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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Jackal (NES)

Jackal review (NES)

Reviewed on June 02, 2005

Back in 1988, Konami-designed Metal Gear hit America and earned release on the NES. Its combination of action and espionage was critically acclaimed and paved the way for one of the most successful franchises of recent memory.
overdrive's avatar
Dark Cloud (PlayStation 2)

Dark Cloud review (PS2)

Reviewed on June 02, 2005

But the very worst thing about Dark Cloud is that by the time you’ve played enough of the game to realise what a dull experience it is, you’ve invested so many hours into your adventure, that giving up means damning all your work into oblivion. Odds are you’ll just grit your teeth, and carry on.
EmP's avatar
PQ: Practical Intelligence Quotient (PSP)

PQ: Practical Intelligence Quotient review (PSP)

Reviewed on June 02, 2005

When opening a review, the writer is supposed to talk about something that's relevant to the subject at hand. A theme must be established and through a series of brief observations, readers should be given a glimpse of what is to come. I am stupid.
midwinter's avatar
The Legend of Zelda: Four Swords Adventures (GameCube)

The Legend of Zelda: Four Swords Adventures review (GCN)

Reviewed on June 01, 2005

Nintendo's commitment to creative design is clear, but it can be difficult to enjoy when it comes in a form seemingly fathered by the same ruthless pimping that sees Mario crying himself to sleep at nights.
autorock's avatar
Animal Crossing (GameCube)

Animal Crossing review (GCN)

Reviewed on May 31, 2005

Animal Crossing was in my Christmas stocking last year. I had begged my mother to purchase it for me even though she was pretty damn reluctant. “David, this game looks like it’s for kids!” she moaned at me but I didn’t care. From what I’d heard, Animal Crossing was one of the most innovative and enjoyable titles for the Gamecube and I needed a new title to get me back into it. After being disappointed by Nintendo’s old school rebirths like Super Mario and Metroid Prime, I needed a fresh per...
goldenvortex's avatar
Jade Empire (Xbox)

Jade Empire review (XBX)

Reviewed on May 31, 2005

I've only played two Bioware games: Jade Empire and Star Wars: Knights of the Old Republic. I'm already convinced that Bioware is a lazy or maybe just complacent group of game designers. Guys, you clearly know what you're doing, and I'm not advocating an EA-style 100 work week, but maybe the next time around you should spend a couple of extra Saturdays in the office polishing your product?
careless_whisper's avatar
Viper V-16 (PC)

Viper V-16 review (PC)

Reviewed on May 30, 2005

Rise follows three young girls, and whether you turn right or left at each of the two junctions determines who (if anyone) gets kidnapped and raped. Squeezed in and around your three in-game choices are some lurid story scenes. My favorite scene is when the two brainwashed women seduce the third girl — every hentai game needs some hot lesbian action!
zigfried's avatar
Metal Slug 4 & 5 (PlayStation 2)

Metal Slug 4 & 5 review (PS2)

Reviewed on May 30, 2005

Metal Slug 5 is certainly worth playing through a couple times for the splendid sightseeing, and once again after that for the stupendous boss battles; as a fraction of a larger compilation, it'd be great. As the saving grace of a $40 "collection" containing only it and the prosaic Metal Slug 4, however, it comes up a bit short.
bluberry's avatar
Lord of the Rings: The Third Age (Game Boy Advance)

Lord of the Rings: The Third Age review (GBA)

Reviewed on May 30, 2005

LotR games have been hitting the various consoles lately, and every time a GBA companion game was released as well. While The Two Towers and Return of the King got Diablo-ish hack & slash companion games on the GBA, The Third Age opts to be a tactics RPG instead; a solid choice as this kind of game works really well for the "pick up and play for a bit" attitude that often accompanies handheld gaming. While it's not the best of its kind to be released on the GBA, and it has trouble with some of t...
sashanan's avatar
Zone of the Enders: The Fist of Mars (Game Boy Advance)

Zone of the Enders: The Fist of Mars review (GBA)

Reviewed on May 28, 2005

When one thinks of Japanese culture, they’re most likely to think of four things; anime and manga, giant mechs, video games, and pop (no, not the carbonated beverage). When you combine the former two, you get top-notch shows such as Gundam Wing or Evangelion. When you combine the first three, you get many notable games and series, with the most recent big-name series being that of Hideo Kojima's Zone of the Enders. In Zone of the Enders, humankind has advanced beyond ...
yamishuryou's avatar
Ninja Gaiden (Xbox)

Ninja Gaiden review (XBX)

