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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Resident Evil 4 (GameCube)

Resident Evil 4 review (GCN)

Reviewed on February 02, 2005

Ok, can I just say one thing? Wow. Just... Wow. This game is a lot better than I thought it was going to be, to be completely honest. I mean, there were so many people talking about how this game was going to be so different from the other ones, that it would completely change the series. Well, I don't think it completely changes the series, so yay! Also, I know there were trailers floating around the internet. I have a trailer on my computer that shows what look like shadowy monsters and it tal...
jill's avatar
Ristar (Genesis)

Ristar review (GEN)

Reviewed on February 02, 2005

It never fails. Look at each and every quality videogaming system that’s ever hit the market. They all have had their share of heavily-hyped flops — those games that were awesome to hear about, but nightmarish to play. But, to balance it all out, occasionally you find a surprise. Buried deep in that system’s library, you dig up a game you’ve never heard of before. A game that proves to be one hell of a playing experience. A game like Ristar.
overdrive's avatar
Altered Beast (Genesis)

Altered Beast review (GEN)

Reviewed on February 01, 2005

Altered Beast is the old and rusty classic that most gamers see as poor nowadays. It was the first game on the Sega’s Mega Drive, the classic 16-bit system known better as the Genesis. It was the first of Sega’s arcade games to get a port that looked similar to its arcade counterpart. Back then it was quite big but nowadays it’s something you can get some cheap thrills out of and play again at a later date.
goldenvortex's avatar
Deja Vu: A Nightmare Comes True (NES)

Deja Vu: A Nightmare Comes True review (NES)

Reviewed on February 01, 2005

Wine cellars, back room casinos and more serve to set the plot somewhere just after Prohibition ended. Throw in a few alleys that connect everything—you can’t just walk boldly down the street when you’re wanted, after all—and you still don’t have more than what amounts to perhaps a city street or two. It’s only the secret passages and such that make this quest feel any larger than it is.
honestgamer's avatar
Ape Escape Academy (PSP)

Ape Escape Academy review (PSP)

Reviewed on February 01, 2005

The problem is though, try as they might, monkeys are not very good at imitating other people. Sure, dressing one up in a suit and giving it a cigarette may make us all smile, but its constant ass slapping and habitual masturbation is hardly the definition of quality entertainment. And that becomes an all too fitting caveat made doubly relevant once Piposaru Academia gets underway.
midwinter's avatar
Phantasy Star Online (Dreamcast)

Phantasy Star Online review (DC)

Reviewed on January 31, 2005

Imagine playing a console game online with a bunch of friends that are named after DBZ characters. Imagine playing a game where you can communicate with just about anybody in the world. Imagine playing a game that is so incredibly addictive, you forget to eat and sleep for a three days straight. Imagine all that, and you find yourself Sonic Team's innovative installment of the old Phantasy Star series called Phantasy Star Online.
vman's avatar
Alien Storm (Genesis)

Alien Storm review (GEN)

Reviewed on January 31, 2005

Alien Storm was released in 1990 and was yet another arcade game by Sega, which joined the ranks along with other arcade classics such as Altered Beast and Golden Axe. This game was released in the arcades and a few home versions for Sega's systems, the Master System and Mega Drive and a not so good port of the game was also dumped on the NES. The 16-bit version was the best of the home conversions and was a nice addition to the growing Mega Drive collection. Unlike most of Sega's arcade games ...
goldenvortex's avatar
The Legend of Zelda (NES)

The Legend of Zelda review (NES)

Reviewed on January 31, 2005

Link moves with the elfish grace you might expect from his size. A quick thrust of the sword is enough to vanquish most foes, and when it’s not a secondary slash will do (at least, throughout most of the game). All he has to fear is the stream of fireballs Hyrule’s mermaid-like monsters launch from various rivers and lakes, as only a magical shield can deflect such attacks. Later, there are some projectiles even that armament won’t defend against.
honestgamer's avatar
Snake Rattle 'N Roll (NES)

Snake Rattle 'N Roll review (NES)

Reviewed on January 31, 2005

To reach the archway you see at the very top, you must zig-zag your way along a series of jumps. You leap forward, grinning because you know you can’t possibly miss the landing. And then you do. And again, and again. Many of these jumps aren’t straight, either. Some require you to wrap your way around a cliff mid-air. The problem is, it’s often hard to tell which move is required.
honestgamer's avatar
Kimi ga Nozomu Eien (PC)

