Reviews

11,291 reviews · showing 10,181–10,200

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  • Staff Arcade

    Rezon review

    The people at Alhummer were some evil, sadistic sons of bitches. I can’t stress this enough. They weren’t so creative, but they were cold and calculating. Consider this: they took Irem’s arcade, horizontal shooter hit, R-Type, and…

    Marc Golding · December 15, 2003

  • Staff NeoGeo

    Magician Lord review

    Begin as blue-clad Elta in the Dale of Evil Gods, and descend the very rungs of the ladder of hell to recover the Eight Books of Wisdom from the God of Destruction, Az Atorse. Magician Lord is dead serious, and if you don't believe me…

    Marc Golding · December 14, 2003

  • Staff NeoGeo

    Pulstar review

    The legend goes this way: a handful of surly IREM expatriates fled the unimaginative rut they were in to explore greener pastures. They were unhappy with the way R-Type II turned out - it was simply more of the same. They wanted to up the…

    Marc Golding · December 14, 2003

  • Reader Atari 2600

    Maze Craze: A Game of Cops And Robbers review

    Maze Craze. That's something I've never had. I've never been a big fan of mazes in video games, especially the ones that are timed. It's too easy to get lost, and many are hard enough to have you pulling out enough of your hair to detect a…

    retro · December 14, 2003

  • Staff NeoGeo

    Last Resort review

    If you’ve played R-Type - the perennial arcade side-scrolling space shooter - and you didn’t like it, you will hate Last Resort It’s that simple. You will hate it for its extreme difficulty, you will hate it for its unforgivable 'back you…

    Marc Golding · December 13, 2003

  • Staff Colecovision

    Donkey Kong Junior review

    While the perennial favourite, Donkey Kong, had a little red-capped, thick-mustached plumber leaping barrels sent careening his way by the big guy himself, Donkey Kong Jr changes things up completely. Now Mario is exacting some measure of…

    Marc Golding · December 13, 2003

  • Staff 3DO

    Super Street Fighter II Turbo review

    Panasonic should thank their lucky stars (well, not so lucky) that Capcom allowed their favourite sons, Ken and Ryu to play on the 3DO's abandoned, decrepit property. Super Street Fighter II Turbo (SSFIIT) remains one of the few bright…

    Marc Golding · December 13, 2003

  • Staff 3DO

    Out of This World review

    Imagine being in another world, totally different than this Earth - blue and purple-shadowed, otherworldly and brimming with sudden violence. Anthropoid beasts brood in black uniforms, walking the sunless earth, their faces telling of the…

    Marc Golding · December 13, 2003

  • Staff Arcade

    Gals Panic review

    Your goal here is to move your icon around the square-shaped stage. You can move wherever you like so long as you like and not have to worry about dying. The minute you start drawing a line, though, you're vulnerable to attacks. Enemies…

    Jason Venter · December 13, 2003

  • Staff Apple II

    Mario Bros. review

    There are new elements from one set of stages to the next. In the early areas, your enemies are turtles. Those fellows fall easily to your bumping technique. However, as you'll soon face the lobsters (they take two hits to disorient), the…

    Jason Venter · December 12, 2003

  • Staff TurboGrafx-16

    Side Arms review

    Rather than the collection of illegal weapons you thought you would find piled on the counter when you asked for it, Side Arms is a side-scrolling shooting game from Capcom. Radiance Software ported the game over to the Turbografx-16 in a…

    Marc Golding · December 11, 2003

  • Staff TurboGrafx-16

    TV Sports Hockey review

    As the Turbografx-16 goes, surely Cinemaware has reached rock bottom with this, the third and final TV Sports release (I don't believe TV Sports Baseball was ever released). This is possibly the worst sports game I have ever played, and…

    Marc Golding · December 10, 2003

  • Staff TurboGrafx-16

    Victory Run review

    This game, one of the few racers released for the Turbografx-16, chronicles the Paris to Dakar rally. The strains on mind, body and vehicle alike are enormous, and Victory Run is relentless. The game makes you feel the vehicle's emotions…

    Marc Golding · December 10, 2003

  • Reader Game Boy Advance

    Mario & Luigi: Superstar Saga review

    For years, the taller of the brothers Mario has been getting the short end of the stick. He's had a few starring roles over the past decade, but honestly, when was the last time you played Mario is Missing? Was there ever a first time? My…

    snowdragon · December 10, 2003

  • Staff PC

    Unreal Tournament: Game of the Year Edition review

    Do you have any friends? Well, do you? If the answer to this dubious and revealing question is 'yes', then you simply cannot do without playing Unreal Tournament. But I am not good at First Person Shooter games! You whine, clearly…

    Marc Golding · December 10, 2003

  • Staff PC

    Wolfenstein 3D review

    The German voices are probably the biggest aural highlight (achtung baby!), and the dogs certainly represent the most impressive show of the games graphics. Human enemies are large and menacing, but they have a squashed look to them that…

    Marc Golding · December 10, 2003

  • Staff PC

    Raptor review

    Raptor uses a vitality bar, so beginners won’t be intimidated as they would be by an R-Type-ish one hit wonder. That vitality bar can be extended if you’ve got enough money. Money can’t buy you love, but life - now there’s a perfectly…

    Marc Golding · December 10, 2003

  • Staff PC

    God of Thunder review

    GoT (you’ve gotta admit, it’s one of the best acronyms in the world of gaming, ever: got GoT?) gives us a top-down perspective on the goings-on in the world of its hero, much like The Legend of Zelda. But don’t confuse the challenges of…

    Marc Golding · December 10, 2003

  • Staff PlayStation

    Philosoma review

    Oh my. This could have been a legendary game. Really. Unfortunately, it falls a bit short. Philosoma is a shooter that should really appeal to all the different niches of shooter fans. It attempts side-scrolling, vertical, behind-the-ship…

    Marc Golding · December 10, 2003

  • Staff TurboGrafx-16

    Splatterhouse review

    Ah, the classic moments we owe to Splatterhouse! Guide Rick past chained zombies affixed to the walls, slipping the gastric juices they spit up in your path! Jaunting ghouls offer themselves up as target practice for your two-by-four…

    Marc Golding · December 10, 2003