Review Archives (All Reviews)
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Trapt review (PS2)Reviewed on November 21, 2006Allura has the ability to instantly create traps, and the only way to get enemies to fall in said traps is by leading them; wait for them to pass the right spot at the right time, press a button and watch the carnage. Slower paced than your average action game, but there’s creative merit to it… |
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Okami review (PS2)Reviewed on November 19, 2006In a gaming field brimming with adrenaline-pumping realism and in-your-face action, Okami is not only proof of the strength of imagination and mysticism, but also a courageous breath of fresh air. |
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Contact review (DS)Reviewed on November 19, 2006The Professor is having a rough day. Just after getting his trans-dimensional communications machine to work and contacting you, his ship gets attacked by some roving band of intergalactic thugs. As his spaceship dodges a volley of laser beams, one of the ship’s fuel cells tumbles out at falls toward a nearby planet. The little bundle of energy happens to fall in front of Terry, an average teenager/silent protagonist extraordinaire. Before the young hero can comprehend what’s going on, the Profe... |
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Every Extend Extra review (PSP)Reviewed on November 17, 2006The name of this game is Every Extend Extra, because it's got extra content! Q Entertainment was so enamoured with the PC freeware original that they decided to turn it into a full-fledged commercial release. The simple single-level game mushroomed into a challenging chain of nine diverse stages. Each level features a unique theme with customized enemies and music. |
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Gears of War review (X360)Reviewed on November 17, 2006“Boomers!” Dom yells from across the courtyard. I press A and slam Marcus into cover. The massive Locust creature fires a rocket that thankfully flies over my head from behind the cover. While he reloads I stick my noggin out and unleash a flurry of Bullets into the beastly creature. No luck, he continues to stand and prepares another shot that slams into the hard concrete slab in front of me. I slide my face out unleash another full clip of ammo, and watch as vile Locust falls over on his back ... |
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Guild II review (PC)Reviewed on November 16, 2006Welcome to 1400, a time when everyone bribes, spies, and blackmails for personal benefit. It just so happens, though, that life in medieval times isn’t everything it’s cracked up to be, as repetition quickly creeps in. |
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Soukyugurentai review (ARC)Reviewed on November 15, 2006Soukyugurentai veers dangerously close to the prototypicality trap that made its technically flawless but hopelessly average ST-V sister Shienryu worthless. Raizing's creativity jumps out at you like the narrative in a Calculus textbook; I suppose the turrets and turbojets on display are about as exciting as they come, but that doesn't change the fact that they're the same turrets and turbojets you've been plowing through since Raiden II. Level backdrops are equally benign—c... |
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Elite Beat Agents review (DS)Reviewed on November 14, 2006You’re having a bad day. The electricity went off while you were asleep last night, effectively disabling your alarm clock. In an attempt to rush through breakfast, you accidentally let the toast burn. You ran out of toilet paper at the worst possible time. After working an hour and a half of overtime, your boss fires you at the end of the day. When you arrived back at the parking lot, you discovered that your car has been stolen and that your cell phone had run out of battery life. When you wal... |
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Guitar Hero II review (PS2)Reviewed on November 14, 2006Guitar Hero’s combination of fist-pumping music, vibrant characters, massive replay value, and immersive gameplay, had never come together so perfectly in a music game. |
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Time Pilot review (X360)Reviewed on November 14, 2006"Time Pilot" is one of those titles that has fittingly burned itself into my memory despite the ravaging attempts of passing time to obliterate all trace of it. |
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Capcom Classics Collection Vol. 1 review (XBX)Reviewed on November 14, 2006Compilations. They all have the potential to be great, especially upon hearing some of their titles, like Namco Museum, Sonic Mega Collection Plus, Street Fighter Anniversary Collection, and so on. Unfortunately, a lot of them disappoint, especially the ones I've mentioned. Two Street Fighter games doesn't really qualify as a collection, the Sonic selection isn't that great outside of the main four, and Namco cranks out the exact same list of Museum games for almost every single console. Thankfu... |
