axe review (GEN)Reviewed on December 24, 2008Golden Axe for the Sega Genesis will always be one of those memorable moments from my childhood. It was such a simple title, but that's why I liked it; when I wasn't in the mood to play one of my other favorite, yet lengthy games, like Sonic 3 & Knuckles, Dynamite Headdy, or Dune: The Battle for Arrakis, I'd pop my "modified", Japanese cartridge of GA into the Genesis. And even though it was short, I would keep coming back to it again and again to hack and slash my way through Deat... |
|
![]() |
Sonic Unleashed review (X360)Reviewed on December 10, 2008I wasn't expecting much from Sonic Unleashed going into it for the first time. After the wreck that was Sonic '06, I'm surprised I still ended up buying this title when it came out. I guess when you've been a Sonic fan ever since the original's release, it's hard to abandon the series. Even as I was going through Unleashed's first few stages, I still had my doubts. I was disappointed that Sonic Team decided to, yet again, include adventure fields, called Town Stages here. I was eve... |
|
![]() |
Gears of War 2 review (X360)Reviewed on November 16, 2008Gears of War 2 shouldn't even be considered a sequel, because it really doesn't feel like one. What you're getting here actually feels more like an expansion pack. Upon immediately diving into the title's campaign mode, you'll feel right at home, because the controls are exactly the same as the original Gears of War, with some minor additions. Within the first few minutes of being in an actual gunfight, you'll be ducking behind cover, running and rolling between bullets, and chains... |
|
![]() |
Dead or Alive Xtreme 2 review (X360)Reviewed on November 06, 2008Did it actually happen? That incident after midnight with my Xbox 360? No, it had to be a dream... |
|
![]() |
Guilty Gear 2: Overture review (X360)Reviewed on November 02, 2008Though I've played some of the games in the past, I wouldn't call myself a fan of the Guilty Gear series. I don't hate the series, I just never had the opportunity to really dive into it. However, I do acknowledge it has a unique and absurd cast of characters, fluid animation, and an interesting fighting system. And while I may not be a fan, I still understand the shock the actual fans of the series felt when they found out that Guilty Gear 2: Overture wasn't going to be a fighting game. ... |
|
![]() |
Exit review (X360)Reviewed on October 14, 2008Upon first glance of EXIT, you'll probably assume that it's just an average, two-dimensional platform title taking place mostly inside normal buildings. And you'd be half right. EXIT puts you in control of a man called Mr. ESC, an escape artist (get it, HAR HAR?), and for the duration of the entire game, you'll have to constantly help whiny people exit hazardous situations through 220 stages. You're damn right that's a lot of stages. It doesn't sound all that great, and when you pl... |
Additional Results (20 per page)
[001] [002] [003] [004] [005] [006] [007] [008] [009] [010] [011] [012] [013] [014] [015] [016] [017] [018] [019] [020] [021] [022] [023] [024] [025] [026] [027] [028] [029]
User Help | Contact | Ethics | Sponsor Guide | Links