Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Darkwatch review (PS2)Reviewed on April 11, 2006Jericho Cross, an outlaw in the wild west, holds up a train one night in an attempt to rob it of any treasure it may hold. However, he soon finds out that what is in the train is slightly more than he bargained for. By holding up the train, he unwittingly released a vampire lord, who curses the west, filling it with blood-hunting demons and monsters. So...it was a bad move. |
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Pac-Man review (A2600)Reviewed on April 10, 2006I remember Christmas 1981 so well. It was a season of anticipation for one of the few gifts I wanted that year -- a copy of the Atari 2600 port of "Pac-Man". That game had literally dominated the arcades since it arrived, and I was weary of having to stand in line for a chance to play a game that might only last five minutes. Games of speed and skill like "Pac-Man" took time to master, and it seemed like the ration of time I received in respect to other gamers just wasn't enough to develop the n... |
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Merge Marginal review (DC)Reviewed on April 10, 2006Marginal is unusual because the women are actually animal spirit maids. Sure, Tail Tale and Legend of Fairies featured animal spirit girls, but no developer has ever crossed that sacred line in the sand and mixed the "maid" and "animal spirit" genres. It's a daring combination that defies the bounds of traditional gal gaming. Either that or it's an excuse for the girls to squeal cute (read: annoying) NYAN! and UNYA! noises. |
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Facade review (PC)Reviewed on April 09, 2006Questioning whether Façade is a game would be to overlook its importance in game design. In fact, to rant on this independent-party, low-budget, one-gigabyte download would be a failure to admit its inherent production value. Façade does not intend to be a masterpiece. It intends to be an experiment in artificial intelligence and natural language processing, allowing you to type a short sentence of dialogue at any time during a conversation. And what better place to interrupt a con... |
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Lightening Force: Quest for the Darkstar review (GEN)Reviewed on April 08, 2006The Genesis has a lot of shooters. Not just any type of shooter, mind you, but the variety that encompasses Gradius, R-Type, Darius, etc... You know, the subgenre of shooters that no one can quite settle on a name for. The term "space shooter" doesn't include games with non-space settings, like 1942 or Legendary Wings; "scrolling shooter" doesn't include 3D shooters like Star Fox or stationary shooters like Galaga; "shoot-'em-up" also brings to mind run 'n' guns like Contra and Gunstar Heroes; a... |
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Battlefield 2: Modern Combat review (PS2)Reviewed on April 08, 2006An explosion rings in your ears, and the flaming shell of a light assault vehicle is catapulted into the air. Rounds of suppressing fire spark off everywhere. It is war. A few milliseconds later you are in control of a rocket-toting engineer. You fire off a rocket… Suddenly, you are in control of a tank. Advancing through the burning rubble, you rotate the cannon and fire at a shroud of advancing enemies… Another explosion and you are in control of a sniper, high above the battle. A few of the o... |
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Rumble Roses XX review (X360)Reviewed on April 08, 2006Rumble Roses XX is not one of those games that uses visual flair to mask a complex game engine underneath. The graphics are an integral part of why the product works. Some people will hate that, but I honestly didn’t. It’s just one more thing that adds to this game’s appeal. Anyone can start grappling, dropkicking and bouncing off the ropes within a matter of minutes. It’s easy to pick up and play. |
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Metroid Prime Pinball review (DS)Reviewed on April 06, 2006The amalgamation of genres so inherently different usually elicits a three-letter internet acronym from many a videogamer that begins with a "W" and ends with an "F". This is precisely the reception that Metroid Prime: Pinball got when it was announced, not only because Nintendo rolled up a first person adventure into a tiny pinball, but also because - well - "...it's just a pinball game." Further, because developer Fuse Games was also responsible for the utterly mundane Mario Pinball land, it a... |
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Advance Wars: Dual Strike review (DS)Reviewed on April 06, 2006Advance Wars: DS' gameplay is identical to its predecessors', which can only be a good thing. Like Advance Wars 2: Black Hole Rising, and the original before it, Dual Strike utilizes a rock-paper-scissors mechanic that balances simplicity and depth beautifully. On paper, it doesn't seem like much. You'll take turns with your opponent deploying units from friendly bases, capturing neutral and hostile properties, and attacking units until you either destroy all of your enemy's forces or capture th... |
