Review Archives (All Reviews)
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Yu Yu Hakusho: Ghost Files - Tournament Tactics review (GBA)Reviewed on July 16, 2005Yu Yu Hakusho is an anime about action. Knock-down, drag-out, ball-punching, head-crunching, back-breaking action. So how is that raw fighting spirit translated into this video game? Why, by molding it into a tactical RPG lite of course. What results from these mismatched styles is a game that is too sedate for the show, exacerbated by a skimpy narrative that cannot sustain the redundant fray. |
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Gibo: Stepmother's Sin review (PC)Reviewed on July 16, 2005Gibo's art is all drawn quite nicely and the dialogue is translated with a bare minimum of grammatical errors. This is important because it's hard to take a game seriously when the translation is fraught with spelling mistakes and incorrect word usage. |
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The Typing of the Dead review (DC)Reviewed on July 15, 2005Sometimes, the word will be simple, something like ‘Montana’ or even a simple phrase like ‘Adios’ or ‘Game Over.’ Other times, you’ll be asked to type something ridiculous. It’s funny that whoever put the game together thought to include words like ‘mullet’ and discussions about bed-wetting and sexuality. |
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Steamboy review (PS2)Reviewed on July 15, 2005Steamboy doesn’t stray from the usual movie-licensed stigma, which is unfortunate considering how awesome not only the source material is, but how awesome the developer is. If you’ve ever played Drakengard or Ghost in the Shell: Stand Alone Complex, you’ll know Cavia’s work. Personally I’m a huge fan; whether it’s creating a Dynasty Warriors style game with the best and most f’d up storyline ever (Drakengard), or taking the played out, routine concept of a 3rd person shooter and making it not ... |
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Metal Gear Solid review (PSX)Reviewed on July 15, 2005Stealth games – all the fun of sitting still, being quiet and generally trying to be as anti-social as possible. Metal Gear Solid’s token good guy, Solid Snake, certainly won’t be invited to any parties after infiltrating someone’s house, silently shooting everyone and stealing their plans for world domination (don’t deny it, everyone has them). But, if anyone can make a half-decent game from a genre which demands the player spend long periods of time doing very little, our anti-social he... |
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Fantastic 4 review (PS2)Reviewed on July 14, 2005I had no desire whatsoever to play the Fantastic Four video game. The movie looked dull and the comics are a bit too campy for my taste. But if I’ve learned one thing in the several years Marvel has spent trying to branch out, it’s that the company is multitalented. The game wandered into my collection by chance, but it was by choice that my hands were glued to the controller and I found myself unable to put it down until the very end. Marvel has once again proven that it can make great comics, ... |
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Hydro Thunder review (DC)Reviewed on July 14, 2005Yes, Hydro Thunder employs what some have described as the rubber-band sort of mentality. Here, though, it’s worse than ever. It doesn’t matter if you have the best time anyone has ever managed when playing the game. There’s about a 70% chance you’ll rank fourth or worse. That’s just how the game works. Completion times are irrelevant. |
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Ys: The Oath in Felghana review (PC)Reviewed on July 14, 2005As my mouth watered as I gazed at screenshots and salivated over the new Ys trailer on developer Falcom's website, I couldn't help but notice one thing; It looked remarkably similar to Ys III: Wanderers from Ys! Indeed, it did, and for good reason. Ys: The Oath in Felghana is not only a remake of the original Ys III, but a total overhaul, changing nearly everything but the music and storyline. However, as much as I'd like to say, "If you've played Ys III... |
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Stella Deus: The Gate of Eternity review (PS2)Reviewed on July 13, 2005Stella Deus offers some of the better — but less daring — small-scale strategy RPG gaming to be found on any system. Stella Deus purposely avoids Final Fantasy Tactics' insane level of character customization and Shining Force 3's flashy audiovisual sense, instead choosing to settle into its own comfortably safe niche. |
