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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Kuri Kinton (Arcade)

Kuri Kinton review (ARC)

Reviewed on April 14, 2005

Kuri Kinton is a rather dull arcade platform game that’s best left alone. Age has stripped anything that hinted at being “fun” and the amount of rip offs from Dragon Ball are pretty unforgivable. Taito not only crafted a character that looked remarkably like Yamcha, about a close a rip-off as you can get without being sued. It throws this clone into a boring, repetitive and difficult platform game that has been left to rot in the arcade outcast pit with Oh My God! and Athena.
goldenvortex's avatar
Strip Fighter II (TurboGrafx-16)

Strip Fighter II review (TG16)

Reviewed on April 13, 2005

You won’t even want to beat it.
sho's avatar
Metal Gear Solid: The Twin Snakes (GameCube)

Metal Gear Solid: The Twin Snakes review (GCN)

Reviewed on April 13, 2005

Konami took two key ingredients to create a masterpiece. The classic Metal Gear Solid was easily the best game on the Playstation and it’s popularity was so immense that Konami decided to re-release the classic on new 128-bit software. The second part of the mix was the style and new methods introduced in Metal Gear Solid’s sequel, the sub-standard Sons of Liberty. This one was loaded with new control mechanisms and new features which enhanced the gameplay a lot. It also had breathtaking graphic...
goldenvortex's avatar
Bleach: Heat the Soul (PSP)

Bleach: Heat the Soul review (PSP)

Reviewed on April 12, 2005

Still oddly enough, Bleach: Heat the Soul manages to entertain. The action while hardly technical is enjoyable for what it is, proving that style over substance can, from time to time, be quite rewarding. You won't find the depth of gameplay that other 3D fighters are so proud of, nor will you want to indulge in its limited delights for an extended period of time. What you will do however is have a short term blast with a genre that's yet to receive a true, PSP makeover.
midwinter's avatar
The Thing (Xbox)

The Thing review (XBX)

Reviewed on April 10, 2005

Throughout the game, Blake will recruit, lose, and reacquire soldiers of the three differing flavours that all need to be managed. And manage them you must; in an obviously hostile environment, newly discovered troops will not always happily trust you right off the bat.
EmP's avatar
Ys: The Ark of Napishtim (PlayStation 2)

Ys: The Ark of Napishtim review (PS2)

Reviewed on April 10, 2005

Now here's something you don't see every day. With so many developers trying desperately to craft the next new thing, there has been a heinous drought in the world of nostalgia. I surely am not protesting the integration of new ideas, but it is sometimes refreshing and maybe even a little therapeutic to be treated to a modern game that is heavily influenced by the past. Few developers even attempt such a thing anymore, and the ones that do come up short all too often. Fortunately for us old ...
atra_vortex's avatar
WWF WrestleFest (Arcade)

WWF WrestleFest review (ARC)

Reviewed on April 09, 2005

The Back Then
dogma's avatar
Mega Man Anniversary Collection (Xbox)

Mega Man Anniversary Collection review (XBX)

Reviewed on April 09, 2005

C'mon, you know you wanted this, to have all these classic Mega Man titles on one disc instead of having to go through the series on multiple consoles. And it would be an even bigger nuisance if you're just now going through the trouble of buying a bunch of used and dirty cartridges. Sure, Xbox owners are getting the compilation nine months after the PS2 and GC releases, but for just twenty-dollars, Mega Man Anniversary Collection is a great bargain title.
dementedhut's avatar
Super Mario Bros. 3 (NES)

Super Mario Bros. 3 review (NES)

Reviewed on April 09, 2005

Super Mario Bros 3 reverts back to the classic Mario formula, unlike the SMB2 disappointment. Instead of riding on the heads of enemies and picking vegetables, gamers were rewarded with a block busting, fire throwing and flying (that’s a new power) Mario. It took the basic style that SMB’s produced and worked on that, adding a new level selection, new power ups and a brand new mission for our podgy plumber.
goldenvortex's avatar
StarCraft (PC)

StarCraft review (PC)

Reviewed on April 09, 2005

With video games being released almost on a daily basis, it’s hard to keep up in the competition. If you want to make a bang, you have to do it NOW, and never look back. Unfortunately, the suicide bomb explosion is naturally stronger on a console; PC games are rarely talked about frequently ages after they’re released. Sure, there’s the occasional Half-Life, but come now; how often do you talk about games such as Neverwinter Nights or Doom, or even well-known titles i...
yamishuryou's avatar
Curse (Genesis)

