Review Archives (All Reviews)
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Final Fantasy IV review (PSX)Reviewed on May 27, 2006I’ve played Final Fantasy games involving cute “slam dancing” animals, a stupid creature called NORG, and implied man-on-man action in a notorious place called the Honey Bee Inn. What I haven’t experienced is a Final Fantasy game as insanely difficult as the fourth installment. Perhaps the first couple games featured on Final Fantasy Origins were the most challenging, but those PSone incarnations were on a glorious easy setting that made things a breeze. This isn’t the ca... |
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Metroid: Zero Mission review (GBA)Reviewed on May 24, 2006It is the start of one of the most cherished franchises, one that spawned sequels many consider to be among the best games of all time. It's ending surprised everyone, becoming one of the most iconic moments in gaming history. It is ingrained into our collective consciousness, an experience anyone who plays games knows about. And it's a bad game. Yes, you heard me. The original Metroid was nearly unplayable thanks to some poor decisions, limitations in the hardware, and simply awful design ... |
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Sonic the Hedgehog 2 review (GEN)Reviewed on May 24, 2006Being Sonic isn’t as easy as one might think. Once one looks past the glamour of being a world hero, his job is pretty tough. Sonic’s arch-nemesis, Dr. Robotnik, is constantly kidnapping the furry animals of the world and only Sonic can save them. This might seem like an easy task at first but it is much more difficult than it presents itself. The reason for this complication is because Dr. Robotnik has set up machines to try to take out Sonic so he doesn’t have to take out the blue hedgehog him... |
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Battalion Wars review (GCN)Reviewed on May 22, 2006Military games are a dime a dozen these days. When was the last time a major World War II-based combat simulation not being released for a home console or PC? How many times can we take on the AI-controlled Germans and still feel like we’re playing a unique game? Haven’t we deployed platoons, shot down enemy fighters, endured D-Day, blown up, and used tanks to plow our way through enemy forces enough times to make the whole experience seem unoriginal? Nevertheless, playing war hasn’t seem to hav... |
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Tenchu: Dark Secret review (DS)Reviewed on May 22, 2006You’ve got your back against the wall, and your heart is pounding. Around the corner from where you stand, a guard is restlessly pacing back and forth down the corridors, armed to the teeth with deadly weapons. You’ve been watching him for three minutes now, trying to figure out the man’s movement patterns. Will he turn right and exit into the adjacent hallway? Will he make an abrupt U-Turn and head back toward your position? Doesn’t he realize that he’s being watched from an enemy less than thi... |
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The Lord of the Rings: The Third Age review (PS2)Reviewed on May 22, 2006Lord of the Rings is the all-time classic fantasy novel, and now movie experience. Tolkien would be my favorite writer if it wasn't for R.A. Salvatore and the movies would be my favorite film trilogy if it wasn't for Star Wars (the original three of course). With all the hype The Third Age was getting, I was hopping that it would be the source of entertainment that broke the "runner-up" streak that Lord of the Rings has had with me. It did, but unfortunately not in a good wa... |
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Trauma Center: Under the Knife review (DS)Reviewed on May 21, 2006Cavity Sam has dedicated his entire existence to the medical field. Perpetually prone with gaping wounds, he’s given millions the chance to poke and prod in order to develop the steady hand necessary to save lives. But we feel his pain, too. Every time one of his vital organs goes missing, his red nose lights up in distress, or his body emits a shocking buzz, we know Sam has sacrificed a little more of himself. Now, though, it’s time for a break, because Trauma Center: Under the Knife... |
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Faxanadu review (NES)Reviewed on May 21, 2006However, one cannot simply loiter near town enriching themselves through the lucrative practice of repeated suicide. The regions of Faxanadu are loaded with dungeons, as well as hostile, mutated dwarves that mean business! Considering the limitations of the NES, many of this game's assortment of baddies are simply incredible. Just look at the boss shaped like a monstrous torso as it bounces towards the hero, teeth gnashing in anticipation of their inevitable plunge through his armor into soft flesh. |
