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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Midway Arcade Treasures (PlayStation 2)

Midway Arcade Treasures review (PS2)

Reviewed on December 20, 2003

Some of my all-time favorite arcade games are here. While a few of Midway's more popular titles are missing, most of those are too new to fit nicely on what is essentially a compilation of retro titles. The newest of the lot, I believe, is Smash TV. For some reason, though, one of my very favorite games ever made, Moon Patrol, got the boot and does not appear here.
honestgamer's avatar
Ristar (Genesis)

Ristar review (GEN)

Reviewed on December 20, 2003

I don’t profess to being Hannibal Lecter, or anything close to his ilk, but due in no small part to this game, I too seem to have reached the lowest levels of adult human depravity. Witness this scene: I, a grown man, observe three young children at play, shiny black controller in the hand of one, while the other two shout instructions above the rollicking din. I enter the fray, and notice the red light on the hot black console resting on a dusty shelf adjacent the television. The large TV screen flashes brilliantly; could it be a Disney movie on, and the children are only feigning to play at this Ristar?
Masters's avatar
Tyrants: Fight Through Time (Genesis)

Tyrants: Fight Through Time review (GEN)

Reviewed on December 20, 2003

Mega-Lo-Mania: A psychopathological condition characterized by delusional fantasies of wealth, power, or omnipotence.
djy8c's avatar
The Revenge of Shinobi (Genesis)

The Revenge of Shinobi review (GEN)

Reviewed on December 20, 2003

Be careful. This game is often called a classic, and perhaps rightfully so. But don’t expect it to be the perfect, quintessential 2D action adventure platform game - it’s not. There are two flaws that prevent its ascendancy into the lofty realm of perfection as we know it: Joe has a bad back. Joe has bad knees.
Masters's avatar
Rastan Saga II (Genesis)

Rastan Saga II review (GEN)

Reviewed on December 20, 2003

A mysterious edifice known as ''Skyscraper'' controls the land of Rastania somehow. An evil contingent has moved in and taken over the Skyscraper by force. A brave savage must turn the tide! I couldn't make this up if I wanted to, believe me. Doubt the authenticity of this nonsense? Never fear, Taito has laced the game with more than its fair share of kitsch gibberish in the brooding screens between levels.
Masters's avatar
Phelios (Genesis)

Phelios review (GEN)

Reviewed on December 20, 2003

Phelios casts you as Apollo, and your mission is to rescue your girl (yawn) from the dreaded despot (snore) who, incidentally, could pass for a hooded, red-eyed version of Cobra Commander. Anyway, Typhon’s got your fair lady tied up (that kinky bastard - why didn’t you think of that?) and apparently when she got a glimpse of what he was dating before (Medusa), Artemis turned to stone. Right then.
Masters's avatar
OutRun (Genesis)

OutRun review (GEN)

Reviewed on December 20, 2003

OutRun was brought home to the Genesis from its cool, comfortable arcade cabinet that featured a steering wheel, shifter, and pedals. When Sega failed to pack these items in with the cartridge (how hard can it be?), thus stripped of the novelty, the fun factor hit a signpost and rolled over.
Masters's avatar
Gunstar Heroes (Genesis)

Gunstar Heroes review (GEN)

Reviewed on December 20, 2003

Gunstar Heroes was Treasure’s coming out party. Who’s Treasure? Easy. The giant hit-maker known as Konami - responsible for such massively popular game franchises as Metal Gear and Castlevania - had one particularly talented sector of their team jump ship, ostensibly tired of the 'same old, same old' routine of sequels, and the equally mundane practice of applying new lacquer to dusty old floors. These admirable folks became Treasure. And Gunstar Heroes became their first game.
Masters's avatar
The Legend of Zelda: Collector's Edition (GameCube)

The Legend of Zelda: Collector's Edition review (GCN)

Reviewed on December 19, 2003

Nintendo didn't make any noteworthy changes. Those expecting visual improvements may be disappointed, especially after the stellar job Nintendo did with Super Mario All-Stars so long ago, but the lack of modifications really isn't so awful as one might imagine. Pixel by pixel, things are precisely as you may remember them.
honestgamer's avatar
Earnest Evans (Genesis)

Earnest Evans review (GEN)

Reviewed on December 19, 2003

In a misguided attempt at fluidity, developers Wolf Team have gone too far, raising up a horrible amalgamation of loosely fitted sprite skin over a sentient gelatin skeleton. Each limb, digit, and joint of Earnest's lanky form oozes seemingly independently of the whole. Truly he is one of the most uniquely animated characters in gaming history - and that’s not a good thing.
Masters's avatar
Castlevania: Bloodlines (Genesis)

