Reviews by bloomer
90 reviews · showing 81–90
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Reader Apple II
Star Blazer review
In the early nineteen-eighties, there were a hell of a lot of games around with 'Star' in their title. This is not at all surprising considering the paradigm set up by cultural phenomenon Space Invaders. The 'player versus space aliens'…
bloomer · February 5, 2004
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Reader Apple II
Mystery House review
Herschell Gordon Lewis retrospectively described his pioneering 1963 splatter film 'Blood Feast' in the following manner: 'I've often compared it with a Walt Whitman poem - it's no good but it's the first of its type.' Now change subjects…
bloomer · February 5, 2004
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Reader Apple II
Lady Tut review
“Na-na na-na na-na-na! Na-na-na! Na-na-na” “Na-na na-na na-na-na NA-Na-na-na-na-Naaaaaaah!” What? You're telling me you didn't recognise ‘Hall of the Mountain King’ from my brilliant text-only rendition of the tune? Lady Tut plays this…
bloomer · February 5, 2004
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Reader Apple II
Kung Fu Master review
Kung Fu Master reminds me of the glory days in the 1980s when my favourite personal computer, the Apple II, co-ruled the roost with the Commodore 64 in terms of snapping up ports of popular arcade titles. As the 1990s approached, the…
bloomer · February 5, 2004
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Reader Apple II
Karateka review
'Focus your will on your objective. Put fear and self-concern behind you, accepting death as a possibility. This is the way of the Karateka.' These are the final eerie words from Karateka's opening scroll. This tremendously popular game of…
bloomer · February 5, 2004
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Reader Apple II
Eamon review
"EAMON is a computerized version of what are called 'Fantasy Role-Playing Games.' When you enter the universe of one of these games, you are no longer John (or Jane) Smith, mild-mannered computer hobbyist. Instead, you become a character…
bloomer · February 5, 2004
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Reader Apple II
Chivalry review
KNAVE! Didst thou believe that Mario and his ilk brought party games and 'minigames' to the gaming world? Thine own eyes and ears deceive thee yet again. Ye should know that the first true party game - that is, a die-rolling boardgame…
bloomer · February 5, 2004
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Reader Apple II
Canyon Climber review
Canyon Climber is the second-worst game ever made for the Apple II. The worst would have to be U.F.O., but let's not get ahead of ourselves. The Devil's number is THREE, not six Straight from the backside of Beelzebub! Here's a platform…
bloomer · February 5, 2004
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Reader Apple II
Beer Run review
Sirius Software's 1982 advertising material called platformer Beer Run 'a light-headed game of suspense.' Certainly the beer puns could flow thick and fast and in a sort of yeasty fashion where this game is concerned. But except for the…
bloomer · February 5, 2004
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Reader PlayStation Review of the Week
Fear Effect review
At the nexus where Resident Evil, Metal Gear Solid, Blade Runner and Big Trouble in Little China meet, there is Fear Effect (FE), one of the toughest, darkest and most lurid survival horror outings to arrive late in the Playstation's…
bloomer · December 16, 2003










