Review Archives (All Reviews)
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Splatterhouse: Wanpaku Graffiti review (NES)Reviewed on April 02, 2005If you took Splatterhouse, removed the excessive gore, the array of disgusting monsters and the nice selection of pain spreading weaponry, you’d be left with something like Wanpaku Graffiti. Instead of following the usual plan, WG is a colourful and happy platformer which seems to parody many old horror flicks and the actual Splatterhouse series. It may sound a little bizarre but WP is actually a worthy addition to the series, surpassing Splatterhouse 2 in almost all aspects. |
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Crazy Taxi 2 review (DC)Reviewed on April 02, 2005Ya know, I used to hate Crazy Taxi 2, thinking it didn't live up to the first game's standards. So with that mindset, I was ready to bash the game in this review; but then, I started playing it again. And to my surprise, it's not as bad as I'd originally thought. Hell, it's about as equal to its predecessor, give or take a few differences. That's a good thing and, unfortunately, a bad thing. |
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LMA Manager 2004 review (PS2)Reviewed on March 31, 2005For the rest of you, LMA 2004 can be easily summed up: It's LMA 2003 with cosmetic changes to the gameplay and an updated roster. Just like any annually-released sports game, if you've played one version, you've played them all. |
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The Legend of Zelda review (NES)Reviewed on March 31, 2005You know me as Overdrive, but my name is Rob....and I'm a video game addict. |
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Chaos Legion review (PS2)Reviewed on March 30, 2005Meet Sieg Warheit, a young knight of the Dark Glyphs, and one of coolest looking characters in videogame history. He’s got a beautifully tattered cape, a large sword with a mysterious, blue aura, and a brilliant helmet of blazing orange hair. Closer examination would also reveal that there’s a definite look of torment on his face, and I’ll tell you what tortures Sieg: he wants to know what a badass looking guy like himself is doing in such a ridiculous game like Chaos Legion, and I’d like to kno... |
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Chiki Chiki Boys review (GEN)Reviewed on March 30, 2005Capcom were the masterminds behind the lost sword slashing and magic casting classic, Chiki Chiki Boys. Taking RPG elements from Sega's Wonder Boy in Monster World, they mixed these aspects with a hint of arcade action to create this title. Unfortunately, the effort fell on deaf ears and remains today a little-known Capcom game, one that should have received a truckload of love but instead was thrown into the deep, dark pit of obscurity amongst other forgotten treasures. |
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Meteos review (DS)Reviewed on March 28, 2005Though the whys and wherefores behind such an oversight may be obvious, it should be noted that in pandering to the portable 5 minute ethos, Meteos' heady mix of brain twisting action has sadly been rendered stilted and neut. It's action best suited to the time between bus stops, anything more and you're schmit out of luck. |
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Devil May Cry 2 review (PS2)Reviewed on March 28, 2005The Action game genre is one that everyone has to love. And anybody who is into the genre realizes that Devil May Cry is one of the top titles. The first Devil May Cry was a huge jump of success for Capcom. But, with the new developers they hired, it seems we are left with a downfall. Capcom said they wanted to fix flaws in the first game, and add to the sequel. Instead, they fixed some of the flaws, but they took away what made the game best. |
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Devil May Cry 2 review (PS2)Reviewed on March 27, 2005Devil May Cry 2 is an underwhelming sequel in every respect. From its sloppy presentation to its water-downed game play, we’ll be only left to wonder what possessed Capcom to make such a lousy follow up to their original smash hit. Maybe the blame shouldn’t lie with Capcom, rather the fans that could be found pouting in their rooms after repeatedly dying to the same clan of scythe-wielding monstrosities all night long. They whined and wished that the game wasn’t so difficult since they clearly l... |
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God of War review (PS2)Reviewed on March 27, 2005When you first meet Ares early in the game, it's pretty daunting. Hundreds of flaming arrows pierce Athen's midnight sky on their hopeless flight to the god's impenetrable skin. Ares' hand-hurled fireballs blast the city walls to bits, sending rubble tumbling recklessly down the Temple's steps. Frightened villagers scurry about in a panic . . . villagers that you can murder. |
