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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Streets of Rage (Genesis)

Streets of Rage review (GEN)

Reviewed on March 05, 2005

Final Fight, Streets of Rage 2, and Guardian Heroes all feature hulking studs. Streets of Rage, on the other hand, features skeletal dwarves. If you're the sort who claims "Size matters most!", then don't look here. But if you're the type of chap who is simply out for an enjoyable hellbender through town and surf, then 'Rage provides plenty of action amidst well-drawn locales.
zigfried's avatar
Seiken Densetsu 3 (SNES)

Seiken Densetsu 3 review (SNES)

Reviewed on March 05, 2005

Late 1994 to early 1996 was a landmark of excellence in SNES RPGs, as many titles of prime quality were released, including Chrono Trigger, Final Fantasy III/VI, and Super Mario RPG. Had a truly remarkable RPG seen an overshores release, it would have been hailed as a timeless classic.
yamishuryou's avatar
Star Force (NES)

Star Force review (NES)

Reviewed on March 04, 2005

The following are the first three adjectives that come to my mind when I think of Star Force -- Primitive, Repetitive, Tedious.
Halon's avatar
Devil May Cry 3: Dante's Awakening (PlayStation 2)

Devil May Cry 3: Dante's Awakening review (PS2)

Reviewed on March 04, 2005

Devil May Cry 3 has a scope that the original in all of its awesomeness couldn't have possibly matched. It actually goes back in time and chronicles the most important moment of Dante's life — the night during which he learned the truth about his birth and fought his twin brother Vergil, his only remaining kin, in an epic battle to the death.
zigfried's avatar
Rocky Rodent (SNES)

Rocky Rodent review (SNES)

Reviewed on March 04, 2005

In a couple of ways, Rocky Rodent isn’t that bad of a game. Your heroic vermin has some innovative methods of attack and many levels are loaded with obstacles that will at least take some skill to overcome.
overdrive's avatar
Snatcher (Sega CD)

Snatcher review (SCD)

Reviewed on March 04, 2005

ACT I
dogma's avatar
Prince of Persia: The Sands of Time (PlayStation 2)

Prince of Persia: The Sands of Time review (PS2)

Reviewed on March 02, 2005

At this point, you have two options. Either you can mash buttons like crazy and hope for the best, or you can press the 'L1' button. Go with the second choice and the game will stutter. You'll relive the last few seconds you played... backwards. In this manner, fatal dives into a sea of spikes and even poorly-timed jumps that would otherwise lead to frustrating backtracking can be avoided.
honestgamer's avatar
Paper Mario: The Thousand Year Door (GameCube)

Paper Mario: The Thousand Year Door review (GCN)

Reviewed on March 01, 2005

Paper Mario: The thousand year door
Linkamoto's avatar
Namco Museum (PSP)

Namco Museum review (PSP)

Reviewed on March 01, 2005

Fool me once, shame on you. Fool me twice, shame on me. Fool me again though and... hey, it looks like I've just bought another Namco Museum. Formulatic, predictable, and oh so tiresome. Yes, you probably already know how this is going to work. Heck, if the truth be told, you should also have a fairly good idea of exactly what games to expect.
midwinter's avatar
Earnest Evans (Genesis)

Earnest Evans review (GEN)

Reviewed on March 01, 2005

The game is not an utter pile. Unfortunately, it takes a bit of time to realize this.
zigfried's avatar
Eye of the Beholder II: The Legend of Darkmoon (PC)

Eye of the Beholder II: The Legend of Darkmoon review (PC)

Reviewed on March 01, 2005

If you've ever been caught playing a D&D game by a friend or relative, you know the drill. "Nerd!" they'll yell, laughing at your back as you're hunched over your keyboard or controller, totally entranced. D&D has always been synonymous with everything nerdly and anti-social, which is why it's such a testament to the brand's awesomeness that normally non-nerdly people like myself are willing to brave the insults of their peers just to get some sweet armor for their level 8 human warrior. The ...
guts's avatar
Oddworld: Munch's Oddysee (Xbox)

Oddworld: Munch's Oddysee review (XBX)

