Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Final Fantasy X-2 review (PS2)Reviewed on April 24, 2004Oddly enough, Final Fantasy’s first testing of the murky sequel waters is a sequel in the deepest sense of the word. Often when we say sequel, we mean it in the way that, for instance, Donkey Kong Country 2 is a sequel to its first part: simply a new story with the same characters and settings. Usually, video game sequels don’t follow directly from their predecessor, as producers don’t want to alienate potential buyers who haven’t tried the first title. But Final Fantasy X-2 is a true seq... |
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Enter the Matrix review (PS2)Reviewed on April 24, 2004You want to be Neo. Let’s face it, that’s why millions of people bought this game and tens of millions more flocked to see The Matrix Reloaded the first week it came out. The grace, the power, and the seeming invincibility of Neo and his comrades are attractive; who wouldn’t want to be able to run along walls and leap across yawning chasms? Moreover, who could resist doing that while dressed in an outrageous black leather trenchcoat with combat boots? It’s pleasing to imagine that we coul... |
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Championship Pro-Am review (GEN)Reviewed on April 24, 2004It begins to feel like you're sliding around the course, rather than taking advantage of the tight steering you enjoyed early on. Meanwhile, your opponents are doing the same all around you and just ahead. Missiles become extremely important, particularly on final laps, and there's very little that can be more frustrating than pressing the 'B' button only to find that you've used your last shell. |
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RLH: Run Like Hell review (PS2)Reviewed on April 21, 2004I waited for this game for quite a while. But I absolutely refuse to begin this review in the same manner as every other review I’ve ever read for it. They all go along about the same thing: this game was announced before the PS2 was even announced, was in development for quite some time, blah blah blah. Yeah, it took a while to get here. And the end result wasn’t as good as expected. That’s the way it goes sometimes. So here’s a real introduction: Run Like Hell (RLH) is a third-person pe... |
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Terranigma review (SNES)Reviewed on April 21, 2004Terranigma is a bore. There are no two ways about it. Any typically cutesy charm, any simple fun, have been undermined by the title's illusions of grandeur -- it spends so much time trying to manifest a slow build that it just feels slow. Who wants to spend their first two hours or so with an action-RPG slashing at potato bugs and little plants? We are continually assured that greatness is on its way, but the lead up is so tedious that we soon become indifferent as to the possibility of its arrival. |
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Advanced Dungeons & Dragons: Pool of Radiance review (NES)Reviewed on April 21, 2004As any fan of retro role-playing games can tell you, the Nintendo Entertainment System and Sega Master System were the originators of the console RPG. Games like Dragon Warrior and Final Fantasy on the NES and Phantasy Star on the SMS became inspirations for multitudes of games spanning generations of systems. |
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The Tick review (SNES)Reviewed on April 20, 2004Friends and neighbors, I have just returned from an exhausting sojourn. Not long before I left, my chin was smooth and my face was untarnished by age, but now I return to you with a long, straggling beard and many a wrinkle, wart, and pockmark on a visage once considered worthy of a goddess's kiss. Before my arduous voyage, I enjoyed the meat of the land with great voracity - some would say to disgusting excess. No more is my body a reflection of this enjoyment, though; my journey wore me down t... |
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EyeToy: Play review (PS2)Reviewed on April 19, 2004The other day two of my buddies and I were just sitting in my room when all the sudden these ninjas come out of no where and started attacking us. At first, we kept getting hit but eventually we were able to stop their onslaught. It was pretty freaking crazy; we didn’t even realize what was happening. Even worse, a little later we got attacked by this huge boxing robot. I don’t know what the hell that guy was thinking, but we pummeled him just like we were Muhammad Ali. Three soft jabs with the ... |
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Burger Time review (NES)Reviewed on April 18, 2004Several times, Sammy has come face to face with the white devil, only to find himself choking and sputtering on salt as the deviant rushed past. While it's true that the chef has only a limited supply of salt, he can pick up more containers throughout the area (and oft is wont to do so). When a soldier like Sammy is stunned on salt, it's all too easy to fall to his doom before he has a chance to recover. |
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Devil World review (NES)Reviewed on April 18, 2004Satan may steeple his fingers with reserved glee every time a company releases the next Vice City, but deep down, we all know that the Prince of Darkness has a soft spot for the classics. Even in the early 1980s, he was busy at work planting the seeds of moral destruction in games like Pong and Pitfall!, or so the radical right will have you hear. And boy, was his mean streak really showing the day E.T. hit stores! But of all the gaming waters the devil has tainted with his poison fingertip, thi... |
