Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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No One Lives Forever review (PC)Reviewed on November 09, 2005I remember reading through all the early coverage for No One Lives Forever and thinking to myself that the game looked absolutely moronic. The colors were bright and vibrant, with orange and white latex replacing traditional Marine uniforms and space suits, and, worst of all; it was a first-person shooter that starred a girl, which was completely shocking! Instead of being dark, foreboding, and filled with evil minions under the control of Satan or a similar evil-doer, the levels were ins... |
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Stubbs the Zombie in Rebel Without a Pulse review (XBX)Reviewed on November 08, 2005If you can stand the notion of devouring brains, watching your victims rise from the ground and stumble about at your will is quite enjoyable. A kid with the baseball bat soon joins your team, and you can whistle to make him shamble over to you, or just leave him to expand your army the best he can. |
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We Love Katamari review (PS2)Reviewed on November 08, 2005We Love Katamari is as guilty as a pleasure gets. Never has rolling up a ball of mass destruction been so undeniably fun. Who would have thought picking up chickens, PE teachers, and ice cream sandwiches with a sticky sphere would be so addictive? Even The King of All Cosmos doesn't get it. But with fans of Katamari Damacy screaming for more, how can he not bask in his newfound stardom? Thus he commands his tiny, neon-green prince back to Earth to amass katamaris to please his ador... |
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Soulcalibur III review (PS2)Reviewed on November 08, 2005Then, as your fighters battle across courtyards surrounded by gurgling fountains alive with plant life, or along the deck of a ship while flaming arrows plunge toward the water and other ships in the distance, the magic takes hold. Everything is beautiful, from the misty waterfalls with their shimmering rainbows in Talim’s stage, to the comets that streak across the skyline while you battle through an inferno. |
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Serious Sam II review (PC)Reviewed on November 07, 2005Muscular, axe-chucking barbarians twice the height of poor Sam... zombified businessmen with shotguns... football-outfitted dinosaurs that sport manly tackles and downright explosive passes... and they'll all be attacking you by the dozen! |
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Def Jam: Fight for NY review (PS2)Reviewed on November 07, 2005You might not like it, you might not admit it…but humans love pain. Love to watch it, love to inflict it, some even love to take it. |
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Cold War review (XBX)Reviewed on November 07, 2005The line between reality and fantasy blur, the seams come apart, and some small, childish part of your mind actually believes that you’re in real danger, actually thinks that real death might be around the corner. |
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Dragon Ball Z: Budokai Tenkaichi review (PS2)Reviewed on November 07, 2005As a Dragon Ball fan, I’m used to disappointment. I was disappointed that the first Budokai game was rather poor. I was disappointed with the crap anime with its childish themes and its horrible voice acting and I was even disappointed with those pathetically dubbed movies that they released over here; if you ask me that’s a hell of a lot of disappointment. However, the release of Budokai 2 for the ‘cube destroyed the majority of the after taste of that disappointment. I didn’t even... |
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Jade Empire review (XBX)Reviewed on November 06, 2005Bioware gained fame with games like Baldur's Gate and Neverwinter Nights. These games deliver a roleplaying experience much different from console style RPGs, such as Final Fantasy. However, games like Jade Empire seemingly create a third pillar of RPGs. Games like Neverwinter Nights on the surface, looked like an open ended action game. However in combat, you quickly realize how it is a very crudely hidden turnbased system. Jade Empire, on the other hand, while holding all the best aspects of a... |
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Super Princess Peach review (DS)Reviewed on November 06, 2005It's taken almost 160 years of women's suffrage for video games to arrive at this moment in time. Princess Peach, perhaps the most insufferably vague ditz ever to grace the Mushroom Kingdom has finally been empowered, and with her parasol in tow, she's looking to set a new benchmark in 2D, action gaming. |
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Doom review (GBA)Reviewed on November 06, 2005More secret doors have slide upon, but this time they have done so on floor levels. From one of these doors comes a swarm of Lost Souls, pesky flying skulls that swoop towards you with unpure intentions. From the other comes a stampede of Bull Demons, physically dominating beasts that see you as nothing more than snack sized. These new threats surge towards you with impossible speed, biting and tearing chunks out of your life. It's then you start to realise that you probably won't make it out alive. |
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Disruptor review (PSX)Reviewed on November 05, 2005Instead, level your Phase Repeater -- a rapid-fire, tri-barrelled instrument of piercing death -- at them. It emits an unstoppable wave of laser fire which cuts your robot aggressors down with little troubles. The lone survivor of your onslaught will cock his shotgun once more to try and avenge his fallen brethren, but you've already cut him clean in half with your Plasma Lance. |
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The Operative: No One Lives Forever review (PS2)Reviewed on November 04, 2005I've slowly come to the realization that everything deserves a second chance. Cheaters, liars, thieves and even sardonic FPS like No One Lives Forever. Bringing out the lighter side of a very violent genre this game is a complete 180 from anything else. You may scoff at the obvious attempt to break precedence but after years and years of demon hunting and Nazi blasting I think it's a welcome change. |
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Gradius Galaxies review (GBA)Reviewed on November 04, 2005So, what did Konami do to ramp up the difficulty? If you answered, “Throw in a few obstacle course sections WHILE botching up your ship’s hit detection ever-so-slightly!” you get full credit. I, on the other hand, received nothing but frustration from the mass number of cheap deaths inflicted on me. |
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Sonic the Hedgehog 2 review (GEN)Reviewed on November 03, 2005The sequel to Sonic the Hedgehog may be a perfect example of a follow up that takes the already impressive foundations and builds a more concrete structure over it. The original Sonic game had a few minor problems with level originality and variance but it still provided us with a solid platform adventure that is still enjoyable today. Sonic 2 takes up the similar speedy style that the first game brought forth and adds in shorter yet more creative levels, a spunky new sidekick and a hand... |
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Halo: Combat Evolved review (XBX)Reviewed on November 03, 2005Ironically, I only purchased Halo because I’d played Munch’s Oddysee to death and picked it up because it looked “ok.” OK? If I had heard myself say those words a month after my sceptical purchase, it would’ve probably led to some deserved self-harm. However, they had some justification as Halo sat in line up of the Xbox’s mostly putrid launch title selection along with a few morbidly bland titles like Azurik and Nightcaster. Halo shined out as the firs... |
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Dragon Ball Z: Budokai Tenkaichi review (PS2)Reviewed on November 03, 2005In the end, Dragonball Z: Budokai Tenkaichi comes out as an average brawler with the shift still in neutral. |
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Lords of Thunder review (TGCD)Reviewed on November 01, 2005When you first play Lords of Thunder, it’s necessary that you increase the volume on your television considerably. Don’t worry about what your mommy and daddy down the hall will think, turn it up LOUD!! It’s the only way that you can possibly appreciate the 21-guitar salute that assaults your ear drums the instance the game is booted up. And with all the grinding and mashing going on, you would think these axes were having sex; it's a beautiful thing. |
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Rocky review (PS2)Reviewed on November 01, 2005“Dead meat.” |
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Hitman: Codename 47 review (PC)Reviewed on October 31, 2005So, you wake up, lying on a bed you were previously strapped to, in a mental hospital no less, have no idea who you are, get up, and put on a suit. You then proceed to go through a mini obstacle course, learn close combat, shoot off a couple of rounds from various guns, kill a male nurse, take his clothes, and sneak out of the place in a matter of minutes. What do you do next? You join an agency and become an assassin. Duh. Ok, so that's not exactly a normal, everyday occurrence, but that's the ... |
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