Reviewed on February 28, 2005

Munch’s Oddysee was one of the launch titles for the Xbox and was the third game in the Oddworld Quintology. Unlike the previous Oddworld antics, it was in a fully 3D environment and also allowed a tag feature between two characters. Although these features were added the qualities that made Abe’s Oddysee and Exoddus great were ground down to their basics. The stealth puzzles were rare and the Gamespeak was minimized from six characters to two. In their place were more action, explosions and ...
goldenvortex's avatar
Suikoden (PlayStation)

Suikoden review (PSX)

Reviewed on February 28, 2005

No, this game does not span multiple discs. No, the graphics aren’t 3-D. Ok, ok, the box art is horrible. And yes, I’m not exactly sure how to pronounce the name either. However, none of those things mean that Suikoden is a bad game. Suikoden is actually a delightful little gem that never exactly reached a wide audience. Hidden beneath the horrible box art and crude graphics is an admirable RPG with plenty of heart and emotion, not to mention enough characters to sink a battleship...
djskittles's avatar
The Legend of Zelda: Ocarina of Time / Master Quest (GameCube)

The Legend of Zelda: Ocarina of Time / Master Quest review (GCN)

Reviewed on February 28, 2005

Every Zelda fan that preordered the Wind Walker was treated to a bonus disk that was sure to excite each and every one of them. The Legend of Zelda: Ocarina of Time Master Quest is a rehash of the N64 classic that touched gamers everywhere. While this certainly is not a new game entirely, it does give some added incentive to relive the groundbreaking elements that shaped so many games today.
Linkamoto's avatar
Breath of Fire: Dragon Quarter (PlayStation 2)

Breath of Fire: Dragon Quarter review (PS2)

Reviewed on February 27, 2005

In the days of old, nearly every game I played seemed to have a sort of magic to it. Developers poured their hearts and souls into their highly pixelated works with bad graphics in an attempt to bring greatness to a "nerdy" pastime.
espiga's avatar
Nanobreaker (PlayStation 2)

Nanobreaker review (PS2)

Reviewed on February 27, 2005

Whereas manly brawlers like Chaos Legion or Dynasty Warriors throw everything at you simultaneously, Nanobreaker doles its orgamechs out in small, easily-sliced clusters as if this were a really boring version of Streets of Rage or Final Fight.
zigfried's avatar
Space Harrier (Sega Master System)

Space Harrier review (SMS)

Reviewed on February 27, 2005

Being one of the first shooters released when game systems began to take over our lives, Space Harrier surely brings back the fond memories of those past evenings as a little kid sitting around our Nintendos and Sega Master Systems. Space Harrier dominated with its fast-paced gameplay and astounding visuals. Today, even after touching down on a variety of systems and returning even on the PlayStation 2, Space Harrier's legacy lives on.
masterzero99's avatar
Super Mario 64 DS (DS)

Super Mario 64 DS review (DS)

Reviewed on February 26, 2005

The idolization of Mario throughout history has opened many eyes to the world of gaming. Side scrolling platformers were what started it all, but an interesting side note will show you the wild success that Mario's first venture in the realm of 3-D brought. With a constant camera rolling around Mario, it brought forth new ways to flesh out the franchise that already had deep roots. Learning from their past mistakes, Nintendo launched their new handheld, the Nintendo Ds, with an expansion of one ...
Linkamoto's avatar
Brutal: Paws of Fury (Sega CD)

Brutal: Paws of Fury review (SCD)

Reviewed on February 26, 2005

When a game is released on three different systems and you own all three systems it can be a small chore deciding what system to get which game on. With Brutal, a 2-D fighting game from the 16-bit days, I had a choice of three versions, the Genesis, the SNES and the Sega CD. If Brutal were a movie then the Sega CD would be the DVD version, the Genesis would be the cheap VHS version and the SNES would be the camcorder in the back seat of the cinema version. While the SNES reformed the game entire...
goldenvortex's avatar
Tottemo Pheromone (PC)

Tottemo Pheromone review (PC)

Reviewed on February 25, 2005

In the past, companies that chose to localize bishoujo games have experienced tragically short lives. Not only does this result in times where fans must survive through periods with a paucity of new releases, it means that series of games frequently fall by the wayside, forever incomplete to the English speaking world. Sometimes, these series begin never to see their rightful end, but more often certain titles, still proudly displaying numerical signs of their heritage, must make a splash with...
woodhouse's avatar

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