Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Color a Dinosaur review (NES)Reviewed on February 20, 2005Hi there, it's me, the grumpy old veteran gamer, using another medium to express my hatred towards the state of games post-1983. You know me, I'm the guy who goes to Goodwill when he wants a new game. I am wired on Vicodin during the day to treat my Carpal Tunnel-effected wrists. At night I can be found using my laptop, sprawled out on my bed because of a sudden urge to start a bidding war with some punk who will not lose the auction for a pristine Beta copy of Zork. Because it is an auth... |
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Metal Gear Solid 3: Snake Eater review (PS2)Reviewed on February 20, 2005No massive conspiracies revolving around a staged oil spill and its subsequent cleanup structure, no horribly wrong talk of genetics and cloning, just a cool backstory that gives you a reason for being there and a reason for kicking ass. |
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Hitman: Contracts review (PS2)Reviewed on February 19, 2005Only once you finally access your unwitting target is brutality essential. Be it a 7.62mm NATO round to the heart, a poison-loaded sip of vintage Springbank, or just a silk pillow held over the breathing passages, it's that moment of perfect catharsis - when the ragdoll body slumps and the objective status politely flicks to completed - that the Hitman series has always been defined by. |
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OutRun2 review (XBX)Reviewed on February 19, 2005Though your car flips end-over-end after a collision and lands on the roadway pointed exactly where you need to drive, such diversions cost you precious seconds you can’t possibly afford to lose. While your female passenger looks at you and asks you what you’re doing, or if you’re going to give up, you’ll find yourself mashing the accelerator in frustration, to no effect. But this isn’t a flaw in the game’s design. It simply means you need to drive better. |
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Divine Sealing review (GEN)Reviewed on February 18, 2005There’s nothing divine about Divine Sealing; it offers little more than a small hentai album wrapped in five brief levels of shallow, unfinished vertical shooter. At the very least, the quality of its artwork is respectable – but this is a clear testament to the fact that this game’s only intended allure was its animated nudity. Dorks who are actually into that stuff should simply stick to the Internet to satisfy their passions – even they don’t deserve to suffer Divine Sealing’s boring shooter ... |
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WarioWare: Touched! review (DS)Reviewed on February 18, 2005With only a few exceptions, this is all done with your stylus. That’s what differentiates this game from the original in the franchise. Adapting to the new style won’t take you long at all, and suddenly you’ll wonder how you ever played this sort of thing before (assuming you have, of course). |
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SoulCalibur II review (XBX)Reviewed on February 18, 2005Soul Calibur 2 has been Namco’s recent big hits, aside from the earlier Tekken games, which rocked, the company hadn’t brought out anything that was regarded as a classic, from a general gamers point of view. However, with Soul Calibur 2, Namco recreated the weapon-based 3-D fighting experience that thousands have now enjoyed. The game follows the legacy of the demonic Soul-Edge, a sword of apparent unfathomable evil and it covers the quests of various warriors on their quest to destroy the b... |
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Mega Man 8 Anniversary Edition review (PSX)Reviewed on February 17, 2005Charles Darwin’s theory of evolution has been superfluously criticized by both religious fanatics and the common folk, and while over the last two centuries most of the population has come to a compromise on this bitterly-contested thesis, there still remain the stubborn and untactful few. |
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Gauntlet II review (NES)Reviewed on February 17, 2005The name Gauntlet couldn’t have been more appropriate. What we have here is nothing more than some palette-swapped dungeons that we force our reckless heroes through while being assaulted by a never-ending myriad of blood-hungry denizens. Gauntlet didn’t start anything revolutionary here folks; this concept of infinite monsters and randomly created dungeons has been around for quite a while before Atari added some spices to the mix. |
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Magic Knight Rayearth review (SAT)Reviewed on February 17, 2005Rayearth's story is certainly one of growth and discovery, but it's hardly carefree. Despite the cutesy girls' fantasy trappings, this is an unmistakably mature adventure... |
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Neutopia review (TG16)Reviewed on February 17, 2005After I completed the Turbografx-16’s Neutopia, I half-expected to find that the roles of Jazeta, the princess he’s trying to rescue and the evil villain Dirth were played by Link, Zelda and Ganon, respectively. But maybe that was what Hudson was trying to accomplish. After all, Link and his Hyrulian exploits were the hottest thing this side of Mario in Nintendo-land — and success definitely breeds imitation in the world of gaming. |
