Review Archives (All Reviews)
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X-Men Legends review (PS2)Reviewed on January 08, 2005If X-Men Legends was a Diablo expansion pack, would anybody care? What if it was named Final Fight 4? For all the allure provided by the possibility of controlling a squad of X-Men, X-Men Legends comes up amazingly short with tired game design and an overall lack of excitement. This is a cardinal sin for an X-Men game, a comic book series which is anything but tired. |
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Ys Book I & II review (TGCD)Reviewed on January 08, 2005No other game opens quite like Ys. |
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Breath of Fire III review (PSX)Reviewed on January 08, 2005Cue two miners innocently going about their jobs when they stumble across a rather rich vein of chrsym ore. Overjoyed, the anxious two set their explosives, planning to blast free their latest find, but instead of the deceased fossil they expected, out pops a rather lively baby dragon. |
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Deus Ex review (PC)Reviewed on January 08, 2005Is Deus Ex set in the real world, or a fictional one? |
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Shadow Hearts review (PS2)Reviewed on January 08, 2005As the camera pans down on the street corner outside a church, we see the bloodied and scattered remains of a body strewn all over the cobbled street. This gruesome collection of bloody flesh and bones is all that remains of a priest who was murdered here by something that couldn’t possibly be human. The body is desecrated beyond recognition. And to make matters worse, the preist's daughter, Alice, is missing. It looks as if she may meet a similar fate. Shadow Hearts establishes a very da... |
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Dragon Ball Z Budokai review (GCN)Reviewed on January 07, 2005I love Dragon Ball Z and I always get harassed by my parents and my girlfriend about it. It’s something that seems to be part of my life nowadays and no matter how many times I get the third degree about my pile of video cassettes and Graphic novels I still find myself reading them or watching the show quite frequently. However, when it comes to playing Dragon Ball games, I’m usually a little wary. I’ve played a good few of them on various systems, some of them have been great fun like DBZ: ... |
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Rainbow Islands review (NES)Reviewed on January 07, 2005A while back, I had the coolest idea ever. Rather than a side scrolling platformer, I would make a vertical scrolling game. Jumping from platform to platform is what truly defines how fun a Mario clone is, and so how about a game where you're jumping all the time? How about a game where your goal is to climb a tower, constantly going up? It's brilliant! Forever climbing, you will feel the satisfaction of a well timed jump far more often than in Mario or Sonic. And best of all, it's never b... |
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Sakura Tsuushin: ReMaking Memories review (SAT)Reviewed on January 06, 2005The images — both characters and backgrounds — have been marinated in pungent hues of brown and red. I find such kwality to be inexcusable, considering the artistic excellence of Pia Carrot, Can Can Bunny Extra, High School Terra Story, Desire, and so on. Each of these games features colorful, stylish artwork — and each was released in the same year as Sakura Diaries, a game that exudes an aura of laziness. |
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Killzone review (PS2)Reviewed on January 06, 2005Killzone is the newest FPS for the PlayStation 2, developed by Guerilla. It has been widely acknowledged as being the main competition for the XBox's Halo 2, but I'm going to break the trend, and not compare the two games in this review to remain as unbiased as possible. |
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Pia Carrot e Youkoso!! review (SAT)Reviewed on January 06, 2005This port of Cocktail Soft's famous title has a decidedly different feel from the PC-FX incarnation. The world is brighter, the facial features are more stylized, the breasts are bigger, and the game in general feels less like an emotional adventure, and more like the 'hentai' (pornographic) dating games that developer Cocktail Soft and publisher KID were known for. |
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Tales of Phantasia review (SNES)Reviewed on January 06, 2005It’s amazing how a role-playing game can do just about everything right, but still fall short because of one glaring flaw. Amazing — but possible, as Tales of Phantasia proved to me in a decisive manner. |
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Jurassic Park: Operation Genesis review (XBX)Reviewed on January 06, 2005Thankfully, forgotten are the earlier attempts which have Jurassic Park as a shoot-the-nasty-dinosaurs snorefest. Instead you're presented with a simulation which gives you the chance to build and run your own park full of dinosaurs. While the game lasts, it's an intriguing and worthwhile task. |
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Final Fantasy VII review (PSX)Reviewed on January 05, 2005WARNING: Review does contain spoilers (nothing that major though), so read at your own risk. |
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Capcom vs. SNK 2 EO review (GCN)Reviewed on January 04, 2005Capcom hit the big time with their “Street Fighter 2” series, a collection of fighting games that probably made fighting games what they are nowadays. Ryu and Ken are almost household names now, Street Fighter 2 rocked the gaming world back in the early nineties and is still a force today, even after all of this time. SNK were quite prolific in their creations but never reached the true status that Capcom achieved. They developed a few great fighting game series that made it big like “The King o... |
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Jak 3 review (PS2)Reviewed on January 03, 2005Jak II was one of those experience that every gamer either absolutely loved or completely loathed. The game strayed from everything the first Jak game stood for, in that it took a much serious outlook, and it based itself more on the GTA series, that it's own original concept. Jak III does not change any of that, as it truly is a sequel to Jak II, keeping the same basic idea of mission based gameplay, complicated story, and a fairly serious demeanor. Despite that, there is more humor thrown alon... |
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Jak II review (PS2)Reviewed on January 03, 2005Jak and Daxter was a platforming game based on exploration, simple fight patterns, cool minigames, and lush colorful scenery. All that has changed in Jak II, for no longer is the Jak series perfect for kids of all ages and instead this game is only a little less intense version of Grand Theft Auto. |
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Sonic Heroes review (GCN)Reviewed on January 02, 2005According to Jak and Ratchet, platformers should have big freakin guns and lots of vehicles and stuff. Sly says we should have stealth. And even the king, Mario himself, seems to think we should spend our time collecting stars. I feel like I'm Charlie Brown walking amid all the aluminum trees, searching for the true Christmas spirit, or platforming spirit as the case may be. Doesn't anyone know what platforming's all about? And then I see it, the only real Christmas tree there. Sure, it's ... |
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Tetrisphere review (N64)Reviewed on January 01, 2005Picture a spinning orb floating in space. It’s comprised of a bunch of tetrad blocks, meshed together flawlessly to form a prison of sorts. Inside this fragile abode, a robot anxiously darts about like a firefly caught in a bottle, trying to escape. Your job in Tetrisphere is to make it possible for your imprisoned friend to do so. |
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Steam Hearts review (TGCD)Reviewed on January 01, 2005In a sea of shmups crammed with tricks, powerups, and gadgets to help wipe out the enemy, it takes a pretty damn strong hook to create lasting, vivid memories. Steam Hearts accomplishes this with ease. |
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Metroid II: Return of Samus review (GB)Reviewed on January 01, 2005Label me elitist, dub me curmudgeonly, call me “old school” to a fault. Certainly, I originally purchased Metroid II out of a sense of obligation -- the cart being the follow-up to my favorite NES game -- and with little desire to actually enjoy myself while playing it. I perceived injustice being done -- I allowed myself to view this black-and-white atrocity as little more than an outright insult to an undeniable classic, an effort lacking in heart as much as in hype from a... |
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