Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Trace Memory review (DS)Reviewed on June 09, 2006A young boy watches in horror as one man levels a pistol at another. Pop Cue a blood red fadeout. Over four decades later, a mother hustles her daughter into hiding. Peeking from the closet, the small girl with white hair sees only the silhouette of a man holding a gun. Another dull pop resonates. Cue another blood red fadeout. |
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Metal Saga review (PS2)Reviewed on June 09, 2006I had no reason to go anywhere other than to get in fights and earn money to buy better equipment for my characters and their tanks. With no motivation beyond personal gain, everything I accomplished in Metal Saga seemed hollow — a never-ending series of frivolous events only connected by their lack of connection. |
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Shining Force review (GEN)Reviewed on June 08, 2006During the game’s final battles, I didn’t have the courage to send Max into the heart of conflict. Why? Because if he gets defeated, the game ends and I found out the hard way that one unlucky confrontation can accomplish that in the blink of an eye. |
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Formula One: Built to Win review (NES)Reviewed on June 05, 2006There wasn’t much of a difference between the first few Formula One races and the last few American ones, so I jumped out to a hefty lead in the points standings over real-life drivers of the time (with slightly altered names, such as “A. Frost” instead of Alain Prost or “A. Zenna” instead of Ayrton Senna). I was feeling fine. Only a few races from winning the F-1 championship, I felt not even the wrath of God himself could stop me! |
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Fight Night Round 3 review (PS2)Reviewed on June 05, 2006Fighting without the energy bar, with no concrete way to gauge my opponents health and stamina, has made this game one of the most intense experiences I’ve ever had on any console; it’s amazing on multiple levels. The opponent’s body becomes your gauge; you’re targeting him, picking out spots, centering, focusing your attacks, faking him, looking to make sure he hurts in one spot more than the others. You land a solid blow and it hits with all the subtlety of roaring thunder; the controller shakes, the screen shakes, blood spurts from his mouth, you can feel the ribs give way as your fist connects. |
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King of Fighters: Maximum Impact review (PS2)Reviewed on June 03, 2006Once upon a time, the Street Fighter series was the greatest thing to happen to the fighting game genre. There was a massive roster of incredibly popular characters, a wide variety of special moves, and some of the best competitive gameplay ever seen. But for all of the success that the Street Fighter genre garnered with each passing year, there was only one other series in Japan that rivaled its awesomeness: The King of Fighters. There were no sumo wrestlers, Indian Yoga disciples, Sonic Booms,... |
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Tom Clancy's Splinter Cell: Pandora Tomorrow review (PS2)Reviewed on June 02, 2006Your parents were wrong. What you can’t see, certainly can hurt you. |
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Mike Tyson's Punch-Out! review (NES)Reviewed on June 01, 2006France’s most stalwart athlete, Glass Joe, quickly finds out his career is heading for a humiliating end, as his punches are easily dodged by Mac, who then responds by sending jab after jab into Joe’s face. The fight is short and brutal — with Glass Joe spending more time face down than the average hentai game chick. |
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God of War review (PS2)Reviewed on May 29, 2006Do you have a job? If not, you will eventually. Assuming that you’re not going to mooch off your parents for the rest of your life, you’ll have to face the harsh reality of the working world someday. Chances are, it won’t be pretty. Maybe you’ll start things off as a lowly bagger at a grocery store. Or maybe you’ll suffer countless hours in the hell known as babysitting. If you manage to finish your college education, your degree may help land you a job in a reasonably professional environment…W... |
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Steambot Chronicles review (PS2)Reviewed on May 29, 2006Steambot Chronicles is cool like that; there’s an overlying story, sure, but progressing it rarely requires you to do anything hard. Hell, it rarely requires you to do much at all. |
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RapeLay review (PC)Reviewed on May 27, 2006To some extent, RapeLay represents a substantial evolution in hentai gaming: diverse, real-time, interactive sexual intercourse. But let's be honest. In RapeLay, you rape women. Well-programmed or not, it's despicable. |
