Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Lunar: Silver Star Story Complete review (PSX)Reviewed on February 04, 2006A boy on a quest, an attractive love interest, and a world in peril certainly aren’t original RPG themes, but Lunar: Silver Star Story Complete contains all these clichés. Originally for the Sega CD, and later making appearances on the Gameboy Advance and Sega Saturn, this dated game shines on the PSone for a variety of reasons despite the lack of any real innovation. Honestly though, can you expect anything other than old-school goodness from a classic originally released back in 1992?... |
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Final Fantasy III review (NES)Reviewed on February 03, 2006At times, it seems that regardless of how many characters you have casting healing spells, you won’t be able to keep up with the damage caused by these baddies, especially when they’re whipping out powerhouse spells like Quake, Flare and Meteo on a turn-by-turn basis. If you DON’T kill them quickly, you can rest assured they'll be dining on the seared bones of your heroes that night. |
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Bubble Bobble Double Shot review (DS)Reviewed on February 03, 2006When you consider the process of remaking a classic, it's surprising how many times the new & improved product eventually disappoints. In a perfect world, developers would cautiously add a fresh lick of paint, fine tune the controls, then ship the game without burying it under a pile of noxious, modern thinking crap. Take note Taito, that was your first mistake. |
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Blitz: The League review (PS2)Reviewed on February 03, 2006I’m not a big football guy. I couldn’t tell you where the “pocket” is or what to use an “eye formation” for. I don’t know the difference between a fullback and a halfback. That's the reason I absolutely loved Blitz: The League. Blitz makes no attempt at providing all the complexities of other football games, but rather creates entertainment through brilliant simplicity. |
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Contra: Shattered Soldier review (PS2)Reviewed on February 02, 2006In a generation where 2D games belong to Gameboys, DSs and PSPs, it’s always nice and refreshing to see a 2D game on a home console. After making an attempt at 3D gaming (and failing horribly), Contra returns to form in Shattered Soldier. Taking notes from Contra on the NES, Super C and other 2D Contra games, Shattered Soldier also hits the nail on the head, with a wide array of weapons and controller throwing difficulty. Ladies and gentlemen, our bad boy is back. |
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Puyo Pop Fever review (DS)Reviewed on February 01, 2006I first experienced Puyo Pop on the GBA years ago. I don’t know what made it so captivating, but lining up multicolored balls of goop was incredibly addictive. The campy storyline and goofy characters only managed to pull me into the game more. I embraced these nostalgic feelings as I loaded up Puyo Pop Fever. My thoughts were filled with happiness, glee, and even expectation (feelings I rarely get from video games these days). These feelings were crushed instantly by the music tha... |
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The Magical Quest starring Mickey Mouse review (SNES)Reviewed on January 31, 2006After besting the serpent in the forest, you’ll venture deeper into the trees. Here, gnarled trunks are twisted into malicious grins. Giant leaves tumble in gusts of wind and enormous spiders dart about on silvery webbing. Your new defense against these is the ability to weave magical spells, then toss them toward your opponents. |
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Buzz! The Music Quiz review (PS2)Reviewed on January 31, 2006If you’re a student in the UK, chances are that you’ve come home drunk on a Saturday night and found yourself watching Quizmania on ITV. For those not in the know, Quizmania is a four hour long game show that runs on throughout the early hours of the morning. It is the true epitome of crap television, just as Buzz: The Music Quiz is for video games. |
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Chrono Cross review (PSX)Reviewed on January 30, 2006I do not care for this game. |
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Mercenaries: Playground of Destruction review (PS2)Reviewed on January 30, 2006But it’s never hopeless. There are no dead ends. There’s always some way, some strategy, some spin that can turn the hardest mission into the easiest. Victory comes from ingenuity. |
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Meteos review (DS)Reviewed on January 30, 2006Planet Meteo is a big bully! While other planets all live in peace and harmony, this evil planet has a chip on its shoulder. More than just a chip, actually. Meteo has bricks on its shoulders. Multi-coloured bricks, called meteos, that the planet sees fit to hurl into the galaxy. And not just randomly, either. No, these bricks are launched at other planets where they pile up until the planet is engulfed in a mountain of them. When this happens, the meteos go nova, and the planet is destroyed. |
