Review Archives (All Reviews)
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Final Fantasy III review (SNES)Reviewed on Date UnknownThe Espers were another thing I loved. They were as powerful as Rydia's Summoned Monsters from FF4, but more useful in that they taught you spells. I also happened to love the spells (but then, is there anything I DON'T love about this game?) |
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Legend of the Ghost Lion review (NES)Reviewed on Date UnknownThroughout the game, rather than recruiting new party members, the game's heroine will secure the aid of powerful spirits. These may be called upon to aid her in battle. A typical battle thus begins with Maria summoning the best spirits she has in her possession, then letting them go crazy with special attacks. |
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Punch-Out! review (NES)Reviewed on Date UnknownThe Mike Tyson version is just a tad bit better though, due to the fact that is has Mad Mike instead of the generic Mr. Dream. However, you can't go wrong with either version. |
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Donkey Kong 64 review (N64)Reviewed on Date UnknownDonkey Kong 64 follows closely the tried-and-true Mario/Banjo-Kazooie action-adventure philosophy, and, to enter new levels, you not only need to defeat the bosses, but you also need to collect golden bananas, which you will get when you solve certain puzzles or perform special tasks. |
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Legendary Wings review (NES)Reviewed on Date UnknownThese stages actually seem much simpler than the overhead-perspective ones, though I would not call them easy. You dodge around ledges and push your way forward past the hordes of enemies. Later areas have ceiling crawlers and such, but even the early ones challenge you with monsters the send out projectiles or try and ram into you. Make your way to the end and there's a boss encounter of sorts. |
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Chip 'N Dale: Rescue Rangers review (NES)Reviewed on Date UnknownChip and Dale: Rescue Rangers represents a rare game on the NES - A character license that isn't wasted on a crappy game. Especially considering that the game is made by Disney. |
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Jet Force Gemini review (N64)Reviewed on Date UnknownAs a third-person shooter, the formula for JFG works perfectly. For instance, pressing the 'R' shoulder button will change the view to a semi-first-person view, with your character's body becoming transparent, and a crosshair appearing on-screen. You can move the crosshair with the analog stick, and/or move using the C buttons. |
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Super Mario Bros. review (NES)Reviewed on Date UnknownSuper Mario Brothers is a game centering around the drug paraphanial of the early 1960's counter cult- Errr, wait, I'm mistaking it with Woodstock. |
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Pokemon Silver Version review (GBC)Reviewed on Date UnknownSometimes when beating a trainer, they will ask to give you their number. If you agree, they will call you from time to time with hints of where to catch wild Pokémon. I just found this an annoyance, but it can also be an advantage. |
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Super Mario Bros. 2 review (NES)Reviewed on Date UnknownEven today, there's nothing quite like the gameplay of Super Mario Brothers 2. It's not everyone's cup of tea, but any diehard Nintendo fan must play this game. |
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The Legend of Zelda: Link's Awakening DX review (GBC)Reviewed on Date UnknownNew in Link's Awakening DX is a full-color dungeon, only accessible through the GBC. In it, you will have to solve various color-oriented puzzles, and after defeating the boss, Link may don either a blue or red tunic, each with their own advantages and disadvantages. |
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Mega Man 2 review (NES)Reviewed on Date UnknownIs this knowledge necessary to complete the game? For the most part, no. It's just good fun. Little tricks like that do quite a bit to add to the experience. More importantly, they present a player with new ways to play. Even if you've gone through the game once using one strategy, it's always fun to try again by defeating the robots in a different order. |
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Super Mario Bros. 3 review (NES)Reviewed on Date UnknownIf you own a Nintendo, and you have not played Super Mario Brothers 3, do not deny yourself any longer. |
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Mega Man 3 review (NES)Reviewed on Date UnknownSo the whole 'more of a good thing' aspect of Mega Man 3 isn't what disappoints me. Rather, it was a lack of heart. Where Mega Man 2 had absolutely genius level design and totally cool environments, Mega Man 3 takes a more sterile approach. There are lots of wide, open spaces where not much of anything is happening. The polish isn't there in quite the same evidence, and some of the game's size is derived from repetition. |
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Tecmo NBA Basketball review (NES)Reviewed on Date UnknownAll in all, the gameplay of Tecmo NBA Basketball is far from perfect, but there's really no other comparisions. |
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Super Dodge Ball Advance review (GBA)Reviewed on Date UnknownAnd that brings me to this point: the single-player replay value stinks! After your first two or three championships, you will find that the game just isn't any fun anymore. Even at the highest difficulty setting it is still way too easy... |
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Mega Man 4 review (NES)Reviewed on Date UnknownAnother thing I like here is that the robots fit their stages so much better. By the time you reach the end of the sewers that make up Toad Man's home, the confrontation with the robot master will seem perfectly natural. Though the same could be said of some of the stages in Mega Man 3, the techniques this time around don't make me think Capcom got lazy. |
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Tetris review (NES)Reviewed on Date UnknownOnce in a while, there comes an event that is so revolutionary that the world sits up and takes notice. The everyday lives of the simple minded plebeians that inhabit the world are enthralled by this event, and even some interstellar biorganism tree frogs from Alpha Centuri are intrigued. Tetris is not one of those events. However, it is a pretty fun Nintendo game. |
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Ecco the Dolphin: Defender of the Future review (DC)Reviewed on Date UnknownNot only does Defender of the Future have absolutely no replay value whatsoever, it is so gosh-darn hard that you probably won't even finish the freakin' thing! Nonetheless, the game does contain at least some enjoyment, and it looks so good that you'll probably spend all your time admiring your sourroundings and ignoring the actual objective of your quest. |
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Mega Man 5 review (NES)Reviewed on Date UnknownThe eight stages may not seem all that original (many of them just seem like variations of some of the less memorable stages from past games), but their actual construction is still proficient. Gamers will guide Mega Man along the top of a train, and inside its engine. They'll ride bubbles toward a spike-lined ceiling, hop aboard a watercraft for some shooting fun on the river. |
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