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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
IK+ (Game Boy Advance)

IK+ review (GBA)

Reviewed on December 08, 2004

In today's world, there are plenty of old, outdated video games that are yearning to be remade on a new console. Whether they do well or not is up to the company who handles it, each one being able to bring it back in many different ways, for better or for worse. But how they can go about it depends on how the game needs to be updated. Some can stick the game in a compilation, some can remake the game much like how "Double Dragon" "River City Ransom EX" were handled. But the most dangerous by fa...
sonicthedgehog's avatar
Defender of the Crown (Game Boy Advance)

Defender of the Crown review (GBA)

Reviewed on December 08, 2004

Huzzah! An excellent Cinemaware medieval strategy game (based off an old Amiga game) for the Game Boy Advance. Defender of the Crown has had a long history in the gaming world, and it all started on the Commodore Amiga. Soon, it spread to many platforms (including the Commodore 64, Atari ST, Nintendo Entertainment System, DOS PC, and many more). Defender of the Crown has many mini-games along with a classic turn-based strategy game engine (Which seems to based off the board game "Risk"). Through...
sonicthedgehog's avatar
Wings (Game Boy Advance)

Wings review (GBA)

Reviewed on December 08, 2004

"Wings" is a World War I flight-simulator/shooter game based off an old Amiga game from Cinemaware. The GBA version has many different missions, while keeping to the same formula of the original. There's Dogfighting missions (The Flight-Simulation part), Strafing missions (The Shooter part), and Bombing missions (Pretty self-explanatory). You can be either the Allies or the Germans, with over 100 missions for each side.
sonicthedgehog's avatar
Silent Hill 4: The Room (PlayStation 2)

Silent Hill 4: The Room review (PS2)

Reviewed on December 08, 2004

If you've always wanted to know what the fuss was about concerning this sleepy resort town of Silent Hill, with its decaying, blood-stained populace of hurtful wraiths and broken people--it's not this.
Masters's avatar
Pikmin 2 (GameCube)

Pikmin 2 review (GCN)

Reviewed on December 08, 2004

Pikmin 2 has a lot to live up to. Its predecessor, Pikmin, was one of those beautiful, typifying moments for Nintendo when they released a genre-bending new franchise that really lived up to their name. Pikmin was my favorite first-wave software title on the GameCube, and even in a post-Wind Waker world it remains at the top of my list. So Pikmin 2 is faced with the realistically obvious but easier-said-than-done task of any sequel—the task of proving itself better than the previous installment,...
richorosai's avatar
XDR: X-Dazedly-Ray (Genesis)

XDR: X-Dazedly-Ray review (GEN)

Reviewed on December 08, 2004

Let’s just cut to the chase — the only interesting thing in Unipacc’s Genesis shooter XDR: X-Dazedly-Ray is its name. I mean, what the hell is an “X-Dazedly-Ray”? It’s the sort of thing one can spend infinite amounts of time trying to figure out. Is it an X-ray gone horribly wrong? Probably not. Is it the game’s final boss? I can see this being the case — I certainly became dazed trying to make out that ship’s many attacks against the rapidly scrolling background. Or is this “X-Dazedly-Ray” some...
overdrive's avatar
Dead or Alive Ultimate (Xbox)

Dead or Alive Ultimate review (XBX)

Reviewed on December 08, 2004

Perhaps Dead or Alive Ultimate's biggest surprise lays in the fact that both games are just as enjoyable today as they were all those years ago. It's a glorious, double fisted collection made all the more memorable by the love and care Team Ninja have shown in designing its exquisite outer shell. A point that's been further demonstrated by the presentation of DOA2's freshly rendered opening few minutes.
midwinter's avatar
Silent Hill 2 (PlayStation 2)

Silent Hill 2 review (PS2)

Reviewed on December 07, 2004

A few years ago, I was one of the many people who assumed Silent Hill was just going to be another Resident Evil. Turns out I was wrong, and Silent Hill actually turned out be a truly scary game with an original storyline. Sure, the storyline was confusing as hell (pun intended), but the atmosphere is where the game shined despite some spotty graphics and “collect the keys” gameplay. With Silent Hill 2, the graphics have been upgraded, the storyline is coherent, th...
djskittles's avatar
Ristar (Genesis)

Ristar review (GEN)

Reviewed on December 07, 2004

They sure were wrong…
Halon's avatar
Paper Mario: The Thousand Year Door (GameCube)

Paper Mario: The Thousand Year Door review (GCN)

Reviewed on December 07, 2004

Paper Mario: The Thousand Year Door. When you hear that name, what kind of outlandish thoughts spring to mind? Is it deemed a "kiddy" game forever, never to be given a second glance? Is it a cool new innovation -- a Mario RPG -- that you would like to try out? Or perhaps it's the sequel to a superb game on the N64 that you can't wait to get your hands on? No matter what notions you might have, know that this is a exceptional game that takes the very RPG genre as we know it two steps forward.
meeptroid's avatar
Silent Hill 4: The Room (PlayStation 2)

Silent Hill 4: The Room review (PS2)