Curse review (GEN)

Reviewed on April 08, 2005

If you take a very positive attitude into Micronet Megadrive shooter Curse, you just might find yourself in the midst of a pretty good experience. For being released by one of those unknown companies, Curse is a decent shooter with some fast action.
overdrive's avatar
Super Mario Bros. (NES)

Super Mario Bros. review (NES)

Reviewed on April 08, 2005

Super Mario Bros laid the path for platform genre; you could play any platform game that was released after it and pick out the features that SMB defined. The collecting of one hundred objects to gain an extra life, jumping on the heads of enemies and powering your character up were all taken from this NES classic. It wasn’t Mario’s first appearance in the gaming world. He had hit fame with two other arcade oldies known as Donkey Kong and Mario Bros. It was only at the release of Super Mario ...
goldenvortex's avatar
Growlanser Generations (PlayStation 2)

Growlanser Generations review (PS2)

Reviewed on April 08, 2005

Growlanser Generations is a two disc collection that features Growlanser II: The Sense of Justice and Growlanser III: The Dual Darkness, both belonging to the hit series from the land of the rising sun.
atra_vortex's avatar
Ring of Red (PlayStation 2)

Ring of Red review (PS2)

Reviewed on April 07, 2005

With metallic clanking accompanying your units movements, you'll soon discover that you control your troops much like you would play a game of chess. This gives you a free hand to traverse around the topographic mapscape, which is littered with allies, enemies and various helpful landmarks.
EmP's avatar
Eternal Darkness: Sanity's Requiem (GameCube)

Eternal Darkness: Sanity's Requiem review (GCN)

Reviewed on April 07, 2005

Turn on your console and you’re greeted with a grainy, evil-voiced quote from Edgar Alan Poe. As this rather cheerful quote suggests, Eternal Darkness takes its influence from that of the great literary horror novels, especially those of H. P. Lovecraft. To be honest, Eternal Darkness blatantly rips off much of Lovecraft’s Cthulu novels, and this is no bad thing for a survival horror game seeking distinction.
ceredig's avatar
Asuka 120% Special Burning Fest (PlayStation)

Asuka 120% Special Burning Fest review (PSX)

Reviewed on April 06, 2005

Pummel your opponent for a few seconds and build your Super Meter up to 100 percent, unlocking the ominously-named Kero Kero Anger or ferocious twirling pom-pom attacks! The Super Meter isn't a new invention, but Asuka takes it to the ludicrous extreme... because it doesn't stop at 100 percent! The meter keeps filling all the way up to 120% Burning.
zigfried's avatar
Shin Megami Tensei: Digital Devil Saga (PlayStation 2)

Shin Megami Tensei: Digital Devil Saga review (PS2)

Reviewed on April 05, 2005

If you make a stupid blunder, the enemy will take advantage of it. Similarly, if you happen to manage something clever or you’ve learned the right spells, you can trick the enemy into wasting its turns with ineffectual magic. The robust combat system allows you to give up half a turn if you don’t want a particular character to attack, so finding yourself in battle with one of your three heroes ill-equipped isn’t the end of the world.
honestgamer's avatar
Tales of Symphonia (GameCube)

Tales of Symphonia review (GCN)

Reviewed on April 05, 2005

RPG titles simply don't surface much on the GameCube. The few that do trickle in every now and then are always welcome, even when they are not really all that great (example: the "remix" of Skies of Arcadia, which was not a terrible game but certainly not completely compelling). Tales of Symphonia, however, manages to stand well on its own against some of the classics....
atra_vortex's avatar
Pick Me, Honey! (PC)

Pick Me, Honey! review (PC)

Reviewed on April 03, 2005

How seriously can you take a game when the most colorful cast member is the protagonist’s testicles? Reiji’s unit displays more emotion than any of the female diversions. It grows angry and rigid, explores moments of honesty, twitches, pulsates and even finds itself surprised by certain circumstances. In contrast, the girls are as one-dimensional as you may imagine.
honestgamer's avatar
Perfect Dark (Nintendo 64)

Perfect Dark review (N64)

Reviewed on April 03, 2005

I'd be remiss if I didn't mention Perfect Dark's wicked multiplayer mode, one packed with enough depth and nuance to make bland crapfests like Timesplitters 2's (admit it, you only liked playing as the monkey) squirm. The design is rad; levels such as the glass-intensive Grid, which features two large rooms connected by an elevator and some tight corridors, never fail to amuse, and the weapons fit just as neatly into this as they do the solo campaign.
bluberry's avatar

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