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Final Fantasy IV review (PSX)Reviewed on May 27, 2006I’ve played Final Fantasy games involving cute “slam dancing” animals, a stupid creature called NORG, and implied man-on-man action in a notorious place called the Honey Bee Inn. What I haven’t experienced is a Final Fantasy game as insanely difficult as the fourth installment. Perhaps the first couple games featured on Final Fantasy Origins were the most challenging, but those PSone incarnations were on a glorious easy setting that made things a breeze. This isn’t the ca... |
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Metroid: Zero Mission review (GBA)Reviewed on May 24, 2006It is the start of one of the most cherished franchises, one that spawned sequels many consider to be among the best games of all time. It's ending surprised everyone, becoming one of the most iconic moments in gaming history. It is ingrained into our collective consciousness, an experience anyone who plays games knows about. And it's a bad game. Yes, you heard me. The original Metroid was nearly unplayable thanks to some poor decisions, limitations in the hardware, and simply awful design ... |
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Sonic the Hedgehog 2 review (GEN)Reviewed on May 24, 2006Being Sonic isn’t as easy as one might think. Once one looks past the glamour of being a world hero, his job is pretty tough. Sonic’s arch-nemesis, Dr. Robotnik, is constantly kidnapping the furry animals of the world and only Sonic can save them. This might seem like an easy task at first but it is much more difficult than it presents itself. The reason for this complication is because Dr. Robotnik has set up machines to try to take out Sonic so he doesn’t have to take out the blue hedgehog him... |
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Battalion Wars review (GCN)Reviewed on May 22, 2006Military games are a dime a dozen these days. When was the last time a major World War II-based combat simulation not being released for a home console or PC? How many times can we take on the AI-controlled Germans and still feel like we’re playing a unique game? Haven’t we deployed platoons, shot down enemy fighters, endured D-Day, blown up, and used tanks to plow our way through enemy forces enough times to make the whole experience seem unoriginal? Nevertheless, playing war hasn’t seem to hav... |
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Tenchu: Dark Secret review (DS)Reviewed on May 22, 2006You’ve got your back against the wall, and your heart is pounding. Around the corner from where you stand, a guard is restlessly pacing back and forth down the corridors, armed to the teeth with deadly weapons. You’ve been watching him for three minutes now, trying to figure out the man’s movement patterns. Will he turn right and exit into the adjacent hallway? Will he make an abrupt U-Turn and head back toward your position? Doesn’t he realize that he’s being watched from an enemy less than thi... |
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The Lord of the Rings: The Third Age review (PS2)Reviewed on May 22, 2006Lord of the Rings is the all-time classic fantasy novel, and now movie experience. Tolkien would be my favorite writer if it wasn't for R.A. Salvatore and the movies would be my favorite film trilogy if it wasn't for Star Wars (the original three of course). With all the hype The Third Age was getting, I was hopping that it would be the source of entertainment that broke the "runner-up" streak that Lord of the Rings has had with me. It did, but unfortunately not in a good wa... |
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Trauma Center: Under the Knife review (DS)Reviewed on May 21, 2006Cavity Sam has dedicated his entire existence to the medical field. Perpetually prone with gaping wounds, he’s given millions the chance to poke and prod in order to develop the steady hand necessary to save lives. But we feel his pain, too. Every time one of his vital organs goes missing, his red nose lights up in distress, or his body emits a shocking buzz, we know Sam has sacrificed a little more of himself. Now, though, it’s time for a break, because Trauma Center: Under the Knife... |
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Faxanadu review (NES)Reviewed on May 21, 2006However, one cannot simply loiter near town enriching themselves through the lucrative practice of repeated suicide. The regions of Faxanadu are loaded with dungeons, as well as hostile, mutated dwarves that mean business! Considering the limitations of the NES, many of this game's assortment of baddies are simply incredible. Just look at the boss shaped like a monstrous torso as it bounces towards the hero, teeth gnashing in anticipation of their inevitable plunge through his armor into soft flesh. |
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New Super Mario Bros. review (DS)Reviewed on May 20, 2006It’s a tough legacy to follow, when you are the over weight, mushroom eating, fireball spitting, Italian plumber known as Mario. Super Mario Bros. hit the scene in 1985 and blew the world away. My first video game experience was Super Mario Bros. and thanks to its amazing adventure, I was hooked on a hobby that I have loved since. Albeit, a bit dated, the original Super Mario Bros. is fun at its purest form. While Nintendo followed it up with a slightly disappointed sequel, it was still more tha... |
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