Review Archives (All Reviews)
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24: The Game review (PS2)Reviewed on April 04, 2006From behind the couch, one last gangster lunged at me with his arms swinging. I pulled the trigger out of pure instinct. The slug tore into his chest, and sent him reeling back through the cheap plaster wall. |
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RF Online review (PC)Reviewed on April 04, 2006I have to say that I’m inherently biased towards most games that have Transformers in them. RF Online (Rising Force Online) does not have actual Transformers in it, but it does have a race called the Accretian Empire that do look a little like Transformers. So of course, when I got the game I decided to play as them. The Transformers are pissed off at everyone because their home planet is out of resources. They’ve tried to go out and get more, but the compassionless peoples of the Holy Al... |
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Shining Tears review (PS2)Reviewed on April 03, 2006I've never been much of a fan of the Shining Series. I was playing games like Final Fantasy II and III while other kids, I'm led to believe, were playing Shining Force I and II. Admittedly, I owned a Genesis before I owned a Super Nintendo, but the Super Nintendo was just better, and it knew it. It was stylish and confident, like a quiet, attractive girl who reads books written by smart people and listens to classical music. The Genesis, on the contrary, was that chic who hung onto the outer... |
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Mario Kart DS review (DS)Reviewed on April 03, 2006I’ll spare you the traditional lectures at the beginning of reviews for Mario games. I’m not going to go on about how Nintendo just loves shoving the little red plumber into every genre ever created (coming soon: Mario Tournament 2007) and I’m certainly not going to question or even call attention to the fact that Nintendo loves to take the same game and release it over and over again for every system. You’ve heard it all before and you’re probably sicker of it than I am. So, I won... |
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Tetris DS review (DS)Reviewed on April 02, 2006There can never be too much said about the quality found within the hallowed halls of the Tetris franchise. Whether you look at it as simplistic, yet forceful or charmingly intricate, the series’ undeniably splendid gameplay and enduring replay value is a benchmark for all future puzzlers. With Tetris DS, the concept is simple enough: present a game that manages to utilize some of the DS’ functions, add a bevy of game modes, and keep the same vintage gameplay in tact; suffice to say that Tetri... |
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The Outfit review (X360)Reviewed on April 02, 2006The reason it’s not cool is that it doesn’t much feel like you’re destroying anything! When you blow up an enemy tank, there’s a bit of a boom and the vehicle becomes scrap metal. When you drive over a tent, it’s less satisfying than bursting a bubble on sheet of packing material. It sort of just folds underneath you. |
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Table Tennis review (ODY)Reviewed on April 02, 2006For anyone who doesn't know about the "Pong" craze from the '70s, it was literally a zeitgeist that sweeped the nation. The Christmas of 1975 made "Pong" a household name with the sale of the Sears/Atari home "Pong" consoles. These hooked into the television inputs, and play was done directly from the console itself by two or more players. Numerous versions of "Pong" were released from multiple distributors after that initial success. It was a true phenomenon that led Atari to develop what we no... |
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The Texas Chainsaw Massacre review (A2600)Reviewed on April 02, 2006I will just come out and say it. I HATED the story behind the horror movie "Texas Chainsaw Massacre". I found it detestable in every sense that the word can express. It is, to put it mildly, absolute, pure, in-your-face, unapologetic death and disregard for human life. I watched it, almost by accident, the first time with the sound off. I was on the phone with a friend, and it was right there, on the screen. I was doing my best to keep up my conversation with my friend without hinting to her ver... |
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X-Men Legends II: Rise of Apocalypse review (PSP)Reviewed on April 01, 2006Introduction: |
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Ys: The Ark of Napishtim review (PSP)Reviewed on April 01, 2006The PSP port's issues begin and end with the frequent loading. Every time Adol moves from one screen to the next — even if he's just walking into a house — a loading screen will appear. Sometimes NOW LOADING is white. Sometimes NOW LOADING is light blue. |
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The Godfather: The Game review (XBX)Reviewed on April 01, 2006Such moments keep things engaging long after you’ve finished the game’s plotted moments. There’s just something fun about walking into a bakery and telling a merchant that you have his best interests at heart. They aren’t generally inclined to believe you, which is when you have to talk some sense into them. Often, you do this with your fists. Maybe there’re some fragile items sitting on a nearby shelf. You can target them and smash them. |
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Red Orchestra: Ostfront 41-45 review (PC)Reviewed on March 30, 2006What really makes Red Orchestra unique is the commitment to realism. Characters move at normal speeds, stamina limits your sprinting and jumping, bullets drop over distances, one hit is often enough to kill, bolt-action rifles must be manually reloaded, and cross-hairs are only seen through scopes. |
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SSX 3 review (GCN)Reviewed on March 30, 2006SSX 3 continues EA Sports’ excellent arcade oriented series, adding plenty of new features, all the while keeping the premise surprisingly simple. |
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Fire Emblem review (GBA)Reviewed on March 30, 2006Fights consist of more and more enemy troops, many of which can pop up anywhere at any time as reinforcements, while many factors make picking your group of heroes for each battle a decision to not be taken lightly. Units with heavy armor may not be mobile enough to be useful on the largest battlefields, while heroes that subscribe to the “brawn-before-brains” code likely will get beat down in encounters with multiple magic-wielders. |
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Darius Twin review (SNES)Reviewed on March 29, 2006Taito, like every other company in the early 90s, wanted to jump on the scrolling shooter bandwagon. It was the newest fad in the game industry! Part of the reason for this was because scrolling shooters are very easy games to program: no physics! Extremely linear gameplay (which makes bug testing a cinch)! Simple game mechanics! Only about eight levels are required to satisfy players! And what's more, those players loved them! What's not to love about scrolling shooters? |
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Grandia III review (PS2)Reviewed on March 29, 2006He's got this youth, this innocence that reminds me what it's like to have a dream and hold onto it. He's not perfect; he crashes, he fails, things don't go like he plans. Things look bleak, hopeless. But he just keeps going, and even though he's not the first hero with determination, he's one of the best portrayed and most easily identifiable. After all: Who hasn't dreamed of flying? |
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Lunar: The Silver Star review (SCD)Reviewed on March 28, 2006I remember the good old days. Days where arcades were more popular than home systems. Days where cartridges dominated most systems and days where Working Designs actually published good games. Hell, great games. And I remember every single one. Especially Lunar: The Silver Star. It was the first and perhaps even the best. |
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Phoenix Wright: Ace Attorney review (DS)Reviewed on March 28, 2006Capcom wants to teach us about Japanese lawyers. According to the house that Captain Commando built, we can come to understand a few things about the lawyers we'd find milling about Akihabara district, and the legal system in which they operate: |
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Meteos review (DS)Reviewed on March 28, 2006If Lumines is portable gaming’s figure skating, then Meteos is snowboarding in an avalanche while trying to control a full bladder. |
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Custer's Revenge review (A2600)Reviewed on March 27, 2006Large mountains, blue skies, and fluffy white clouds loom large against the yellow sands of the desert. An Indian teepee sits off in the distance, putting out a regular smoke signal. The sound of the American Cavalry's bugle plays loud, immediately followed by what is presented as an Indian battle tune more than common to the ear of any American television audience. War is looming on the horizon. A naked Indian maiden stands tied to a pole, faced with the daunting reality of an encroaching Gener... |
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