Reviews by bluberry

32 reviews · showing 21–32

Written by
  • Staff Game Boy Advance HG exclusive

    Metroid: Zero Mission review

    Aliens attack lone woman. Sexy results.

    John L · February 21, 2005

  • Staff PlayStation 2 HG exclusive

    Metal Gear Solid 3: Snake Eater review

    No massive conspiracies revolving around a staged oil spill and its subsequent cleanup structure, no horribly wrong talk of genetics and cloning, just a cool backstory that gives you a reason for being there and a reason for kicking ass.

    John L · February 20, 2005

  • Staff PlayStation 2

    Gradius V review

    Despite its positive elements, though, it's tough to recommend Gradius V when the mechanics and boss encounters of even decade-old Genesis shooters are substantially better.

    John L · February 12, 2005

  • Staff GameCube HG exclusive

    Metroid Prime 2: Echoes review

    The rest of the expectedly excellent bosses pose mighty challenges, too, and reside in their usual "OMG why here?" locations to boot. From Chyakka, a possessed moth that periodically dips into the dark world's ubiquitous poisonous fluids…

    John L · December 31, 2004

  • Staff Xbox

    GunValkyrie review

    You're more than given the ability to emerge victorious, though, thanks to the totally badass jetpack, and once you're coerced into acknowledging its existence, it becomes an essential part of your balanced GunValkyrie breakfast. Your days…

    John L · December 16, 2004

  • Staff SNES

    Final Fight review

    I vividly recall your so-called final fight through the crimson carpets of Mad Gear's mansion as being one of the most frenzied beatings to ever grace an arcade game, with packs of foes brandishing all sorts of weaponry flooding in from…

    John L · November 25, 2004

  • Staff PlayStation 2

    Neo Contra review

    The third mission, for instance, places your character in a fortified canyon filled with knee-deep water and a shitload of opposition. Missile launching cretins rest in floating platforms, shielded soldiers with rocket launchers and sniper…

    John L · November 7, 2004

  • Staff NeoGeo

    Metal Slug review

    Monotony never manages to get a foothold, though, as the ragtag enemy army manages to pack more depth than most RPGs. This quickly becomes evident when Marco is suddenly ambushed by a trio of enemy schooners while crossing a massive bridge…

    John L · October 18, 2004

  • Staff Game Boy Advance

    CT Special Forces review

    After emptying one of the over-abundant first aid kits, our hero realizes that there isn't a drop of action in his future, that all of his battles shall only amount to taking potshots with his puny pistol. As the hordes of boring, weak…

    John L · October 11, 2004

  • Staff Game Boy Advance

    Advance Guardian Heroes review

    Just don't let the other reviews dissuade you by constant talk of slowdown. It's hardly as omnipresent as they'd have you believe, even in the multiplayer modes. Advance Guardian Heroes is an essential part of any GBA library, whether…

    John L · September 26, 2004

  • Reader SNES

    Super Castlevania IV review

    One of my favorite episodes of The Twilight Zone is the story of a thief who's killed during a robbery and moves on to an afterlife. He assumes that he's in heaven, since he hits the jackpot every time he gambles, is given whatever he…

    bluberry · July 19, 2004

  • Reader Xbox

    Metal Slug 3 review

    Before I begin this review, you should know that I have never played a Metal Slug game in my life. Ever. Metal Slug evaded me on the Saturn since I only recently modded mine, and both Metal Slugs for the PlayStation were said to be abysmal…

    bluberry · June 13, 2004