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Mystic Ark review (SNES)Reviewed on March 27, 2005In the early nineties, Enix released an oddly named game known as Elnard to an otherwise unsuspecting Japanese public. A number of months later, the stateside release hit, and due to the fact that Elnard was a damn stupid name, the American release was renamed The 7th Saga. It made a mild splash in the gaming world, but fell into semi-obscurity under the thresholds of other, better games released at the time. Then, 1995 rolled around, seeing the release of memorable titles s... |
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Gekibo: Gekisha Boy review (TG16)Reviewed on March 27, 2005Pernicious pictorials to publicize perverted persons, prose pending. |
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Casual Romance Club review (PC)Reviewed on March 26, 2005Suddenly, it’s not so awesome that you’re given so much freedom, because the way the game is set up makes taking advantage of your options unpractical. More than in any other hentai game I’ve played, earning the nudity becomes a tedious chore. Even worse, you don’t get to see everything. There are mosaic blurs over anything below the waist. |
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Cobra Mission review (PC)Reviewed on March 26, 2005The best part is the combat itself. Instead of merely selecting "Attack", guide the mouse to a certain location on the opponent and ferociously CLICK. Armored guards are vulnerable at the unprotected neck — well-endowed female bodybuilders are resistant to attack at their iron breasts. |
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Fantasy Zone review (SMS)Reviewed on March 25, 2005A couple of nights ago, I was playing Fantasy Zone on the Master System. I leaned back in my gaming chair while in the item shop and found myself tapping my feet and drumming my fingers to the catchy music. Observing my actions, my wife asked what I was doing. So, I let her have a listen, she agreed the music was catchy and we did a little dance. It was a great, whimsical moment that likely will bring a smile to my face for many days to come. |
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Soul Blazer review (SNES)Reviewed on March 24, 2005Once upon a time in a land far away, there lived a king. Formerly a kind and generous man, the monarch made a fateful decision to summon a powerful demon. When the foul Deathtoll appeared, the king traded the souls of every living being under his jurisdiction for one gold coin each. That money would wind up unclaimed, though, as the king’s soul was lost, too (he should have read the fine print). Just like that, Deathtoll erased all life from the world and turned it into a ruined and desolate pla... |
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Street Fighter Anniversary Collection review (XBX)Reviewed on March 24, 2005After months of painful delays, Street Fighter Anniversary Collection finally arrived on the Xbox, and while it isn't perfect, it’s a welcome addition to my gaming library. This amalgamation of the Street Fighter II-series games (World Warriors, Champion Edition, Turbo [Special Champion Edition on the Genesis], Super, and Super Turbo) in the form of Street Fighter II Hyper, combined with the final installment of the Street Fighter III series (Third Strike) crams a lot of fighting onto one disc,... |
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RoboCop review (NES)Reviewed on March 24, 2005Robots are undeniably cool. Everybody knows police officers are totally awesome. It was only a matter of time until somebody decided to bring the two together. When it did… they called him Robocop. And he represented something; namely, the courage to keep going despite what you lost, and the ability to kick lots of ass. The idealism of it all made for a great movie, and this game that comes from it a fairly enjoyable experience as well. |
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Star Fox Assault review (GCN)Reviewed on March 23, 2005The Star Fox team first appeared on the Gamecube in a platform game, called Star Fox Adventures. While, many considered it a quality game (and others a subpar game) it never really felt like a true Star Fox game, despite the occasional flying (simple stages). Namco, however, introduced the true sequel to the classic Star Fox games, that game being Star Fox Assault. While it does have its faults, overall it keeps itself true to many of the key aspects of the frist two Star Fox game; that aspect b... |
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Brothers in Arms: Road to Hill 30 review (XBX)Reviewed on March 22, 2005Even though most of the game amounts to repeating the same "suppress then flank" tactic over and over, the elaborate environments make each situation feel unique. It really feels like you're being sneaky when you traipse through a creek or dart past the underbrush for a clean shot... and running through an enemy-occupied town while planes crash and explode in the background is spectacular and INTENSE. |
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