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NFL Street review (XBX)Reviewed on February 17, 2005Once upon a time, EA Sports released a little gem called NBA Street. Inspired by the likes of NBA Jam, it stole the show with its ability to combine the NBA game and the style and flare of street basketball. The game's ambition quickly turned into a hit and, as any successful company would do, EA Sports quickly found a way to cash in on its flourishing product. Thus we have the creation of NFL Street - a brand of football that attempts to be as hip as its NBA brethren. Being the student of Blitz... |
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WWE SmackDown! vs. RAW review (PS2)Reviewed on February 17, 2005WWE SmackDown vs. Raw is the sixth entry for the SD series, and you’d never know it by playing it. Perhaps it’s the fact that this series is done in a narrow time table (with this being the sixth game in under five calendar years), but the end results are always lacking in some ways. As a long-time fan of Yukes’ games (dating back to their first wrestling game, Toukon Retsuden, also the first 3D wrestling game), this series saddens me because I know what they’re capable of, and it’s much bette... |
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Ogre Battle 64: Person of Lordly Caliber review (N64)Reviewed on February 17, 2005In a trend that surrenders ground to only one exception, I simply don’t stick with Strategy-RPGs. I’ll play through a game, whether it be Final Fantasy Tactics, any of the better members of the Fire Emblem or Shining Force series, or lesser known SNES titles such as Front Mission, Bahamut Lagoon, or FEDA: Emblem of Justice, and then I’ll set it aside. Once or twice in the next while I might pull the game aside for a quick runthrough, but that’s all. No, ... |
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Metal Wolf Chaos review (XBX)Reviewed on February 15, 2005Thankfully though the action is a standard mix of slam, bam, thank you ma'am with just the right blend of high yield ka-pow. Viewed from a suitably panoramic third person perspective, players are taken on a veritable cross country tour of the United States, hitting all the major landmarks with an impressive amount of gusto and force. |
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RalliSport Challenge 2 review (XBX)Reviewed on February 14, 2005After being disappointed by how much the bad controls killed any sense of fun from the original, I’m amazed that Rallisport Challenge 2 turns out as good as it does. I came into it very hesitant, thinking that poor controls would once again kill the game. Well, luckily, that didn’t happen, as work was done on them, leaving a game that not only looks and sounds great (the high points of the original), but one that also controls smoothly. |
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WWE Day of Reckoning review (GCN)Reviewed on February 14, 2005I came into WWE Day of Reckoning (or DoR, whichever you prefer) expecting the best wrestling game I’ve ever played. Its successor, WWE WrestleMania XIX provided the best actual wrestling experience in a game. Chain wrestling, diverse counter wrestling, believable technical wrestling, and brutal hardcore warfare were all made possible thanks to Yukes trying new things, and improving things, like sound effects, to plateaus they had never been before. It’s a shame its sequel fell short of even m... |
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The King of Fighters '95 review (GB)Reviewed on February 14, 2005It's 1995, a new year, a new contest. The host of this year's King of Fighters contest, Rugal, has sent out invitations, to last year's participants as well as newcomers, in hopes that they'll all join in the upcoming tournament. All seems well on the surface, but the contest is actually just a ploy by Rugal to capture, brainwash, and turn the best fighters into his own personal soldiers. Give this man the person of the year award, ladies and gentlemen! |
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Batman Forever review (SNES)Reviewed on February 13, 2005At first glance, Batman Forever probably seemed much more impressive than it actually is. They had the swinging commercial with the catchy Real Game Begins jingle airing at the time, which could easily lead to you believe that this game could capture the experience of being Batman in it's entirety, as well as accurately simulate reality in a mere 16-bits. Fortunately, we know better today, so the game doesn't result in utter disappointment. |
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R-Type Final review (PS2)Reviewed on February 13, 2005The Bydo Empire has been terrorizing the universe since about mid-eighties now and had no plans to stop. Well, that was until Irem decided to end the shooter series R-type with one last game. My incorrigible side didn’t want to believe such nonsense “One of the greatest series in shooter history just can’t end can it?” Much to my dismay, I’d look like I was only getting one more go around against the Bydo Empire and all their evil machinations. |
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