Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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True Crime: Streets of LA review (XBX)Reviewed on March 02, 2006Imagine a kung-fu flick that has car chases, shoot outs and stars a cop looking to uncover the mystery of his lost father with gangster rap overtones. Now, imagine you could actually take control of this wacko combination and play it. True Crime is this interactive kung-fu flick, and it’s as entertaining as it is strange. Which is definitely a good thing. |
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Bonk's Adventure review (TG16)Reviewed on March 02, 2006I don't often randomly boast about particularly sweet things I pull off in video games, but I have to say I had an ear-to-ear grin after utterly destroying one boss with a perfectly-executed chain of attacks. The poor guy never had a chance, as I hit him with a diving attack, bounced off and repeatedly walloped him until the dude was down for the count. Sorry, Punchy Pedro, I scarcely knew ye..... |
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WWE SmackDown vs. RAW 2006 review (PS2)Reviewed on March 02, 2006Wrestling’s not so much a sport as it is a way of life. I respect that. And I respect Smackdown vs. Raw 2006 because it perfectly emulates. |
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Sword of the Samurai review (PC)Reviewed on March 02, 2006The coward Kobayashi trembled at the sight of my gleaming blade. What's more, I told him, flat out to his face, that he was a pathetic wretch descended from a long line of dung haulers. A prouder samurai would not take such an obvious insult without a duel to the death, but not Kobayashi. His servants could only stare in disbelief at what was going on in this quaint garden teahouse. History was being made. My stoic glare cut deeper than any knife, yet internally I could barely contain my giddine... |
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The Simpsons: Bart's Nightmare review (SNES)Reviewed on March 01, 2006It’s a well known fact that most games based on The Simpsons turn out to be rather poor. You only have to look at the rather pathetic efforts such as Hit and Run and Simpson’s Wrestling to get that point proven. However, if you go back a decade, you’ll find the selection of Simpsons games to be (well, let’s not be too hasty) rather sufficient. With an excellent 2-D beat-em-up on the arcade and Bart’s Nightmare, a rather original collection of mini-games, it certainly looks like Simpson’s titles ... |
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Drakengard review (PS2)Reviewed on February 27, 2006But none of them stand a chance, and it's a given that a worse-for-wear Caim will limp into his own courtyard, blood flowing freely from his wounds and dripping onto the barren earth floor. A few more troops await their death here but once they're disposed of, you learn the full extent of their actions. In the middle of the courtyard, peppered with arrows, spears and swords, awaits an imposing sight. Before you lies a dying dragon. |
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State of Emergency 2 review (PS2)Reviewed on February 27, 2006After I played the first few levels of State of Emergency 2, I sat down and thought about the game. I came to the conclusion that from a Spider-Man perspective (goofy but fun), I kind of liked the game. Then I decided to read through the attached press releases that came included with my review copy of the game. They called the game’s storyline “gripping” and made it out to be as serious as cancer. From this more Schindler’s List perspective (serious and depressing), the gam... |
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Dungeon Lords: Collector’s Edition review (PC)Reviewed on February 26, 2006You’ll almost be glad when the chirping crickets and hooting owls fall silent, replaced by rustling of leaves or the scraping of claws on stone that pre-empt another battle. It’s fun to explore new portions of the map and watch the blank areas fill in as if by magic. There’s a definite sense that adventure could lie beyond each hilltop. |
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Phoenix Wright: Ace Attorney review (DS)Reviewed on February 26, 2006As a child, adults would commonly ask about a child’s aspirations in life. Certainly, nobody would answer that they aspire to be a garbage disposer or a manager at a local fast food chain. Most answers would consist of being lawyers, doctors, psychologists, etc. Unfortunately, as children grow up their lack of effort in school also diminishes. Not everyone can be a lawyer or a doctor, but luckily for those that couldn’t get into law school, Capcom has decided to meet the needs of the unlucky. En... |
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Do You Like Horny Bunnies? 2 review (PC)Reviewed on February 26, 2006I should also mention that because Do You Like Horny Bunnies? 2 is a sequel (the ‘2’ in its title should have tipped you off), there’s some fan service. If you played the original, you’ll recognize two of the characters from that game. They engage in a bit of unexpected sex, which you get to watch unfold if you play your cards right. |
