Review Archives (All Reviews)
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New Super Mario Bros. review (DS)Reviewed on May 20, 2006It’s a tough legacy to follow, when you are the over weight, mushroom eating, fireball spitting, Italian plumber known as Mario. Super Mario Bros. hit the scene in 1985 and blew the world away. My first video game experience was Super Mario Bros. and thanks to its amazing adventure, I was hooked on a hobby that I have loved since. Albeit, a bit dated, the original Super Mario Bros. is fun at its purest form. While Nintendo followed it up with a slightly disappointed sequel, it was still more tha... |
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Fable: The Lost Chapters review (XBX)Reviewed on May 20, 2006Before the original Fable's release, lead designer Peter Molyneux hyped up the game so much that it seemed that it would be the most ingenious RPG ever. Upon release followers of Mr. Molyneux were disappointed to find that instead of the groundbreaking best RPG ever, what they found was a short, linear game that featured a bare-bones story and dumbed-down customization when compared to what was originally planned. Despite this, people still loved the game, mainly due to its fantastic presentatio... |
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New Super Mario Bros. review (DS)Reviewed on May 20, 2006I knew better than to hope for a DS game that could capture all of that for me again. Nostalgia sets unrealistic expectations. No, I’m not bitter because things weren’t exactly as I wished for them to be. In many ways, they came much closer than I ever expected. Instead, I’m upset because New Super Mario Bros. has too many issues that get in the way of a consistently good time. |
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Yu-Gi-Oh! Ultimate Masters: World Championship Tournament 2006 review (GBA)Reviewed on May 19, 2006World Championship 2006 is a great game that hints at a potentially excellent future. Unlike its drooling idiot siblings on the half-powered Yu-Gi-Oh! Double Pack, this final GBA edition combines all the card game's actual rules (including Fusion Monsters) with the thrill of purchasing and ripping open hundreds of virtual booster packs. The only things holding this particular Pak back are some audiovisual inadequacies and the sore lack of online play. |
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Tomb Raider: Legend review (PS2)Reviewed on May 19, 2006Fortunately, the boring fights only make up a small part of the game. You've got exploration. You've got puzzle solving. 1/3 suck, 2/3 good. |
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Bombastic review (PS2)Reviewed on May 19, 2006You bask in the glorious immolation of Aquis. |
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Dreamfall: The Longest Journey review (XBX)Reviewed on May 18, 2006As a result, there are plenty of times where you’ll be working through an area and the adventure is cut short because someone was alerted to your presence. The circumstances aren’t always the same—sometimes you’re ducking around robots and shards of glass, while others you might be trying to let the sound of a train mask your movements from a watchdog—but the frustration remains in tact. |
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Call of Duty review (PC)Reviewed on May 17, 2006The Medal of Honor series has always amazed me with its atmosphere and perfect portrayal of war. Battlefield 1942 (and its successor) and Day of Defeat offered what it quite possibly the best World War II multiplayer experiences ever. But Infinity Ward’s Call of Duty tops them all. It doesn’t have the atmosphere of Medal of Honor or the options and multiplayer of the latter two (although it is atmospheric and has decent multiplayer), but it does exactly what... |
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MediEvil: Resurrection review (PSP)Reviewed on May 17, 2006Have you ever not wanted to do something? |
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Tomb Raider: Legend review (PS2)Reviewed on May 16, 2006I have no right to comment on how much the entire Tomb Raider series has ended up smelling like moldy catacombs. I have not played a Tomb Raider game since the third installment, I believe it was. I think Lara went to Area 51 or something, and that is where I bid the lass adieu. Just like most people, I enjoyed the first game quite a bit and was also satisfied enough with the first sequel. The third one did not have enough new material to keep me interested and the new material that it did ... |
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Generation of Chaos review (PSP)Reviewed on May 12, 2006Every unit you command is controlled through this set-up. Each time you want to recruit someone to your cause, or give a gift to an especially useful warrior, or develop the land around a stronghold or whatever, you have to wade through menus. Those commands you might wish to use most frequently are generally two or three levels down, to boot. |