Reviewed on December 07, 2004

Another Silent Hill game and I find myself reviewing it. It is actually hard to believe that there is a 4th addition to the series. I can remember when the first one came out and playing it for the first time. And now, years later, here is Silent Hill 4.
jill's avatar
Pokémon: LeafGreen Version (Game Boy Advance)

Pokémon: LeafGreen Version review (GBA)

Reviewed on December 05, 2004

Time and again I have been down those all too familiar roads. If you have never test-drived a Pokemon title then I would not say you have been missing out on anything, but I still would stare at you curiously. Though numerous in number, each version that has sprung up has at least shown some diversity. Whether it is the addition of hundreds of peculiar monsters or a slight graphical upgrade, every single one has at least been moderately fresh. However, with the arrival of Pokemon: Leaf Gr...
destinati0n's avatar
Hexen: Beyond Heretic (PlayStation)

Hexen: Beyond Heretic review (PSX)

Reviewed on December 05, 2004

Hexen for the PSX is one of those games that you will only want to play when you are either 1.) bored out of your wits, 2.) masochistic, or 3.) wanting to appreciate your better games. It can really only be described as a total lackluster effort that is so bad, it would be better to take a lighter and watch this thing slowly melt. After all, horrible video games only have so many uses, but Hexen has even fewer because it’s not just horrible; it’s downright the base scum of video gaming!
kyzl's avatar
Qix (Game Boy)

Qix review (GB)

Reviewed on December 03, 2004

You're running down a narrow dark corridor, being chased by an ominous sparkling orb that just doubled in size. There's no worries, though, as you're able to outrun it, due to its slow pace. So every thing's fine....at the moment. Suddenly, another orb approaches you from up ahead. Now surrounded, they both take their time, savoring the victorious moment before they evaporate you. At this point, you're running out of options, and attacking them is out of the question, since they're pretty much ...
dementedhut's avatar
Halo 2 (Xbox)

Halo 2 review (XBX)

Reviewed on December 03, 2004

Reality appears as something of an enigma when you are torn through two phases of attention. While the first phase describes our monotonous daily life, the second is the imaginative and absorbing realm of gaming. One can say that I was a little too distracted by the arrival of Halo 1. The title took everyone completely by surprise when it arrived with the black box we have all come to adore. Those quick to judge easily walked on by and took it for a common mediocre shooter. However, peopl...
destinati0n's avatar
Skies of Arcadia Legends (GameCube)

Skies of Arcadia Legends review (GCN)

Reviewed on December 02, 2004

Remakes and ports of older games seem to be a growing trend in the Gamecube game library. Beginning with Resident Evil and continuing with a string of Sega titles, including Sonic Adventure 2, Evolution Worlds, and this title; Skies of Arcadia Legends. A heralded RPG for the Dreamcast, SoAL's strong gameplay and emphasis on exploration now breathes fresh air into a Gamecube system in dire need of a hit in the genre. However, the skies aren't completely clear in Arcadia, clouds of age seem to be ...
evilpoptart937's avatar
Super Mario 64 DS (DS)

Super Mario 64 DS review (DS)

Reviewed on December 02, 2004

Starting from the top, everyone who is anyone obviously knows about Mario. The tubby, yet extremely agile plumber has made his essence known throughout the platform world. With the coming of the DS, the first ever 3D Mario game from eight years ago has resurfaced. At first, I did not think that they would be able to port something so magnificent to a mere portable system. However, I greatly underestimated the DS. Super Mario 64 DS takes everything I loved about the original and compliment...
destinati0n's avatar
Mega Man 6 (NES)

Mega Man 6 review (NES)

Reviewed on December 01, 2004

If you’ve never played a Mega Man game before and decide to start with this particular cartridge, you’ll probably feel compelled to scornfully look at the mediocre rating I’ve handed out and condemn me as a fool. Your blood may start boiling — you may even feel compelled to tell me your dog has more sense than I when it comes to video gaming.
overdrive's avatar
Wizards & Warriors 3 (NES)

Wizards & Warriors 3 review (NES)

Reviewed on November 30, 2004

The problem comes from the nature of your terrible hops. Kuros can change direction in air, but I found myself gritting my teeth every time I left the ground, hoping he would do as I told him. He’s quite slow to respond. And since you have to make some rather long, precise jumps throughout your adventure, this is a pretty big problem. If you make an especially long jump and don’t release the ‘A’ button just before you land, you’ll even launch immediately into another (perhaps fatal) hop.
honestgamer's avatar
Lunar 2: Eternal Blue Complete (PlayStation)

Lunar 2: Eternal Blue Complete review (PSX)

Reviewed on November 29, 2004

I knew a girl once. We got along perfectly. She was the most interesting and fascinating creature I ever met. I could spend hours with her, always happy, sharing the good and the bad times. It seemed like every time I talked to her I learned something new. Despite being perfect for me, she did have her flaws though. She was kind of chubby… ok ok, she was pretty damn fat. She also wore thick glasses that seemed to triple her eye size when she was wearing them. I was not shallow though, so I staye...
icehawk's avatar

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