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The Suffering: Ties that Bind review (PS2)Reviewed on February 25, 2006The Suffering set players into the boots of Torque, a prisoner on death row. One day, Torque accidentally killed his wife and two sons. He didn’t remember doing it, but ignorance wasn't an excuse the jury would accept. Torque was sent to Carnate Island, Maryland. Since The Suffering is a video game, Abbot Penitentiary was the worst correctional facility imaginable. Unspeakable evils were committed there for hundreds of years, but through a bizarre set of circumstances involving gho... |
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Onimusha: Dawn of Dreams review (PS2)Reviewed on February 24, 2006It's a return to grace for a series in danger of losing itself, and in a way, reaffirms the belief that only Capcom know how to deliver a solid, third person slash'em up. You can have your 3D Castlevanias and your weak as piss American imitations, the real action however, once more belongs to Keiji Inafune and the Genma hordes. |
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Shaq-Fu review (SNES)Reviewed on February 22, 2006If you’ve been playing games and surfing the internet for any considerable length of time, you’ve no doubt come across a review of Shaq Fu that was filled with witty remarks, jabs at Shaq’s bald head, and the unabashed bashing of voodoo (something that Shaq Fu proudly supports) No doubt, said review convinced you that Shaq Fu sucks, complaining about it’s bad storyline and its bad graphics and its bad controls. |
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Drakengard 2 review (PS2)Reviewed on February 20, 2006If Dynasty Warriors wrote the book on manly brawling, then Drakengard 2 filled a library. By game's end, thousands of ogres, undead soldiers, and knights will fall with blood spraying from their broken heads. However! Fans of the first game be warned: you no longer play as an insatiable madman! |
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Addams Family Values review (SNES)Reviewed on February 20, 2006Or you'll become befuddled by your umpteenth encounter with one of Addams Family Values' favorite underworld "puzzles" — the games of "Guess Which Teleporter Won't Move You Back Eight Rooms" and "Randomly Push These Switches Until You Do It Right". This cartridge did a fantastic job of making me feel that it was either dumb luck or trial-and-error that got from one place to the next, as opposed to anything resembling skill or gaming knowledge. |
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The Suffering review (PS2)Reviewed on February 19, 2006In The Suffering, the abominations you encounter are not mazes to find your way past, but obstacles to be destroyed. Like a 1970s grindhouse flick, you’ll find yourself standing amid piles of bodies, blood drenching every scrap of skin and clothing left on your body. |
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Dead or Alive 4 review (X360)Reviewed on February 19, 2006November 22, 2005 was the day Microsoft finally launched its brand new console, the Xbox360. While Dead or Alive 4 is a bit late for the launch party, the amount of polish and features more than makes up for it. Like the previous Xbox, Team Ninja welcomes the new Microsoft system with another solid addition of the Dead or Alive series. The Dead or Alive series has always been the top-tier series for Itagaki and Team Ninja. The series has always been infamous for its overly large assets and its r... |
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Devil May Cry 3: Special Edition review (PS2)Reviewed on February 16, 2006That’s why Special Edition succeeds as a game and as a re-release: It makes things simple without making them easy. Forget the smooth control system or the sweet level design; I’m talking about the accessibility. How the game offers difficulties for all skill levels, tailored for the weakest of the weak and the hardest of the hardcore. |
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Monkey Puncher review (GBC)Reviewed on February 16, 2006Choosing either of the two siblings, Kenta or Sumire, make no difference to the overall aim of the game, which is to raise and train a monkey strong enough to topple the Saru group and freeing your imprisoned family. Handily, you happen to obtain a feisty little monkey by the name of Freddy who may very well be your token to glory, vengeance and the possible triggering of Armageddon. |
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Final Fantasy III review (SNES)Reviewed on February 16, 2006Certainly, you can take that route if you wish. Or… you can slow down and have a good time exploring each of the world’s nooks and crannies. There are even optional monster and towers you can defeat for seriously cool rewards. Much of the game’s second half is optional but cool. You can play however you like, with only a few exceptions. Some choices you make can even affect the game’s plot. |
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