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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Tensei Ryuu: Saint Dragon (TurboGrafx-16)

Tensei Ryuu: Saint Dragon review (TG16)

Reviewed on September 11, 2004

While playing the first level of Aicom side-scrolling shooter Saint Dragon on the ol’ PC Engine, I nearly fell in love. Piloting a skeletal dragon definitely earned this game points in my book, but there was a lot more to it than just that. The entire first level played out as a wonderful way to set a mood in a shooter.
overdrive's avatar
Kingdom Hearts (PlayStation 2)

Kingdom Hearts review (PS2)

Reviewed on September 11, 2004

Why does everyone like this game so much?
autorock's avatar
Tenchu: Wrath of Heaven (PlayStation 2)

Tenchu: Wrath of Heaven review (PS2)

Reviewed on September 11, 2004

It's fun to kill people in games.
autorock's avatar
Gekioh: Shooting King (PlayStation)

Gekioh: Shooting King review (PSX)

Reviewed on September 11, 2004

If the rather generic (though generally appropriate) game music was getting on your nerves, switch to the new mode to hear a laugh track and silly music as the on-screen jet fights the good fight against alien scum. It’s definitely humorous, and it’s only one of the options. Another mode finds you limited in view so that it feels like you’re playing a game on a small calculator (quite fun, actually, and challenging), while yet another slows down the action to a near-crawl.
honestgamer's avatar
Sonic Adventure 2: Battle (GameCube)

Sonic Adventure 2: Battle review (GCN)

Reviewed on September 09, 2004

Sonic was battered and beaten, being featured in lackluster games on a dying platform known to mankind as the Sega Saturn. Although Sega hoped to make a gaming renaissance on the Sega Dreamcast, it was overlooked due to the hype machine known as the Playstation 2. Realizing the blue hedgehog could not gain any popularity on the ill-fated Dreamcast, Sega released some of his games on another tiny platform: the Nintendo GameCube. You're kidding me. The average human being back in 2001 would think ...
eoib's avatar
Command and Conquer: Renegade (PC)

Command and Conquer: Renegade review (PC)

Reviewed on September 08, 2004

Set in the game world of the original Command & Conquer RTS, Renegade is a first person shooter centering around a commando named Havoc and a simple plot unfolding over 12 missions. It is no way a ground breaking RTS, and in fact has a couple of flaws that leave it clearly a step behind the best in the genre. Renegade is mostly of an interest to fans of Command & Conquer due to the many similarities and tributes to the original game, but will likely only be of remote interest to those who have n...
sashanan's avatar
Age of Mythology (PC)

Age of Mythology review (PC)

Reviewed on September 06, 2004

An angry army of Cylclops and Medusas has infested your town and is destroying all of your houses and civilians. Now... considering this isn't your normal everyday problem, you have several choices: A) Run around screaming and wetting your pants. B) Call your local exterminator. C) Attack the annoyances with your awesome army of Hersirs, after of course, freezing them solid with your Frost god-power.
lukifer's avatar
Crimson Tears (PlayStation 2)

Crimson Tears review (PS2)

Reviewed on September 06, 2004

Considering the scant advertising and minimal hype that accompanied the release of Crimson Tears, I think it's safe to say that Capcom determined the project's chances of succeeding to have been dubious at best. But let's suppose for a moment that the corporation's head honchos turned their attention from Viewtiful Joe ports and Resident Evil rehashes, and decided to give this little beat 'em up a bit of support. Their efforts likely would have focused on the gorgeous cel-shaded visuals that T...
darkfact's avatar
Mojib-Ribbon (PlayStation 2)

Mojib-Ribbon review (PS2)

Reviewed on September 06, 2004

When on the subject of rap music, what's the first thing that comes to mind? Guns? Drugs? Burly, angry looking gangsters pimping their skanks on the street perhaps? Whatever your answer may be, I'm willing to bet that it has absolutely nothing what-so-ever to do with Japan and the incredibly polite (yet quite odd) people that live there. Furthermore, I'd also lay my hip street credz on the line and wager a small fortune that calligraphy wasn't even a consideration. And while this may be so, where cult Japanese developer NaNaOn-Sha is concerned, nothing says rap more than a horse hair brush and a fat, fat jar of thick black ink.
midwinter's avatar
Deathrow (Xbox)

Deathrow review (XBX)

Reviewed on September 05, 2004

I feel it’s unfair for creatively good games to not be advertised in anyway or be released with over shadowing big name competitors. This usually causes unknown games to fall in between the cracks of genre rivals and its own obscure world. In the end, these games don't receive the attention they deserve nor does it normally give the game's fans a worthy sequel to look forward to. I believe Deathrow can be classified in this way. It features fighting/beat 'em up action combined with an innovative...
evilpoptart937's avatar
SoulCalibur II (GameCube)