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New Super Mario Bros. review (DS)Reviewed on May 20, 2006It’s a tough legacy to follow, when you are the over weight, mushroom eating, fireball spitting, Italian plumber known as Mario. Super Mario Bros. hit the scene in 1985 and blew the world away. My first video game experience was Super Mario Bros. and thanks to its amazing adventure, I was hooked on a hobby that I have loved since. Albeit, a bit dated, the original Super Mario Bros. is fun at its purest form. While Nintendo followed it up with a slightly disappointed sequel, it was still more tha... |
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Fable: The Lost Chapters review (XBX)Reviewed on May 20, 2006Before the original Fable's release, lead designer Peter Molyneux hyped up the game so much that it seemed that it would be the most ingenious RPG ever. Upon release followers of Mr. Molyneux were disappointed to find that instead of the groundbreaking best RPG ever, what they found was a short, linear game that featured a bare-bones story and dumbed-down customization when compared to what was originally planned. Despite this, people still loved the game, mainly due to its fantastic presentatio... |
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New Super Mario Bros. review (DS)Reviewed on May 20, 2006I knew better than to hope for a DS game that could capture all of that for me again. Nostalgia sets unrealistic expectations. No, I’m not bitter because things weren’t exactly as I wished for them to be. In many ways, they came much closer than I ever expected. Instead, I’m upset because New Super Mario Bros. has too many issues that get in the way of a consistently good time. |
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Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 review (GBA)Reviewed on May 19, 2006World Championship 2006 is a great game that hints at a potentially excellent future. Unlike its drooling idiot siblings on the half-powered Yu-Gi-Oh! Double Pack, this final GBA edition combines all the card game's actual rules (including Fusion Monsters) with the thrill of purchasing and ripping open hundreds of virtual booster packs. The only things holding this particular Pak back are some audiovisual inadequacies and the sore lack of online play. |
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Tomb Raider: Legend review (PS2)Reviewed on May 19, 2006Fortunately, the boring fights only make up a small part of the game. You've got exploration. You've got puzzle solving. 1/3 suck, 2/3 good. |
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Bombastic review (PS2)Reviewed on May 19, 2006You bask in the glorious immolation of Aquis. |
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Dreamfall: The Longest Journey review (XBX)Reviewed on May 18, 2006As a result, there are plenty of times where you’ll be working through an area and the adventure is cut short because someone was alerted to your presence. The circumstances aren’t always the same—sometimes you’re ducking around robots and shards of glass, while others you might be trying to let the sound of a train mask your movements from a watchdog—but the frustration remains in tact. |
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Call of Duty review (PC)Reviewed on May 17, 2006The Medal of Honor series has always amazed me with its atmosphere and perfect portrayal of war. Battlefield 1942 (and its successor) and Day of Defeat offered what it quite possibly the best World War II multiplayer experiences ever. But Infinity Ward’s Call of Duty tops them all. It doesn’t have the atmosphere of Medal of Honor or the options and multiplayer of the latter two (although it is atmospheric and has decent multiplayer), but it does exactly what... |
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MediEvil: Resurrection review (PSP)Reviewed on May 17, 2006Have you ever not wanted to do something? |
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Tomb Raider: Legend review (PS2)Reviewed on May 16, 2006I have no right to comment on how much the entire Tomb Raider series has ended up smelling like moldy catacombs. I have not played a Tomb Raider game since the third installment, I believe it was. I think Lara went to Area 51 or something, and that is where I bid the lass adieu. Just like most people, I enjoyed the first game quite a bit and was also satisfied enough with the first sequel. The third one did not have enough new material to keep me interested and the new material that it did ... |
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Generation of Chaos review (PSP)Reviewed on May 12, 2006Every unit you command is controlled through this set-up. Each time you want to recruit someone to your cause, or give a gift to an especially useful warrior, or develop the land around a stronghold or whatever, you have to wade through menus. Those commands you might wish to use most frequently are generally two or three levels down, to boot. |
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Justice League Task Force review (GEN)Reviewed on May 12, 2006The problem here is that, even though Task Force does some things right, it nullifies the good points by being flat-out boring. |
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