Review Archives (All Reviews)
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Granada review (GEN)Reviewed on February 22, 2005Don't be turned away by the game's obscurity or the tiny blue tank's diminutive size — this remains one of the best games on Genesis, even today. Take a chance. |
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Mobile Train Simulator + Densha de GO! Tokyo Kyuukou Hen review (PSP)Reviewed on February 22, 2005But firstly, how does one go about breaking the stigma associated with such games? I could drone on about the anal retentive attention to detail required of players in order to meet the strict schedules of the Tokyo to Yokohama express lines, that however certainly isn't going to help my situation any. Perhaps then we should start with Mobile Train Simulator + Densha de GO!'s realistic good looks... |
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Hokuto no Ken 7: Seiken Retsuden - Denshousha heno Michi review (SNES)Reviewed on February 21, 2005Toei didn't learn from their mistakes when they released HNK7, a gritty Fist of the North Star game on the SNES. The prequel was poor but had a few moments where you could sit down and play the thing for a little while and have a bit, and I stress, a bit of fun out of it. I was hoping that Toei would give the game a total overhaul and improve the gameplay a lot, maybe take out the annoying Aura power thing and also change the character roster. I was overjoyed when I first browsed through at what... |
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Hokuto no Ken 6: Gekitou Denshouken - Haou heno Michi review (SNES)Reviewed on February 21, 2005Hokuto no Ken 6 is a lousy fighting game on the SNES based on the popular Fist of the North Star series. The series was pretty popular in America and Japan a few years back but nowadays it seems that there is only a small cluster of fans of this hardcore anime left. I am proud to say that I am one of those fans and those who have not watched a Fist of the North Star episode or read any of the manga novels are seriously missing out. The series was based in a post-apocalyptic period where the worl... |
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Metroid: Zero Mission review (GBA)Reviewed on February 21, 2005Aliens attack lone woman. Sexy results. |
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The Legend of Zelda: Link's Awakening review (GB)Reviewed on February 21, 2005That one Zelda game without Zelda in |
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Guilty Gear X2 review (PS2)Reviewed on February 21, 2005Heaven or Hell? |
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Color a Dinosaur review (NES)Reviewed on February 20, 2005Hi there, it's me, the grumpy old veteran gamer, using another medium to express my hatred towards the state of games post-1983. You know me, I'm the guy who goes to Goodwill when he wants a new game. I am wired on Vicodin during the day to treat my Carpal Tunnel-effected wrists. At night I can be found using my laptop, sprawled out on my bed because of a sudden urge to start a bidding war with some punk who will not lose the auction for a pristine Beta copy of Zork. Because it is an auth... |
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Metal Gear Solid 3: Snake Eater review (PS2)Reviewed on February 20, 2005No massive conspiracies revolving around a staged oil spill and its subsequent cleanup structure, no horribly wrong talk of genetics and cloning, just a cool backstory that gives you a reason for being there and a reason for kicking ass. |
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Hitman: Contracts review (PS2)Reviewed on February 19, 2005Only once you finally access your unwitting target is brutality essential. Be it a 7.62mm NATO round to the heart, a poison-loaded sip of vintage Springbank, or just a silk pillow held over the breathing passages, it's that moment of perfect catharsis - when the ragdoll body slumps and the objective status politely flicks to completed - that the Hitman series has always been defined by. |
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OutRun2 review (XBX)Reviewed on February 19, 2005Though your car flips end-over-end after a collision and lands on the roadway pointed exactly where you need to drive, such diversions cost you precious seconds you can’t possibly afford to lose. While your female passenger looks at you and asks you what you’re doing, or if you’re going to give up, you’ll find yourself mashing the accelerator in frustration, to no effect. But this isn’t a flaw in the game’s design. It simply means you need to drive better. |
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Divine Sealing review (GEN)Reviewed on February 18, 2005There’s nothing divine about Divine Sealing; it offers little more than a small hentai album wrapped in five brief levels of shallow, unfinished vertical shooter. At the very least, the quality of its artwork is respectable – but this is a clear testament to the fact that this game’s only intended allure was its animated nudity. Dorks who are actually into that stuff should simply stick to the Internet to satisfy their passions – even they don’t deserve to suffer Divine Sealing’s boring shooter ... |
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WarioWare: Touched! review (DS)Reviewed on February 18, 2005With only a few exceptions, this is all done with your stylus. That’s what differentiates this game from the original in the franchise. Adapting to the new style won’t take you long at all, and suddenly you’ll wonder how you ever played this sort of thing before (assuming you have, of course). |
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SoulCalibur II review (XBX)Reviewed on February 18, 2005Soul Calibur 2 has been Namco’s recent big hits, aside from the earlier Tekken games, which rocked, the company hadn’t brought out anything that was regarded as a classic, from a general gamers point of view. However, with Soul Calibur 2, Namco recreated the weapon-based 3-D fighting experience that thousands have now enjoyed. The game follows the legacy of the demonic Soul-Edge, a sword of apparent unfathomable evil and it covers the quests of various warriors on their quest to destroy the b... |
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Mega Man 8 Anniversary Edition review (PSX)Reviewed on February 17, 2005Charles Darwin’s theory of evolution has been superfluously criticized by both religious fanatics and the common folk, and while over the last two centuries most of the population has come to a compromise on this bitterly-contested thesis, there still remain the stubborn and untactful few. |
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Gauntlet II review (NES)Reviewed on February 17, 2005The name Gauntlet couldn’t have been more appropriate. What we have here is nothing more than some palette-swapped dungeons that we force our reckless heroes through while being assaulted by a never-ending myriad of blood-hungry denizens. Gauntlet didn’t start anything revolutionary here folks; this concept of infinite monsters and randomly created dungeons has been around for quite a while before Atari added some spices to the mix. |
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Magic Knight Rayearth review (SAT)Reviewed on February 17, 2005Rayearth's story is certainly one of growth and discovery, but it's hardly carefree. Despite the cutesy girls' fantasy trappings, this is an unmistakably mature adventure... |
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Neutopia review (TG16)Reviewed on February 17, 2005After I completed the Turbografx-16’s Neutopia, I half-expected to find that the roles of Jazeta, the princess he’s trying to rescue and the evil villain Dirth were played by Link, Zelda and Ganon, respectively. But maybe that was what Hudson was trying to accomplish. After all, Link and his Hyrulian exploits were the hottest thing this side of Mario in Nintendo-land — and success definitely breeds imitation in the world of gaming. |
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NFL Street review (XBX)Reviewed on February 17, 2005Once upon a time, EA Sports released a little gem called NBA Street. Inspired by the likes of NBA Jam, it stole the show with its ability to combine the NBA game and the style and flare of street basketball. The game's ambition quickly turned into a hit and, as any successful company would do, EA Sports quickly found a way to cash in on its flourishing product. Thus we have the creation of NFL Street - a brand of football that attempts to be as hip as its NBA brethren. Being the student of Blitz... |
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WWE SmackDown! vs. RAW review (PS2)Reviewed on February 17, 2005WWE SmackDown vs. Raw is the sixth entry for the SD series, and you’d never know it by playing it. Perhaps it’s the fact that this series is done in a narrow time table (with this being the sixth game in under five calendar years), but the end results are always lacking in some ways. As a long-time fan of Yukes’ games (dating back to their first wrestling game, Toukon Retsuden, also the first 3D wrestling game), this series saddens me because I know what they’re capable of, and it’s much bette... |
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