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Justice League Task Force review (GEN)Reviewed on May 12, 2006The problem here is that, even though Task Force does some things right, it nullifies the good points by being flat-out boring. |
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Black review (XBX)Reviewed on May 10, 2006Let’s talk about realism for a minute. The video game industry is “supposed” to be moving towards realistic everything. Realistic gameplay that’s so technical it isn’t fun (Ghost Recon anyone?). Audio realism that’s so accurate you’ll swear you’re actually on the battlefield. Photo-realism with girls and cars that look “better” than the real thing (check out Gran Turismo). We’re told that we shouldn't want games that look like cartoons anymore, and that we should want super-detaile... |
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OutRun 2006: Coast 2 Coast review (XBX)Reviewed on May 10, 2006It's been awhile since I've first experienced OutRun2. While I haven't played it a lot lately, I still consider it one of the best titles I've played in recent years. It had an overwhelming feel-goodness to it that was infectious at times. The gameplay was good, too. There were times I thought I wasn't going to play a new game like that for a LONG while. But, here I am, a year and a half later, playing the followup, OutRun 2006: Coast 2 Coast. Is it as good as OR2? He... |
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LEGO Star Wars: The Video Game review (PS2)Reviewed on May 08, 2006Most zones require rapid character swapping if you want to discover everything. For example, you might see a ledge you can’t reach. Your Jedi only has a limited jump, but perhaps you have Padme along. She can use her grappling hook to reach higher areas, then trip some switches so that her friends can follow. Or maybe there’s a hidden item. You can see it, but you can’t reach it. |
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Red Dead Revolver review (PS2)Reviewed on May 07, 2006Here are a few examples of bad before and after scenarios. Go work out, then when you’ve exercised yourself until you’re starving eat a bunch of cookies and candy bars. Put an entertainment center or bookshelf together using only tape, and then throw all of your stuff on it at once to see if it holds. And finally, watch a really bad “western” movie (The Quick and the Dead) then search fervently for a “western” game (Red Dead Revolver) to fill the mental gap that is now in your life. Remin... |
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Resident Evil: Deadly Silence review (DS)Reviewed on May 07, 2006Toss aside the robotic and archaic controls, the seemingly predictable surprises in abundance and the undeniably boring story present in nearly every Resident Evil known to man, and you’re left with what looks to be a scant amount of enjoyable video game material. Adding insult to injury, let’s throw on an antiquated control scheme, and some of the worst voice acting to ever grace a video game system. It sounds like I’m ripping Resident Evil: Deadly Silence a new one, but in truth, I have to a... |
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Sweet Paradise review (PSP)Reviewed on May 06, 2006Quick show of hands, who here wants to date a pre-teen Japanese girl? Better yet, what if you could take this lovely young lady on a private holiday, just the two of you exploring the sandy tropical beaches of Bali... would you like that? |
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Lords of Thunder review (SCD)Reviewed on May 06, 2006There are two reasons gamers play scrolling shooters. The first is intensity. Yes, intensity, that nebulous, ubiquitous descriptor which encompasses hurtling projectiles, swarms of enemies, huge bosses, and fancy-looking weapon effects. If a shooter has all of these things, it's basically a can't-miss proposition. |
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The Chronicles of Riddick: Escape from Butcher Bay review (XBX)Reviewed on May 06, 2006I used to write articles on a monthly basis for my local newspaper. It was a great little job for me because I got to write about video games and movies and unlike these reviews, I actually got paid for it. I started a “Best Entertainment Bets” column eventually that I used to discuss my top picks for upcoming games and movies, and I picked the Chronicles of Riddick DVD as the best upcoming DVD. I received quite a few comments about my choice. Many people hated the film. I guess I can und... |
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