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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
SoulCalibur (Dreamcast)

SoulCalibur review (DC)

Reviewed on March 08, 2004

For me, Soul Calibur is not just a game; it's a work of art. Even today it still looks stunningly beautiful. It's a game of immense depth and playability. The fighting system is easy for newbies to get to grips with but offers limitless potential for prolonged expert play. Along with Tekken 3, Soul Calibur is one of the most amazing fighting games ever created.
falsehead's avatar
Soldier of Fortune (Dreamcast)

Soldier of Fortune review (DC)

Reviewed on March 08, 2004

Now you've probably read the tagline for the review and though maybe ''eugh, that's in rather poor taste.'' But I think that it sums up the nature of the game rather well. Soldier of Fortune is game full of sickening and sadistic violence but treats it in a rather light hearted and cartoony fashion.
falsehead's avatar
Shenmue (Dreamcast)

Shenmue review (DC)

Reviewed on March 08, 2004

Summarizing the appeal of Shenmue and the reason why I love it so much has been one of the hardest things I have ever tried to write. Maybe its because Shenmue is less a game and more of an “experience”. Indeed its lack of many of the traditional elements of gameplay has caused many people to dismiss it as nice to look at but a chore to play. For me this is a valid point, as a game Shenmue offers very little in the way of thrills. But as an experience it is rivalled only by its sequel in providi...
falsehead's avatar
Seaman (Dreamcast)

Seaman review (DC)

Reviewed on March 08, 2004

You have to love Sega don’t you? They spend ages developing a revolutionary voice recognition system and create a plug-in microphone peripheral to allow you to interact with your console. Lesser developers having done all this would have maybe integrated it into an First Person Shooter to allow you to give commands to a team of combatants. Something violent anyway and definitely something commercial.
falsehead's avatar
Ready 2 Rumble Boxing: Round 2 (Dreamcast)

Ready 2 Rumble Boxing: Round 2 review (DC)

Reviewed on March 08, 2004

I am very surprised about the general lack of interest around the Ready 2 Rumble Boxing franchise. I have found both games in the series to be fine examples of beat' em up gaming that avoid the dullness of many boxing games by emphasizing funny characters, outrageous moves and a filling bouts with colour and spectacle guaranteed to raise a smile from even the most serious of gamers.
falsehead's avatar
Project Justice (Dreamcast)

Project Justice review (DC)

Reviewed on March 08, 2004

This is one fine game my friends, a fair apricot amongst prunes..a real breath of fine fresh air. Finally proof if proof be need be that Capcom (bless 'em) still have the magic touch.
falsehead's avatar
OutTrigger: International Counter Terrorism Special Force (Dreamcast)

OutTrigger: International Counter Terrorism Special Force review (DC)

Reviewed on March 08, 2004

It is a truth almost universally acknowledged that the US is the finest purveyor of shoot'em ups in the whole world. Doom, Quake, Unreal, Half Life, hell even Wolfenstein 3D are all masterpieces of the genre. Only Goldeneye (produced by UK company RARE) has challenged the US hegemony in this genre and now along comes Out Trigger, a Japanese FPS that is also hoping to be ranked alongside the above greats.
falsehead's avatar
Omikron: The Nomad Soul (Dreamcast)

Omikron: The Nomad Soul review (DC)

Reviewed on March 08, 2004

This is review is meant as a warning to any unfortunate souls who should find that they have accidentally bought this game. Further more to put off anyone who sees it in the bargain bin and thinks its worth a look.
falsehead's avatar
Bangai-O (Dreamcast)

Bangai-O review (DC)

Reviewed on March 08, 2004

Bangai-O is an insanely fast and frenetic Dreamcast shooter from the offbeat Japanese codeshop ''Treasure''. Released in the UK in the year 2000, like many shooters in this country it sold relatively poorly, even at the insanely cheap price it hit the shelves at. As usual the lure of the glossy driving game or sports sim proved more compelling even to the more discerning Dreamcast gamer community and Bangai-o quickly passed into that elite company of games that few people have played, but those ...
falsehead's avatar
The Hobbit (Commodore 64)

The Hobbit review (C64)

Reviewed on March 08, 2004

Ah 1985, what a great year. Madonna was ''Getting Into the Groove'', Whitney Houston was ''Saving all her Love'', the threat of imminent nuclear war had us all nailing doors to the wall's at right angles to create fall out shelters and most importantly I briefly acquired a Commodore 64 computer and a stack of games!
falsehead's avatar
Sex Games 2 (Commodore 64)

Sex Games 2 review (C64)