SoulCalibur II review (GCN)

Reviewed on September 05, 2004

Do you like big swords? How about oversized muscle men in suspenders? If you answered yes to either questions, you’ll love Namco’s latest double edged serving of Soul Calibur II. Yum…giant steak knives…
heroofthewinds's avatar
NES Play Action Football (NES)

NES Play Action Football review (NES)

Reviewed on September 04, 2004

A good football game on the NES is a difficult title to gain. The NES's lack of power and overall simplicity made it challenging for football games, or any sports games, to capture a sense of the sport and be playable at the same time. Don't get me wrong; the NES did host a trio of football classics. Two being Tecmo Bowl (1989) and its sequel Tecmo Super Bowl (1991), both offered a football feel and easy to pick-up playability. NES Play Action Football is the other of these football classics. It...
evilpoptart937's avatar
Mega Man X4 (PlayStation)

Mega Man X4 review (PSX)

Reviewed on September 04, 2004

If there's one thing gamers know about Capcom, it's that they like to reap the rewards of a successful title. I mean, come on. Six Mega Man games on one console, countless Street Fighter rehashes and a remake of about every single Resident Evil game to exist? Out of those franchises, though, Mega Man has been the most popular. Most gamers have loved to play as the short blue robot, shooting bad guys and fighting for everlasting peace. And its most famous spin-off, the X series, has been j...
eoib's avatar
Panzer Dragoon Orta (Xbox)

Panzer Dragoon Orta review (XBX)

Reviewed on September 04, 2004

Panzer Dragoon Zwei didn’t waste any time. The opening scene violently hurled unsuspecting gamers into an enemy-infested outpost with the ability to destroy nearly any building for obscene amounts of bonus points. Branching paths were later introduced, culminating in the absurdly intricate Underground Canals. The sheer beauty of reflective turquoise waters enchanted players’ hearts, but the mis-shapen creature skulking beneath the surface chilled players’ spines. As Lundi and h...
lilica's avatar
Spider-Man 2 (Game Boy Advance)

Spider-Man 2 review (GBA)

Reviewed on September 02, 2004

The disappointing adventure is based loosely on the happenings from the hit movie. I say loosely, because the creators of the game saw fit to throw in a host of enemies and situations that have nothing to do with the film in a misguided attempt to give us 'more' than a simple movie play through. I can see the merit in providing us more than just Doctor Octopus as the lone boss character from the feature, and yet--it seems ultimately messy and unfocused to offer up The Lizard and Rhino (among others) as combatants for no good reason in the context of the story.
Masters's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on September 01, 2004

If I were forced to come up with one flaw in Konami’s masterful Castlevania: Symphony of the Night for the Playstation, it would involve that game’s lack of difficulty. For a person who had nearly cried bloody tears after suffering his millionth death at the hands of Dracula, Death and pals in Castlevania III, the utter ease at which I was able to bully my way through C:SotN was a bit disconcerting.
overdrive's avatar
La Pucelle: Tactics (PlayStation 2)

La Pucelle: Tactics review (PS2)

Reviewed on August 29, 2004

Each character can carry four items, and there are no class restrictions. What this means is that you have full control over how each team member evolves. Do you want a badass magic user who also has armor more powerful than a locomotive? Not a problem. Just buy the right gear and equip it, then watch your character mow down the opposition without a care in the world.
honestgamer's avatar
Super Mario 64 (Nintendo 64)

Super Mario 64 review (N64)

Reviewed on August 28, 2004

Nothing was new in the Mushroom Kingdom. The friendly Princess Toadstool had invited Mario the Italian plumber to the castle for some cake, and Mario couldn't resist. Eagerly jumping out of the large green pipe, he noticed that the landscape was slightly different--and that he could move in three dimensions. Mario, eager to stretch his legs, decided to jump around a little bit and kill some time. And he certainly did jump, easily leaping higher than the average human could dream of. However, thi...
eoib's avatar
Donkey Konga (GameCube)

Donkey Konga review (GCN)

Reviewed on August 27, 2004

Life is full of surprises. Until recently if someone had told me that gorillas can play conga drums I would have laughed them out of the room. Peeling bananas and tossing fecal matter around the place is one thing, but hammering out a happening beat on a set of drums is something else entirely. Who would have guessed then that Nintendo's #1 gorilla was one hip dude? Luckily for us someone did and have chosen the big fella to fill the gapping, musical sized hole in Nintendo's software line-up. Wi...
midwinter's avatar
Street Fighter Anniversary Collection (PlayStation 2)

Street Fighter Anniversary Collection review (PS2)

Reviewed on August 27, 2004

What was...
midwinter's avatar

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