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My Frogger Toy Trials review (DS)Reviewed on November 13, 2006If you bump into creatures that populate the map often enough, your life meter will quickly drain and your game will be over. The same is true if you accidentally hop off a tile and into a bottomless pit or into water (since Frogger can’t swim). This might not sound so bad—and at first it isn’t—but eventually you’ll be working your way through really long stages and jumping into pits or bumping enemies is all but avoidable. |
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Phoenix Wright: Ace Attorney - Justice for All review (DS)Reviewed on November 12, 2006As the witness’s voice echoes through the courtroom, only one thing remains clear: your future as the defendant is slowly slipping into oblivion. If there was any chance that the case could be won, it’s definitely not stacked in your favor. The opposition seems to have an unblemished case against you; there are the photos of the crime scene, the evidence recovered, and the witness giving his testimony. There’s just one problem: you know you’re innocent. That witness speaking in front of the cour... |
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Blitzkrieg 2: Fall of the Reich review (PC)Reviewed on November 12, 2006Unlike most of the other WWII RTS's that cry for attention inside the overcrowded genre, this seems to be the focus of Blitzkreig II: Fall of the Reich. The emphasis is no so much on the clever deployment of troops and armour as it is in gathering a sizeable collection of tanks and steamrollering over everything as quick as you can. |
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Touch Detective review (DS)Reviewed on November 11, 2006Personality. That’s what the heroine and her fellow members of Touch Detective lack. Despite living in a quirky world embroiled in fanciful mysteries, these inhabitants dribble through lifeless dialogue and muddle toward anticlimactic case resolutions. Of course, such behavior could be expected when some of the residents appear dead. The game establishes a unique combination of dainty and grim, but it’s not the only DS sleuthing adventure. With natural comparisons to the charismatic <... |
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Camp Lazlo: Leaky Lake Games review (GBA)Reviewed on November 10, 2006It’s clear that Camp Lazlo: Leaky Lake Games was conceived as a collection of mini-game madness, just as it’s clear that the team behind it ran out of ideas about five minutes in. To pad things out, they made an exploration mode that will occupy about two thirds of your time. This mode is about as much fun as playing Tic-Tac-Toe against yourself. |
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God Medicine review (GB)Reviewed on November 10, 2006In my mind, this scenario had all sorts of potential. You have three video game geeks transported into a video game world. And we all know how RPGs are chock-full of cliches — leading me to believe God Medicine would be loaded with all sorts of snarky inside jokes capable of eliciting gleeful guffaws from real-life video game geeks like me. |
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Mortal Kombat: Armageddon review (PS2)Reviewed on November 10, 2006“The fury of Mortal Kombat has brought the realms to the brink of total destruction. Every warrior has been summoned to this last epic battle, where survival depends on their ability to…FIGHT!!” This is the main tagline for Midway’s latest inception into the Mortal Kombat universe of fighting games. As the current generation console systems begin to make way for the dawn of a new generation of gaming, Mortal Kombat offers gamers one final monstrosity of its brutal legacy. |
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Resident Evil 2 review (PSX)Reviewed on November 10, 2006With Resident Evil 2, Capcom has once again created a masterpiece of Survival Horror. The story continues from the events of Resident Evil, following the experiences of Leon S. Kennedy and Claire Redfield as they attempt to uncover the horrible truth behind the zombie infestation of Raccoon City. The story unfolds within the walls of the Raccoon City Police Department. Leon Kennedy has arrived to begin his first day as a member of the RPD where he meets up with Claire Redfield, the younger si... |
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Bubble Bobble Revolution review (DS)Reviewed on November 09, 2006I knew that I was getting into trouble the moment I saw the box art. What happened to Bub and Bob? The cuddly little dragons I had come to love over the years had been turned into repulsive, bucktoothed, sacks of lard. |
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