Kimi ga Nozomu Eien review (PC)

Reviewed on January 28, 2005

Kimi ga Nozomu Eien really comes alive in the second half. While the prologue always stuck Takayuki with Haruka, you can match him up with any of seven girls here, although some — like Haruka's really cute little sister Akane — are a lot tougher to catch than others.
zigfried's avatar
Metal Gear Solid 3: Snake Eater (PlayStation 2)

Metal Gear Solid 3: Snake Eater review (PS2)

Reviewed on January 28, 2005

"There's a saying in the Orient: Loyalty to the end."
eoib's avatar
Chaos Legion (PlayStation 2)

Chaos Legion review (PS2)

Reviewed on January 28, 2005

Love. Betrayal. Vengeance. Richly artistic cinematics explore the depths of the human psyche and emotional repression . . . or something. Capcom gives these stylish but laughably-voiced cinematics the treatment they deserve by making them skippable and shoving them between levels so they don’t interfere with the action.
lilica's avatar
Doom II: Hell on Earth (PC)

Doom II: Hell on Earth review (PC)

Reviewed on January 28, 2005

Doom is probably the only first person shooter that you can never grow tired of. It defined it’s genre back in the early 90’s and was possibly the most popular PC game of the time. Doom made FPS games what they are today, without the popularity of this gem back then I truly believe that games like Half-Life and Halo wouldn’t have been successful as what they are now. Doom 2 stands out in the crowd as one of the greatest first person shooters available and even today, the classic charm and da...
goldenvortex's avatar
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on January 28, 2005

If ICO is one thing, it's underrated.
autorock's avatar
T&C 2: Thrilla's Surfari (NES)

T&C 2: Thrilla's Surfari review (NES)

Reviewed on January 26, 2005

If the first few stages are frantic, the ones that follow are downright overwhelming. Soon you’ll find yourself weaving down a raging river as hippo heads and rocks threaten to knock you into the soup. Soon you’ll find yourself careening wildly through a desert, dodging scorpion venom and snakes and rocks that all conspire to knock you into pits. And those are just the easy parts.
honestgamer's avatar
Wild Arms (PlayStation)

Wild Arms review (PSX)

Reviewed on January 26, 2005

Filgaia wasn't always the sparse, barren landscape you'll now find it to be. Once it was a hospitable and green land, filled with life of all sorts. The world’s desolate dunes were once lush hills, the uninhabitable deserts previously great forests that stretched out serenely into the horizon. Then there was war. Nothing apocalypses up a place more than a good war.
EmP's avatar
Final Fantasy Anthology (PlayStation)

Final Fantasy Anthology review (PSX)

Reviewed on January 26, 2005

Being a crazed fanboy can cause people to do stupid things. Take me, for instance. I should really have no reason to own this game. I already play FF6 regularly, and FF5 isn't good enough for me to want to own a copy. But my Playstation was sitting there all lonely and this game was really cheap and, well, here it is. And thus that little urge I get to replay one of my favorite games of all time became irresistible, and I popped the FF6 disk in. Twenty minutes in convinced me that I should...
mariner's avatar
Final Fantasy III (SNES)

Final Fantasy III review (SNES)

Reviewed on January 26, 2005

What do you think you’ve found, here, in this dying world? - Kefka, FF Anthology
mariner's avatar
Tiny Toon Adventures 2: Trouble in Wackyland (NES)

Tiny Toon Adventures 2: Trouble in Wackyland review (NES)

Reviewed on January 26, 2005

In the sequel, it seems a secret admirer has invited you to visit him at the fun house in an amusement park. Before you can get in, though, you must collect tickets from rides. You gain these only by successfully completing the rides. Things still don’t seem so bad. Then you try the different attractions and you realize something awful: they all suck.
honestgamer's avatar
Castlevania: Lament of Innocence (PlayStation 2)

Castlevania: Lament of Innocence review (PS2)

Reviewed on January 26, 2005

There are hidden bosses galore, including The Forgotten One, a boss that has to be seen to be believed. The abominable creature has been locked far, far beneath the castle, hidden down and around swirling castle steps streaked fearfully with the scent of doom--the ultimate embodiment of that which should not be.
Masters's avatar

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