Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by dementedhut and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Assault Suit Leynos 2 review (SAT)Reviewed on April 03, 2011Assault Suit Leynos 2 is still a good purchase for your Sega Saturn, but don't try paying an arm and a leg for a copy expecting some sort of heavenly masterpiece. |
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Cybernator review (SNES)Reviewed on March 31, 2011The drama! The excitement! The space opera! The exact opposite of Target Earth! |
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Target Earth review (GEN)Reviewed on March 27, 2011Whenever you think you understand how Target Earth plays, it always seem to do something to slap your ass back to the title screen. |
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Astal review (SAT)Reviewed on March 16, 2011Astal is such a disturbingly simplistic side-scroller that, it's hard to believe it was developed by Sega, known for their quality side-scrollers. |
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Hard Corps: Uprising review (X360)Reviewed on February 27, 2011Just by looking at one or two images of Hard Corps: Uprising, you can tell it's a product of Arc System Works, or, "those dudes that made Guilty Gear". With 2D graphics, colorful worlds, fluid animation, and characters that could pass for GG fighters, it has a distinct familiarity to it. Hell, Bahamut, the protagonist, could pass for Sol Badguy's long lost brother! |
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Need for Speed: Hot Pursuit review (X360)Reviewed on February 13, 2011Need for Speed: Hot Pursuit is a difficult product to pitch. To NfS, Burnout, and racing fans who haven't played it yet, this really comes off looking like nothing new or stellar. And you know what? They would be correct. For Burnout players, Criterion sets the stage in another fictional location, Seacrest County, and dares its fanbase yet again to make risk-taking the name of the game. If you want to go faster and abuse that boost meter, you gotta drive on the wrong side, nearly rub othe... |
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Sega Touring Car Championship review (SAT)Reviewed on January 30, 2011The Saturn has been home to many a racing title, mostly created by Sega's own departments. They all tend to vary in quality, but regardless, each of those titles are memorable for something. Daytona USA, the big one, is a flawed port, but still enjoyable thanks to fun play mechanics, good track design, cool bonuses, and a great, cheesy soundtrack. Sega Rally Championship is known as a solid port, despite suffering from being too much of a straight one. Manx TT has sheep. You get the point. So wh... |
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C: The Contra Adventure review (PSX)Reviewed on January 23, 2011This easily could have been an instance of jubilation of multiple satisfactions... had Konami grown a brain. |
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Alien Syndrome review (ARC)Reviewed on January 16, 2011When we think about Sega of the 80s, we remember such classics like Space Harrier, Shinobi, OutRun, Phantasy Star, and After Burner; games that helped turn the company into a... temporary powerhouse. However, Sega did release a ton more games during that era, a disturbing amount, at times, and because of that, nearly all of them have been forgotten by the general gaming public. It's only when these games appear in a compilation, or when specific characters make cameos, that people go, "Hey! I re... |
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Domino Rally review (WII)Reviewed on January 09, 2011You know those Japanese games with stupid-sounding gimmicks that rarely get released outside their native country, in fear of not selling well? Domino Rally is one such game that made it outside. Judging by the name, you're thinking this is just some domino... rally game. And you'd be sorta right. Domino Rally is about a man, or thing... this superhero, let's say, called Minon. He, or it, wears a yellow track suit, a face mask, and electronic visor with the words "Go! Go!" on it, l... |
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Gallery: World Cities review (X360)Reviewed on January 01, 2011When I turned on my Microsoft Xbox 360 entertainment system on December 26, 2010, I was just going to play Pac-Man CE DX. Possibly even some X-Men and Doritos Crash Course. However, my life took an unexpected turn when I decided to browse the Game Marketplace. Typically, I checked the Arcade titles first, to see if any of the new releases were worth throwing away 800/1200 MS Points on. Nothing jumped out. Once exited, I curiously dove into the Indie section, since I haven't been there in eons, i... |
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Sonic the Hedgehog 4: Episode 1 review (X360)Reviewed on December 24, 2010But, say you're still willing to throw away 1200 MS Points to play Episode 1, what kind of experience will you have? |
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Ghost in the Shell review (PSX)Reviewed on December 22, 2010I'm not a fan of the franchise, with the only real exposure being the egocentric TV series and the last minutes of the first film, but I always thought it would make for some good video game action, especially with its futuristic, cyborg-infested setting. The PlayStation title, in particular, has aroused my interest for the longest time, ever since I saw images for it in GameFAN; mainly, the concept of driving in Fuchikomas, spider-like tanks that can scale walls and ceilings, is what sold me th... |
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Sonic Colors review (WII)Reviewed on December 01, 2010The Sonic series has been a mess since Sonic Adventure was released over a decade ago. Now, I don't blame Sonic Team for trying something different in their first, real attempt to bring the series into 3D, however, at the same time, this risk created an identity crisis for the franchise. In nearly every game, there was usually more of something else than what made the Sonic series "Sonic": fishing with a big cat, beating up monsters with a Ristar-wannabe, searching for random emeralds with a con... |
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Contra: Legacy of War review (PSX)Reviewed on November 18, 2010Of course, when it came time to make the follow-up, you'd think Konami would have used the same, in-house development team. Instead, they went to an outside studio, Appaloosa Interactive. And boy, they certainly created a legacy... |
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Muscle March review (WII)Reviewed on October 31, 2010You've likely seen the trailer for this game on a video website. You know, the one where a bunch of confusing sequences are tossed in your face while weird J-Pop music plays in the background? And there was this highly enthusiastic Japanese announcer constantly shouting, throwing in a few Engrish words every so often. I'm sure some of you blocked it out of your mind, but there were also a ton of happy, muscly men in thongs. One was sporting a killer mohawk. Another was wearing a top hat. There w... |
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The House of the Dead 2 & 3 Return review (WII)Reviewed on October 24, 2010There's a lot of whys when reacting to this particular release: Why not include the first game? Why these specific titles? Why the absurdly long name? Well, I'm guessing they simply used the Xbox versions, modified them a bit, and slapped them on a Wii disc. That would explain a whole lot... but since I've never touched the Xbox port, I could be waaaaaay off. As for the name, well, the name is just stupid, no matter how you spin it. |
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Contra: Hard Corps review (GEN)Reviewed on October 17, 2010"Restore order!" |
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Sonic and the Secret Rings review (WII)Reviewed on October 04, 2010Sonic and the Secret Rings is the console successor to Sonic 06. That's rough. However, you'd think Sonic Team learned from their experience with that mess of a product and strove to improve with the follow-up, reassuring the gaming public that 06 was a freak accident. |
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Halo: Reach review (X360)Reviewed on September 27, 2010Though, it's not all a complete mess; if you're going on playlists that contain smaller, confined maps, you have a better chance of having a good time. The spawns aren't as horrific, and match selections, like Infection and Grifball, are better suited to those locations. |
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