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Ice Climber review (NES)Reviewed on July 13, 2005I still fail to see why the general gaming population loves so many of these retro re-releases. I was looking through the “NES Classics” series (a.k.a the 'take advantage of our fan’s stupidity' series) and found the dreaded “Ice Climber” on the roster. Ice Climber was a bad game in 1983 so no matter how many times you try to repackage it and pimp it out today, it’s still going to suck. However, after the two Eskimos made their return in Super Smash Bros. Melee with new kick ass attacks and the ... |
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Baten Kaitos: Eternal Wings and the Lost Ocean review (GCN)Reviewed on July 13, 2005From the moment on I saw Baten Kaitos, I just couldn't wait for its release. The game looked so huge and epic. Finally, I got my hands on it, and played it twice in a row. Did it live up to my expectations? Almost. |
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Still Life review (XBX)Reviewed on July 12, 2005I use the term ‘playing’ rather loosely. Still Life doesn’t usually feel like a game. Instead, it’s like reading an interesting mystery novel but all of the pages are stuck together and you have to fight just to keep reading. Though you do control the protagonists directly, there’s not much to do with them but walk from place to place, talk to people and maybe solve some irritating puzzles along the way. |
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Genji: Dawn of the Samurai review (PS2)Reviewed on July 10, 2005Genji: Dawn of the Samurai is special for many reasons, the least of which is its gold foil packaging. Seen as Sony of Japan's response to the US developed God of War, eager gamers have declared it a visual masterpiece with all the sword swinging hallmarks of an instant classic. Personally however, I think it's spectacular. Plain and simple like, capital S if you're still not feeling it. |
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Battle Raper II: The Game review (PC)Reviewed on July 09, 2005Battle Raper 2 is about the far future of Earth, when a new breed of humans called ETERNALS have been created through genetic manipulation. There's some jibber jabber about paranormal phenomena and the symbol of God, which means Battle Raper 2 follows the standard "religion is deep" school of thought. It's a nice (but overdone) attempt by game creative staff Illusion to disguise how shallow the game really is. |
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Splatterhouse: Wanpaku Graffiti review (NES)Reviewed on July 09, 2005At first the explicit violence that Splatterhouse is best known for makes it seem like a pretty unlikely choice for an SD game, but it actually ends up being the best entry in the series. |
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Half-Life 2 review (PC)Reviewed on July 09, 2005Like Half-Life's Black Mesa, it's a place infused with an atmosphere and culture that you can only experience through microcosms. Even more so than VALVe's immortal debut FPS, Half-Life 2 is a single, seamless scripted journey that's not so much about where you're going as much as who you meet on the way. Sometimes, you get there in time to be a hero; others, you're too late, whether it's by seconds or years. |
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Star Ocean: The Second Story review (PSX)Reviewed on July 09, 2005Star Ocean: The Second Story manages to stand out because it still shines so bright. |
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Psi-Ops: The Mindgate Conspiracy review (PS2)Reviewed on July 09, 2005Cutting away the epic pretension lavished on many other action games, Psi-Ops: The Mindgate Conspiracy boldly relies only on its innovation and competent execution. With lofty ambitions of psychic powers, Psi-Ops had just as much potential for utter failure as it did for resounding success. And while cult-classic System Shock and LucasArts’ fabled Jedi Knight have sheepishly tested psychic power implementation, Psi-Ops bravely brings this idea to the foreground... |
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Lagoon review (SNES)Reviewed on July 09, 2005It’s a shame that the soundtrack is so damn rare or I’d strongly recommend just forgetting the game entirely and enjoying the fantastic score instead. |
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Sly 2: Band of Thieves review (PS2)Reviewed on July 08, 2005Stealthy games are quite popular these days with titles like Metal Gear Solid and Splinter Cell. Really, with those giants setting the bar there aren’t many other comparable games in the stealth genre. However, gamers should not forget the little guy that is Sly, a raccoon thief that uses stealth as a means to obtaining vast fortunes. While the original Sly Cooper was anything but grand, the latest entry in the series has become one of my favorite games in just a short amount of time. Though it ... |
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