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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Garfield and His Nine Lives (Game Boy Advance)

Garfield and His Nine Lives review (GBA)

Reviewed on August 17, 2006

So, suppose you get almost to the end of the stage and you just can’t seem to get in a good position to kick that squirrel. He throws one acorn to many or a bird dive bombs you when you’re not expecting it and you take one hit more than your stamina can withstand. Garfield collapses to the ground and goes to sleep. That’s about as violent as the game ever gets, and what it really means in gamer terms is that you’ve just lost a life.
honestgamer's avatar
Illusion of Gaia (SNES)

Illusion of Gaia review (SNES)

Reviewed on August 17, 2006

Enix/Quintet's Illusion of Gaia is an action/RPG which aspires for philosophical greatness yet only achieves base mediocrity.
marurun's avatar
Jade Empire (Xbox)

Jade Empire review (XBX)

Reviewed on August 17, 2006

The teammate that tags along fails to help matters much; their only use on the battlefield is to draw opposition away from you while they get sliced to ribbons and inflict miserable damage -- even if this appears to be completely contradictory. Take Black Whirlwind, a huge muscle-bound psychopath who lives for mindless violence, a search for the perfect wine and bragging rights. The plot would have you believe that this shaved bear of a man is an unstoppable homicide factory, yet when it is time for his twin axes to be tested, you will often see him being smacked about by even the weakest of foes, leaving you alone to plough through targets unaided.
EmP's avatar
Phoenix Wright: Ace Attorney (DS)

Phoenix Wright: Ace Attorney review (DS)

Reviewed on August 17, 2006

The concept of Phoenix Wright is simple: you are a lawyer. Or, to be more specific, a defense attorney. Your job is to save your client from conviction--they're always innocent of the crime--and invariably find the real perpetrator, who is always caught during their own testimonies declaring the defendant's guilt. The game becomes predictable in a hurry. But it's entertaining, it has some inspired moments, and there's no other game quite like it. Until Phoenix Wright 2 is released, that is.
phediuk's avatar
1943: The Battle of Midway (Arcade)

1943: The Battle of Midway review (ARC)

Reviewed on August 17, 2006

1942 sucked. A lot. Piloting a P-38 through thirty-two stages of the same exact crap is not my idea of a good time. So, I wasn't really going into 1943: The Battle of Midway with high hopes. I read that it has quite a few upgrades that make it better than its predecessor, so I was willing to give the game a shot.
dementedhut's avatar
Prey (Xbox 360)

Prey review (X360)

Reviewed on August 16, 2006

Prey was supposed to be a monster of an FPS that was going to rock our socks off. It was going to be a huge FPS. It was going to do for gravity what Half-Life 2 did for physics. Prey was an early contender for a dozen magazines and websites game of the year. Now, the game has been released and there are a bunch of reviews out there for it. It didn’t get the gleaming reviews that it was supposed to, but every review score is still too high. It’s almost like the reviewers were...
asherdeus's avatar
Bob the Builder: Fix It Fun! (Game Boy Color)

Bob the Builder: Fix It Fun! review (GBC)

Reviewed on August 16, 2006

Before picking up some games, you know that it's going to be bad. I thought that Bob the Builder: Fix It Fun was going to be a boring children's game that entertained kids in a way that older folks won't understand. But instead, I was smacked across the face with something so vile that insulted the minds of children and left a scar in my brain.
strawhat's avatar
Civilization IV: Warlords (PC)

Civilization IV: Warlords review (PC)

Reviewed on August 16, 2006

When you get a warlord, you then get to decide which available unit you’d like to associate him with. So, let’s say you have a few groups of chariot-riding fiends. He can join them and their power will be boosted accordingly. But they’re hardly invincible, or else the game would be too imbalanced. No, they’re just the slightest bit stronger.
honestgamer's avatar
Wild Arms 4 (PlayStation 2)

Wild Arms 4 review (PS2)

Reviewed on August 16, 2006

Wild ARMs 4 is the latest entry in the Wild West RPG series, though you'd never know it from all of the changes that were made. Though a few new gameplay elements have been added to the mix, WA4 fits solidly in the console turn-based RPG genre. You control a small, rag-tag group of youngsters that takes on a horde of monstrous enemies. Each character specializes in a different area, like fighting, magic, or support skills. As you beat enemies, you level up your power, gain new abilities, get mor...
skrutop's avatar
1942 (Arcade)

1942 review (ARC)

Reviewed on August 16, 2006

I've played 1942 a couple of times before, and each of those times, I didn't really get into the game. With a grand total of thirty-two stages, I just didn't have the time. But I was willing to give the game another shot when I decided to do a review for it. I made sure I had plenty of time to waste, so I can attempt to make it through the entire title.
dementedhut's avatar
X-Men Legends (Xbox)