Reviewed on May 26, 2005

Ninja Gaiden is a superior piece of software. It resembles nothing so much as an exquisitely engineered piece of machinery, and that's both Ninja Gaiden's majesty and its weakness: it works so exquisitely, but it often feels more like a collection of well-oiled parts than a videogame.
careless_whisper's avatar
Devil May Cry 2 (PlayStation 2)

Devil May Cry 2 review (PS2)

Reviewed on May 26, 2005

Super Mario Bros. is the first videogame I ever played, and I loved it. I’ve conquered other electronic worlds, but you always remember your first time. Mine happened to be with the seminal effort that turned the slumping mid-80s gaming scene on its head.
careless_whisper's avatar
The Punisher (Xbox)

The Punisher review (XBX)

Reviewed on May 26, 2005

The last time Frank Castle was in the video game limelight was in 1993; he and Nick Fury beat the crap out of countless thugs and finally brought down Wilson Fisk, the Kingpin. It was one of Capcom’s finest work and an easy arcade classic that captured the gritty world of the Punisher well, without having to resort to over the top violence.
goldenvortex's avatar
Sprung: A Game Where Everyone Scores (DS)

Sprung: A Game Where Everyone Scores review (DS)

Reviewed on May 26, 2005

Sprung is being caught by your mother, jerking off to a lingerie catalogue. Sprung is feeling up your best friend's sister as he walks into the room. Sprung is a terrible, terrible game, and one that's every bit as embarrassing for UBI Soft as it is for players. Flawed in conception, doomed in execution, and about as titillating as a repressed Anglican housewife, the DS's only flirting sim proves to be a massive, if not inevitable, exercise in frustration.
midwinter's avatar
Dragon Force (Saturn)

Dragon Force review (SAT)

Reviewed on May 23, 2005

Sequels can be a mess and remakes can teeter on the edge of a needle between outstanding and horrific. While I’m adamant about never begging for anything, I surely wouldn’t be opposed to send a request letter Sega’s way asking them for a re-introduced version of Dragon Force. Of what few epics the Saturn actually produced—most of them being Roleplaying/Strategy games—Dragon Force is the only one that, in my opinion, could go head to head with Shining Force and hold its own. Coming from me that’s...
True's avatar
Pepsiman (PlayStation)

Pepsiman review (PSX)

Reviewed on May 22, 2005

The problem is though, how do you turn a popular series of TV advertisements into a half way decent video game? OK, so there's no easy answer. From a purely corporate perspective, you'd probably want to fill such a title with any number of product placements, perhaps even looping the campaign's catchy jingle as well. Right then, check, check and double check, but what of the game itself?
midwinter's avatar
Mortal Kombat II (Game Boy)

Mortal Kombat II review (GB)

Reviewed on May 22, 2005

Much like its console counterparts, the Gameboy version of Mortal Kombat II improves on pretty much everything the first did. However, Acclaim wouldn't be Acclaim until they go completely blind and look past two very distinct problems. The engine isn't too thrilling, either.
shinnokxz's avatar
Max Payne (Mac)

Max Payne review (MAC)

Reviewed on May 21, 2005

The pallid light bursting from my Macintosh was the only thing my burning eyes were registering at this ungodly hour. It was 4 AM. This time belonged to the street urchins, the disease flowing through the bloodstream of this audibly dying monument to good old American ingenuity, know-how, and monstrous excess. It made my head spin just thinking about all the pests I had exterminated the past few days, with the help of two friends I kept very close to my side. In thigh holsters to be precise. The...
johnny_cairo's avatar
Mickey's Ultimate Challenge (Genesis)

Mickey's Ultimate Challenge review (GEN)

Reviewed on May 21, 2005

The Kingdom of Beanwick is in turmoil! The sky is rumbling and no one knows why. Could this be the end of the world?! While the citizens are too busy not caring, Mickey and Minnie try to get to the bottom of this by going through a number of simple-minded puzzles. Only then will they be able to face Mickey's Ultimate Challenge (what? Minnie's name is absent from the title? I smell discrimination!): another puzzle!
dementedhut's avatar
May Club (PC)

May Club review (PC)

Reviewed on May 21, 2005

Hajime Kudo is a glass half-empty kind of guy. He’s just graduated from university and already landed a decent job, so it seems he’s on his way to enjoying a carefree bachelor lifestyle. But that’s precisely the problem. Convinced that beginning his career without a companion will doom him to eternal solitude, Hajime resolves to spend the totality of the next month and a half on one singular activity: finding a girlfriend. He will not eat. He will not bathe. He will not be merry until meet...
woodhouse's avatar

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