Castlevania: Bloodlines review (GEN)

Reviewed on December 19, 2003

Lecarde is by far the better character, and playing with him makes for a much more enjoyable journey due in part to his wider array of moves, and also in part to the easier, smoother gameplay that results from him knowing them. However, sometimes you might get the odd feeling that you’re not being true to Castlevania by using this character (in much the same way that the sword-wielding Alucard feels so singular in your employ in Symphony of the Night), so I reluctantly choose the steroid-abusing Morris, if only to hear his whip crack once more (ahem!).
Masters's avatar
Double Dragon (Genesis)

Double Dragon review (GEN)

Reviewed on December 19, 2003

Masters's avatar
Castle of Illusion starring Mickey Mouse (Genesis)

Castle of Illusion starring Mickey Mouse review (GEN)

Reviewed on December 19, 2003

Masters's avatar
Cadash (Genesis)

Cadash review (GEN)

Reviewed on December 19, 2003

Beyond that, you may speak to dull-witted townspeople who offer obvious clues, do not learn after major storyline changes, and who manage their cliched constitutional within five stride limitations. They’ve got nothing to do, and nowhere to go, and as is often the case, there are not enough buildings to accommodate all the day walkers when night comes--which of course, it never does.
Masters's avatar
Battletoads/Double Dragon: The Ultimate Team (Genesis)

Battletoads/Double Dragon: The Ultimate Team review (GEN)

Reviewed on December 19, 2003

I picked up Battletoads/Double Dragon: The Ultimate Team for peanuts at a pawn shop and yet… I still had great expectations because of the hype that surrounded the game in my neck of the woods. (Insofar as there can be hype for a 16-bit action-fighting game that's almost ten years old.) To say that B/DD was a disappointment would be an understatement. Playing it at length left me both dejected and incredulous. Surely there was more to the highly touted team up phenomenon than this?
Masters's avatar
Alex Kidd in the Enchanted Castle (Genesis)

Alex Kidd in the Enchanted Castle review (GEN)

Reviewed on December 19, 2003

Alex Kidd got a raw deal. He’s got huge ears -- but he managed to overcome them and retain some semblance of the cuteness that was necessary to keep his job as Sega Master System mascot. His first adventure, Alex Kidd in Miracle World, was brilliant, and solidified his role of superstar. But Alex quickly fell from grace as an overly simplistic, unrelated sequel followed his fledgling foray into 2D platformer cuteness. Things went from bad to worse for the Kidd faithful, when the horrid Alex Kidd in Hi-Tech World made its way to store shelves. And stayed there. A BMX spin-off racing game put the youngster to further shame, so it’s a wonder he escaped the pitfalls of drug abuse, alcoholism and clinical depression, all afflictions that embrace so many child stars in a tenacious grip of despair.
Masters's avatar
Rings of Power (Genesis)

Rings of Power review (GEN)

Reviewed on December 19, 2003

If asked who Naughty Dog software are, most answers would probably include Crash Bandicoot or possibly Jak and Daxter. You would be lucky to hear the words Rings of Power, and indeed, it was well after Crash Bandicoot was released that I realised that it was the same developer who was behind the games. Rings of Power was their only venture into the world of the Genesis, and furthermore, only their fourth game to be released – the previous three being on the PC, Amiga and Apple.
djy8c's avatar
Hydlide (NES)

Hydlide review (NES)

Reviewed on December 19, 2003

Rumors have it that Hydlide was released on this planet to turn humans into weaklings so a bunch of cutesy, bi-colored characters could invade us.
siegfried's avatar
Virtua Cop (Saturn)

Virtua Cop review (SAT)

Reviewed on December 18, 2003

Light Guns are fun accessories. They add a whole new dimension to first person shoot' em up games, especially automated ones such as Virtua Cop for the Sega Saturn. But when Sega failed to release a solid first-party company Light Gun unit, gamers were forced to put up with un-calibrated third-party bull crap. People who lacked the availability to get any Light Gun of some sort, they were forced to tag along with the directional pad on the Sega Saturn controller.
shinnokxz's avatar
A Nightmare on Elm Street (NES)

A Nightmare on Elm Street review (NES)

Reviewed on December 18, 2003

Don't deny it! You were afraid of Freddy Kruger. You know, the guy who was killed by his neighbors because he murdered their children... or something like that. Well, he comes back to haunt the remaining neighbors by entering their dreams and killing them there. Of course, the drawback to this is that they would parish altogether, asleep or not.
shinnokxz's avatar

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