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Civilization IV review (PC)Reviewed on January 29, 2006You expand by building cities. The game doesn’t even feel right until you’ve done so, and once you have, the possibilities start pouring in. Each city produces food, commodities, wealth, culture, warriors, settlers, explorers and headaches. They do this over a set number of turns, so the person who builds a few cities early on will never lack things to do. |
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The Legend of Zelda: A Link to the Past review (SNES)Reviewed on January 29, 2006You’ll see massive eyeballs that cling to one another to form a slimy barrier. You’ll watch as Link dodges the lash of a monster’s spiked tail, then blasts away its armor with bombs. Each new dungeon presents a labyrinthine world to explore, with a horrific boss battle at the end. If the puzzles don’t get you—and many times they will—then a showdown with the dungeon master will definitely put a wrench in the works. |
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Legend of Mana review (PSX)Reviewed on January 29, 2006People are always complaining about the lack of originality in videogames. Playing what is essentially the same game over and over again seems almost impossible to avoid considering how few unique titles there truly are. Legend of Mana takes some stabs at originality, but the original features are what makes this game far less enjoyable than it’s predecessor, Secret of Mana. Who says creativity is always a good thing? |
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Secret of Mana review (SNES)Reviewed on January 29, 2006I'm really starting to wonder what's with Squaresoft. Many call them the best RPG developer, while others claim they're an overrated piece of fecal matter. Me, I'm still confused. The Final Fantasy series has proven to be a deep and breathtaking series, constantly reinventing itself and consistently providing a quality experience. Yet Chrono Trigger, often considered to be the best RPG of all time, let me down severely, being nothing more than a bland game doing nothing special. And now Sec... |
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Devil May Cry 3: Special Edition review (PS2)Reviewed on January 29, 2006Seldom have I seen a re-release that makes you feel like you're playing the game for the first time all over again. This is one of those re-releases. The original Devil May Cry 3 was famous for it's stylish combat and grueling difficulty, keeping even the seasoned Devil May Cry veteran on his toes. The Special Edition, however, has made many revisions to the gameplay and overall presentation of the game. |
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Castlevania: Curse of Darkness review (PS2)Reviewed on January 27, 2006Following the positive experience I recieved from Lament of Innocence I had no qualms about making a blind purchase for Curse of Darkness. Lament’s brutal combos, intense action and lush castle made it one of the greatest action games I’ve ever played. That led me to have at least a little faith in Konami and to shell out fifty dollars without any research. I brought it home, played it for a good while and everything seemed perfect. But slowly it crept up on me, like passing... |
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GG Aleste review (GG)Reviewed on January 26, 2006There were a few areas that were genuinely fun, like a stage placing me above a railroad track complete with robots rocketing off a train to challenge my ship at its level, but much of this game was the sort of personality-free drek that has provided the backbone for mediocre shooters throughout time. |
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Shining Force Neo review (PS2)Reviewed on January 25, 2006How wonderfully dreadful that publishers such as Sega can shun the developers that made their games worthy in the first place, but still churn out sequels and counterparts to them. Sequels, mind you, that make no effort to recreate Shining Force’s strategy, luster or quality. If this is Sega’s way of trying to cash in on the popularity of Baldur’s Gate or Warcraft, evolving it from something we know and love, then I must regrettably remove myself as a Shining Force fan girl. |
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Infected review (PSP)Reviewed on January 24, 2006I think there’s one problem with the PSP that most of us reviewers are ignoring: we don’t know what we want with it. Since the technology is so advanced, we want a console experience in our hands. We want the best graphics, the best gameplay, and the best stories. We want it all. But at the same time, we want quick, breezy games with fast load times, so when we’re waiting in line or for the bus, we can just turn it on and play a game. It doesn't seem like we can have both desires solved by a sin... |
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