Review Archives (All Reviews)
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B-Wings review (NES)Reviewed on January 26, 2004A game that exists. |
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Zone of the Enders review (PS2)Reviewed on January 26, 2004To begin this review, I'll indulge you in an anecdote, as I like subjecting my readers to them. I originally purchased this game entirely for the demo of Metal Gear Solid 2 that was bundled with it. I couldn't have cared less about the Zone of the Enders, I was more concerned with the sequel to which was arguably the best PlayStation game of all time (and as far as gameplay is concerned, MGS 2 will probably end up being arguably one of the best PS2 games of all time). Fortun... |
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Adventure review (A2600)Reviewed on January 26, 2004When one thinks of the Atari 2600, odds are that the words ''Role-Playing Game'' will not immediately spring to mind. After all, this incredibly simple video gaming machine was far more suited to simple arcade-style games where the primary goal was to stay alive until the game's speed exceeded the player's reflexes, such as members of the Pac-Man and Donkey Kong family. More complex games with set goals (such as Adventure, Haunted House and Riddle of the Sphinx) were produced far less frequently... |
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Shadow Madness review (PSX)Reviewed on January 25, 2004Throughout the early history of console role-playing games, one common failing was that a game's plot and story just weren't up to par with the actual gameplay. You'd be playing a game with a great battle system, good challenge, cool enemies and challenging gameplay — but the storyline would fall under a generic ''save the princess/slay the bad guy who's taking over the world for reasons unknown'' theme and the most in-depth dialogue would be ''Talk to the King.'' |
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Alpha Mission review (NES)Reviewed on January 25, 2004One of the most popular genres of video game throughout time has been the shoot-em-up. From the all-time classic Space Invaders to Gradius to Einhander, many gaming systems have made the shmup a key part of their library. |
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Call of Duty review (PC)Reviewed on January 25, 2004Just over the horizon you can faintly make out the wreckage and ruins of Stalingrad. As the ferry transports you and two dozen nervous soldiers to the urban battlefield the commissar reads Comrade Stalin’s latest decree; not a step backwards! The commissar assures you of Mother Russia’s courage, but just as he does, a German Stuka dive bombs on your boat and half of your fellow soldiers lie dead. As the plane turns around for another attack, some soldiers jump out of the ferry in panic. “Tr... |
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Atomic Robo-Kid review (GEN)Reviewed on January 24, 2004So, your world is on the brink of destruction thanks to the evil mischief caused by a group of diabolical robotic governors. Who will you call upon to save all of existence from the dire fate awaiting it? |
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Akumajou Dracula X: Chi no Rondo review (TGCD)Reviewed on January 24, 2004Just watching someone play through a level, PC-Engine Dracula X looks damned good, as any Castlevania would, but might not appear to be the holy grail of gaming as some have hyped it. Spend one night with Dracula X — one night exploring and re-visiting old friends, and the whole Castlevania world changes. |
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Conan: The Mysteries of Time review (NES)Reviewed on January 23, 2004Have you ever been in a serious situation and just started laughing for no apparent reason? You just find amusement in something that’s to be taken seriously but it just comes off as funny. I’ve had situations like this, such as a friend falling of a ledge and breaking a few the bones in his body. I sat over him laughing at his foolishness. You know it’s wrong to laugh, but, hell, you live the moment up and make him feel even stupider about his mistake. |
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Dead or Alive 3 review (XBX)Reviewed on January 22, 2004It's true that only a superhuman could endure brainbusters, dragon's palms, and ten-story drops from skyscraping towers (breaking a few neon signs in the process, no less). But, beyond the beastly stamina, this game sets a benchmark for realistic — even impeccable — attention to form, timing, and improvisation. And that's what real fighting is about. |
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Imogen review (PC)Reviewed on January 22, 2004Freeware is the refuge of the broke of pocket. Or the tech-savvy brokenicks, at least. Oh, sure, there's ROMs and abandonware out there too, but I was over so budget enough this month that I got wary at the thought of handling anything that might have once cost money. |
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Pipe Dream review (NES)Reviewed on January 22, 2004I'm usually not a big fan of puzzlers, but Pipe Dream nevertheless enthralled me thanks to its simple designs and a totally intuitive game play. As you may have guessed, this game revolves around pipes, your main objective being to build consistent pipelines to allow a white sticky liquid to flow through it. The core principles are really that simple, but of course, the game itself is challenging and very tough (near the end) while never losing its charm. |
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Tetris review (GB)Reviewed on January 21, 2004To summarize the Tetris experience is to quote Maynard James Keenan of the great rock band Tool -- as I am often wont to do: I know the pieces fit! |
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Chrono Cross review (PSX)Reviewed on January 21, 2004Chrono Trigger is one of the most highly regarded RPGs ever released. It’s not because the storyline is original. In fact, the storyline is awfully clichéd. Squaresoft uses all the clichés (a noble warrior, a silent protagonist and a feisty princess) to forge something of a parody of the RPG genre. The parody was a subtle one, but the graphics, music and gameplay all mixed splendidly to create a humorous and unforgettable adventure. All of the fans expected the sequel to be one of Go... |
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Illusion of Gaia review (SNES)Reviewed on January 21, 2004Zelda clone. |
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Final Fantasy: Mystic Quest review (SNES)Reviewed on January 21, 2004The idea that Americans need an ''easy'' RPG to introduce them to the genre is already quite insulting, especially considering that games like Wizardry have been around in the US far before anyone knew what Dragon Warrior was. It's no big wonder that RPGs in the early 1990's were ill-received, anyway; not only were they often primitive, monotonous affairs, but they were usually plagued with god-awful translations laden with ridiculous censorship. |
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Fighting Vipers review (SAT)Reviewed on January 19, 2004Fighting Vipers was the unheard voice back when the Arcade vs. Consoles debate was at its peak. While ported games like Virtua Fighter, Tekken, and Mortal Kombat were scrutinized under the limelight when compared to their Arcade counter-parts, Fighting Vipers was snuck into the home market without much fanfare. Over eight years later, despite the fact that it wasn’t recognized at its time, FV is held as one of the most solid fighting titles for the Satur... |
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Deus Ex: Invisible War review (XBX)Reviewed on January 18, 2004The first Deus Ex was, apparently, an excellent game. A game filled with conspiracy, worldwide collapse and headshots galore. But, did it have Penguins? Possibly. I haven't played it so who knows? All I know is that DX2 delivers all the conspiracy, mindless violence and nanites a man can stomach and then tosses flammable wildlife into the mix. It's a game destined for greatness, surely. |
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Mega Man 2 review (NES)Reviewed on January 18, 2004Did you ever have any friends when you were a kid, like in elementary school, that you were best friends in the world with? It seemed like nothing could tear you apart. But one day down the road in high school, you two eventually became nothing more than just another face in the crowd to each other with seemingly no regard whatsoever as to the great times you've had in the past. You see a former friend you haven't seen in a few years in the hallway and part of you wants to walk up to them and sa... |
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The Adventures of Bayou Billy review (NES)Reviewed on January 18, 2004Admittedly, The Adventures of Bayou Billy is usually unsatisfactory, uninviting, and outrageous. The storyline is pure putrid poppycock! From the outset, the game seems a bit hopeless; what was Konami thinking? Does this title have a purpose? |
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