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Gladius review (XBX)Reviewed on April 16, 2004The moves characters can learn are determined by class. Even within that limiting structure, though, the player is forced to make decisions. Each character will have an assortment of moves available, but you must choose the ones you feel best suit your fighting style. The game cautions you that a lack of foresight will cause things to grow more difficult for you, and it isn't joking. |
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Casino Kid review (NES)Reviewed on April 16, 2004When you first load up Casino Kid, you’ll be greeted -- after a little screen introducing you to the tough world of high-stakes gambling -- with a view that will make you think of an RPG. Bear with me. You can move around and talk to characters in a casino, complete with tacky seventies pink and black checkerboard carpeting and ostentatious indoor plants. But when you first have a little dialogue with fellow casino patrons you’ll begin to suspect that the rich, intense world you had envisioned i... |
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Madden NFL 2004 review (PS2)Reviewed on April 16, 2004As a matter of political correctness, it’s somewhat taboo to talk about religion in reviews these days, but bear with my tangential introduction, because I have recently come to an important revelation. You see, I was raised as a Christian, which means I worship Jesus Christ, a Jewish preacher out of Nazareth, as my Lord and Savior: the embodiment of God on earth. Other religions revere inestimably holy prophets or wise men who have pointed the way to salvation -- for instance, Mohammed for Musl... |
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XIII review (PS2)Reviewed on April 16, 2004Let's just say, this case has a distinct smell to it, a certain paranormal bouquet. -- Fox Mulder, The X-Files. |
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Rise to Honor review (PS2)Reviewed on April 15, 2004It’s hard not to become interested in Sony’s latest action-adventure game Rise to Honor (RtH) because of the main character, Kit Yun. “Kit Yun” may not be a familiar name, but Kit’s character is built around the ever popular action-film star Jet Li, who was completely rendered, motion captured, and voiced for the game. Through the game’s introduction, we’re told that Kit is a bodyguard for a notorious leader of a Hong Kong crime syndicate. However, things aren’t always so two-dimen... |
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Toilet Kids review (TG16)Reviewed on April 15, 2004Us poor folks in America sure have gotten the short end of the stick haven’t we? Doesn’t it just seem like so many excellent and wonderful games from yesteryear never got released in our country? Sure, you can download ROMs, translation patches and all that jazz to play a number of these games now, but wouldn’t it have been nice to go to your local store to buy Dragon Quest 6, Star Ocean or a Parodius game, so you could play them before they earned that ever-so-chic “retro” reputation? |
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Grandia II review (DC)Reviewed on April 14, 2004Do you want to know what’s uncommon? A decent Dreamcast RPG. Do you want to know what’s even rarer? A console RPG with a fun battle system. So many games in this genre have provided us with epic plotlines, lengthy sidequests and memorable characters, but I honestly can’t think of any off the top of my head that had enjoyable battles. Now that I’ve played Grandia II I don’t have to rack my brain thinking if such a game exists. |
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Poly Play review (ARC)Reviewed on April 13, 2004There's still a small type of disgruntled deluded folks who think that Communism could or should actually work. They overlap well with gamers: lazy slobs who want something for nothing. These amateur politicians who have that perfect political philosophy pinned down between levels of Super Mario Brothers 3 and forget it because, well, they were swept up in the life and thoughts people ought to have are sadly deluded. They probably think the government's going to hand them a bag of quarters a wee... |
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Wings of Wor review (GEN)Reviewed on April 13, 2004Shooters on the Genesis have let us pilot just about every form of craft ever conceived. Count the numerous times we have solely saved the galaxy at the controls of some futuristic ship, armed to the teeth with the most advanced lasers. Remember how we destroyed entire forces, in our planes and helicopters, leaving tanks smoking in our wake. Gynoug - or Wings of Wor - strays from this well trodden path, giving us the chance to don wings and take to the sky, to rid the planet Iccus of an evil mut... |
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Wings of Wor review (GEN)Reviewed on April 12, 2004Welcome Wor. Brace up, you've got a nasty business ahead to be sure. Six levels of side-scrolling shooting action await you. Spread your ethereal wings and steel your warrior's heart, because this Genesis mission offers up more sheer bullet count -- more grotesquerie -- than you'll likely be prepared for. |
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