Reviewed on March 08, 2004

Writing a review of one of thse kinds of games is quite a challenge. How can I justify playing something as pathetic and sleazy as Sex Games 2 on the Commodore 64. Well basically it was curiosity. I had heard of sex based games on various systems dating back to suck infamous Atari 2600 titles like “Beat ‘em and Eat ‘em” and “Custers Revenge”. My retro system of choice is the Commodore 64 so it was searching this back catalogue that I found this shoddy piece of software.
falsehead's avatar
Rampage (Arcade)

Rampage review (ARC)

Reviewed on March 08, 2004

Ahhh, Rampage. This game has a lot of nostalgia value for me. So I'm going to review it in that vein. Its one of the games I played to death in the eighties. Move extreme love of this game is all due to the fun I had during the times I spent hanging out in grotty arcades, chip shops and erm..adult book shops which were the only places that let underage kids in to play on arcade machines. Those happy times I spent in the company of Rampage have made it acquire a rose tinted glow that even harsh 2...
falsehead's avatar
Xenon (Amiga)

Xenon review (AMIGA)

Reviewed on March 08, 2004

Xenon. Such an evocative game for me. It may on the surface look like just another vertically scrolling shooting game, but to me it is so much more. As I take control of my little tank/spaceship and waggle my Amiga one-button joystick (microswitches clicking into infinity), desperately avoiding the enemy fire and manically collecting the various pick-ups I couldn’t help but be transported back in time…
falsehead's avatar
Speedball II: Brutal Deluxe (Amiga)

Speedball II: Brutal Deluxe review (AMIGA)

Reviewed on March 08, 2004

Speedball 2: Brutal Deluxe is a future sports title that appeared on the Amiga back in 1990. Created by a UK based development team called the Bitmap Brothers it is a game that was a breath of fresh air at the time and still amazingly playable today. So much so that I believe a Game Boy Advance conversion is being planned for release in the very near future.
falsehead's avatar
Sensible Soccer (Amiga)

Sensible Soccer review (AMIGA)

Reviewed on March 08, 2004

It's 1992 and I'm round at a mates house. He owns an Amiga, but I do not care. I have given up on videogames for far nobler things (ie. Star Trek fandom). I lounge on his bed watching some rented videos of the latest Star Trek series Deep Space Nine. He looks restless. He boots up his Amiga and looks at me expectantly.
falsehead's avatar
Lemmings (Amiga)

Lemmings review (AMIGA)

Reviewed on March 08, 2004

Way, waaaaaaaaaaay back in the depths of time (well the late eighties-early nineties), playing Lemmings nearly took over my life. Took it over to such an extent that I came perilously close to failing first my GCSE's, and then my A'levels.
falsehead's avatar
James Pond II (Amiga)

James Pond II review (AMIGA)

Reviewed on March 08, 2004

There has been a long tradition of game heroes drawn from the animal kingdom over the years. Crash is a Bandicoot, Sonic is a Hedgehog, Gex is a Gecko and Jim is an Earthworm [a pedant writes: technically an earthworm is not an animal it's an Annelid]. Anyway, one of videogaming great ''lost'' animal heroes is James Pond the super spy fish. This small orange cod starred in a well received if rather uninspired platform game; James Pond at the end of the 1980's [another pedant writes: fish aren't ...
falsehead's avatar
Out of This World (Amiga)

Out of This World review (AMIGA)

Reviewed on March 08, 2004

If you are going to do bizarre experiments with your particle accelerator, then for goodness sake DON’T do them during a thunderstorm. It’s just asking for trouble. But sadly back in 1991 a ginger scientist called Lester ignored this sound advice and one dark and stormy night in his laboratory he falls victim to a terrible accident. While trying to reheat a Styrofoam cup of tea in the atom bombardment chamber a bolt of lightening strikes the lab. His tea super-heats and boils over, fusing the de...
falsehead's avatar
Time Crisis: Project Titan (PlayStation)

Time Crisis: Project Titan review (PSX)

Reviewed on March 08, 2004

There's a new kid in town who's come to bring joy to slavering title-starved owners of the Gun-Con 45 for the Playstation. If you'd resorted to pointing the light-gun at your sister and making 'PEOO! PEOO!' noises for the past few months trying to stave off withdrawal systems, well it's time to stop, because Time Crisis: Project Titan has entered the building. What's more, this game is a Playstation exclusive, which somehow makes it a whole lot more fun and places a big silly grin on your...
bloomer's avatar
Star Wars: Masters of Teras Kasi (PlayStation)

Star Wars: Masters of Teras Kasi review (PSX)

Reviewed on March 08, 2004

The Star Wars Universe is a violent place, in a bloodless kind of way (the occasional piece of lightsaber dismemberment excepted). Through all of the films, we've enjoyed countless spectacular person to person battles, whether the weapons were blasters, gaffi sticks, lightsabers or the Force. Gamers pined for years for all of this violent stuff and a solid range of characters from the Star Wars world to be distilled into a one-on-one fighting game. We didn't just want to be able to recrea...
bloomer's avatar

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