X-Men Legends review (XBX)

Reviewed on August 16, 2006

That’s the best thing about X-Men Legends; it totally discards any of that overbearing crap. There is a story, there are plot twists, but, ultimately, it’s about Magneto trying to dominate the world and the X-Men trying to stop him. The game establishes that and reminds you with the occasional cutscene, but it’s all business beyond that.
lasthero's avatar
Blade Dancer: Lineage of Light (PSP)

Blade Dancer: Lineage of Light review (PSP)

Reviewed on August 15, 2006

Head outside of a town and it’s more of the same, with green plains stretching as far as you can see toward featureless hills broken up only by the occasional tree or stone walkway. There’s also plenty of mist, and you’ll see enemies patrolling. There aren’t random battles in Blade Dancer, just scripted events and other confrontations that you can often avoid simply by running from floating enemy icons (sometimes they’ll even run from you if they’re particularly week).
honestgamer's avatar
Project: Snowblind (PC)

Project: Snowblind review (PC)

Reviewed on August 15, 2006

Whenever I get the urge to write a bunch of reviews, I always want write a review for Project Snowblind, but for some reason, I haven't been able to. Even though it has been over a year since I first played through Project Snowblind, I’ve never been able to put my thoughts onto the paper. Usually, when I really like a game, like I did Project Snowblind, it’s very easy for me to write my review. But, this game has me stumped. As much as I loved it, writing down what I love an...
asherdeus's avatar
Peter Jackson's King Kong: The Official Game of the Movie (Xbox)

Peter Jackson's King Kong: The Official Game of the Movie review (XBX)

Reviewed on August 15, 2006

Peter Jackson’s King Kong: The Official Game of the Movie is a ridiculously long winded title, but it’s much better then virtually every movie-based game. Developed by the team behind Rayman, King Kong is a single-player adventure that packs a punch. Yet, simple gameplay, gorgeous graphics, and playing as Kong make up for its faults, and it represents what movie-based games can be.
ghostyghost's avatar
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on August 14, 2006

I’m sick of people praising Final Fantasy VII as the quintessential, ultimate RPG. Sure, it’s great and all, but seriously this game was easier than my roommate (and take my word for it - she is the loosest gal you’ll ever meet). It lives up to the quality and craftsmanship we’ve come to trust Square will deliver in every title, but it doesn’t even take a trained chip to plow through this adventure.
princess_heather's avatar
FlatOut 2 (PC)

FlatOut 2 review (PC)

Reviewed on August 14, 2006

Scattered throughout each of the available tracks are alternate routes you can take if the mood strikes you. Plenty of games have done that before, but usually it’s just something along the lines of "go left around the big tree instead of right." There’s some of that here, but it’s not emphasized so much as it is simply snuck into place.
honestgamer's avatar
Turok: Evolution (PlayStation 2)

Turok: Evolution review (PS2)

Reviewed on August 14, 2006

From the start of Turok: Evolution, you’ll know you’re playing something that feels completely uninspired. The main character is a Native American whose tribe has been brutalized at the hands of evil soldiers. Through bizarre, video-game-only circumstances, he’s been transported to an ancient land where dinosaurs still roam the hills and evil alligator-looking bipeds run around with guns. This land is desperately in need of a hero. You first take control of this alternate-universe tourist...
asherdeus's avatar
Zombi (Amiga)

Zombi review (AMIGA)

Reviewed on August 13, 2006

Just like every other right-thinking individual, I eagerly anticipate the day/night/nuclear winter when the infernal legions of darkness rise up from their graves in order to crush the living beneath their desiccated heels. Hence the most noteworthy thing about this game is that it’s essentially George Romero’s classic Dawn of the Dead adapted into a graphic adventure.
sho's avatar
Super Mario Bros. (NES)

Super Mario Bros. review (NES)

Reviewed on August 13, 2006

The year is 1985, the Nintendo Entertainment System has just launched on North American Shores, and with it Mario becomes the most popular videogame hero. When the game first came out I wasn’t born yet, so I didn’t get to experience the adventure until 1995. Thankfully, it was worth the wait Super Mario Brothers is one of the best games ever made.
ghostyghost's avatar
Uno (Xbox 360)

Uno review (X360)

Reviewed on August 13, 2006

It seems that as I age, my fingers become more restless and a bit slow, thus making games a wonderful hell of frustration and agony. It doesn’t matter how big that hole in my wall from my controller is, aggravation overwhelms me. Lucky for me, UNO always allays my troublesome game experiences.
microvision's avatar

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