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The Outfit review (X360)Reviewed on April 06, 2006The Outfit is definitely an energetic WWII title (and it's not a FPS for a change *gasps*), getting things into gear the moment you begin the first mission. As you walk around your supposedly safe base, still getting accustomed to the controls of one of the three main characters you chose (each having a different main and secondary weapon), a bunch of Nazis drop down from the sky trying to ruin your shit. You can easily take them out yourself, because you're obviously a manly man (or.... ... |
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Suikoden III review (PS2)Reviewed on April 06, 2006Minor battles are boring and tedious — winding up as nothing more than bland interludes between plot points. One minute, I’d be watching treaties get broken and villages get torched — the next, I’d be battling bunnies, spiders and beetles. And this goes on for the entire game. Suikoden III’s story was so vast and enthralling to me that the game’s random battles seemed more of a nuisance than a necessity. |
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Polarium review (DS)Reviewed on April 06, 2006"It will be the next [anything]" is a claim thrown around far too often. It happens in sports, music and Hollywood. Unsurprisingly, such claims also permeate the videogame realm, and perhaps to even a greater extent than they do the aforementioned sectors of entertainment. Titles claiming to be a "Halo killer" or the next "Grand Theft Auto" should be approached like Miss Cleo - with much skepticism. |
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God of War review (PS2)Reviewed on April 05, 2006I put off buying God of War for a year. Despite people raving about it and critics praising it, I chose to spend my hard earned money on games like Kingdom Hearts and Shining Tears. Which makes me wonder if I’m crazy. I almost passed this gem up for Donald Duck and cartoon graphics? |
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Ridge Racer 6 review (X360)Reviewed on April 05, 2006 |
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Enchanted Arms review (X360)Reviewed on April 05, 2006Once known as the Japanese RPG with an odd name, From Software's latest is both an outstanding success, and a bitter disappointment. It's the type of game that screams for more development time, caught as it is in a vapid middle ground, languishing somewhere between "could have been" and "almost was". |
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MVP 06 NCAA Baseball review (PS2)Reviewed on April 04, 2006After drawing the public’s ire for (allegedly) pushing employees to the grindstone and (definitely) monopolizing the NFL license, EA received a bit of comeuppance when Take-Two Interactive snagged the mostly exclusive rights to produce Major League Baseball video games. But rather than allowing their superb MVP engine to lay dormant, those fine Electronic Artists turned around and produced a novelty – the first ever college baseball game. |
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Raiden Trad review (GEN)Reviewed on April 04, 2006Raiden was never a great game. Hell, Raiden was never even a good game, period. The game doesn't even try to be original; its most remarkable feature is just how unremarkable it is. Hey, it's yet another vertically-scrolling shooter, but this time you can...err... |
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24: The Game review (PS2)Reviewed on April 04, 2006From behind the couch, one last gangster lunged at me with his arms swinging. I pulled the trigger out of pure instinct. The slug tore into his chest, and sent him reeling back through the cheap plaster wall. |
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RF Online review (PC)Reviewed on April 04, 2006I have to say that I’m inherently biased towards most games that have Transformers in them. RF Online (Rising Force Online) does not have actual Transformers in it, but it does have a race called the Accretian Empire that do look a little like Transformers. So of course, when I got the game I decided to play as them. The Transformers are pissed off at everyone because their home planet is out of resources. They’ve tried to go out and get more, but the compassionless peoples of the Holy Al... |
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Shining Tears review (PS2)Reviewed on April 03, 2006I've never been much of a fan of the Shining Series. I was playing games like Final Fantasy II and III while other kids, I'm led to believe, were playing Shining Force I and II. Admittedly, I owned a Genesis before I owned a Super Nintendo, but the Super Nintendo was just better, and it knew it. It was stylish and confident, like a quiet, attractive girl who reads books written by smart people and listens to classical music. The Genesis, on the contrary, was that chic who hung onto the outer... |
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