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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Metroid Prime: Hunters (DS)

Metroid Prime: Hunters review (DS)

Reviewed on March 15, 2007

I get a call in the morning. Metroid Prime: Hunters is in stock. Well, that doesn't seem right - a whole day early? Deciding not to curse my good fortune, I set out to pick up the game and see what all the fuss is about. I was rather put off by the fact that I managed to blow through the entire game in a mere four hours, but the game was quickly redeemed in my eyes once I logged onto the Wi-Fi deathmatches for the first time. Though the wait was long (since few people had the game at this point)...
mrshotgun's avatar
Metroid Prime 2: Echoes (GameCube)

Metroid Prime 2: Echoes review (GCN)

Reviewed on March 15, 2007

When Metroid Prime was released in November of 2002, there was no doubt in anyone's mind that a sequel would eventually arrive. The game's huge popularity practically demanded it. But it had been eight years since Super Metroid was released - the last Metroid game released prior to Metroid Prime. Fortunately, it wasn't long before it was announced that a sequel titled Metroid Prime 2: Echoes would be released in November of 2004, roughly two years to the day that we got the original. Everyone wa...
mrshotgun's avatar
Metroid Prime (GameCube)

Metroid Prime review (GCN)

Reviewed on March 15, 2007

Let's just say - it's about damn time. Metroid, long the ignored bastard red head of the Nintendo all-stars, has finally been redone for the next generation of video gaming. The Mario Brothers, the Legend of Zelda and Donkey Kong had been getting next-gen titles for years. Sonic the Hedgehog and Final Fantasy had gone on to huge success in the next-gen systems of the Nintendo 64, Playstation and Dreamcast. Metroid, Metroid II: The Return of Samus and Super Metroid had long been considered among ...
mrshotgun's avatar
LEGO Star Wars: The Video Game (GameCube)

LEGO Star Wars: The Video Game review (GCN)

Reviewed on March 15, 2007

Lego. Star Wars. Two franchises which have seen their ups and downs (mostly downs) in the video gaming industry. What would one expect to get if the two were mixed? Death, pain, misery. In a word, a recipe for disaster. Well, every so often one's expectations are surprisingly proven completely wrong. Lego Star Wars is a perfect example of when this happens.
mrshotgun's avatar
The Legend of Zelda: The Wind Waker (GameCube)

The Legend of Zelda: The Wind Waker review (GCN)

Reviewed on March 15, 2007

I shouldn't even have to point out the notoriety that goes with a Legend of Zelda game. When someone plays a Zelda title for the first time, they go in expecting an impressive and engaging adventure. The Zelda series has earned this respect, obtained in games like the original Legend of Zelda and The Legend of Zelda: Link's Awakening, and reinforced in timeless classics like A Link to the Past and The Ocarina of Time. So, does the Wind Waker live up to its predecessors? In many ways, it does. Bu...
mrshotgun's avatar
The Legend of Zelda: Ocarina of Time / Master Quest (GameCube)

The Legend of Zelda: Ocarina of Time / Master Quest review (GCN)

Reviewed on March 15, 2007

Zelda has long been Nintendo's flagship title, being universally loved by just about everyone. Though new installments have traditionally been few and far between, each has been a timeless classic which has far surpassed most other games in longevity and enjoyment. When the Ocarina of Time was released in 1997, it brought about a renaissance in the art of video game design, setting new standards for the adventure and action genres. It is nearly impossible to find a game which is not affected in ...
mrshotgun's avatar
Kirby Air Ride (GameCube)

Kirby Air Ride review (GCN)

Reviewed on March 15, 2007

Ever since his first appearance on the NES in Kirby's Adventure, Kirby has been seen traveling to distant lands on a flying star known as the "Warp Star." It was a mode of transportation seen regularly in nearly every Kirby title following, but it took over a decade for the idea of a Warp Star to be applied to a racing game. And luckily, the developers who chose to take up the job of creating a racing game based on the Warp Star was Hal Laboratories, the original creators of Kirby. But Hal is...
mrshotgun's avatar
Killer 7 (GameCube)

Killer 7 review (GCN)

Reviewed on March 15, 2007

When one refers to video games as an art form, it usually does not go over well. The intellectuals scoff, the religious right start beating their bibles, and the ESRB draws up another misleading "age rating system." But, the same was once said of the film industry. And slowly but surely, television and video games are turning from "entertainment for the masses" to the preferred art medium of the digital age. And while Killer7 may not necessarily be remembered as a great game, it should be re...
mrshotgun's avatar
Final Fantasy: Crystal Chronicles (GameCube)

Final Fantasy: Crystal Chronicles review (GCN)

Reviewed on March 15, 2007

About a decade ago, tragedy struck. After a long tradition of excellence on the Super Nintendo, ultimately culiminating in the digital masterpiece commonly known as 'Chrono Trigger,' Squaresoft was jumping ship. They would no longer be producing games for Nintendo. They were moving onto Sony's brainchild Playstation. Needless to say, people were furious. A schism was cut straight down the middle of Square fans, a scar which persists to this day. Those who chose to remain loyal to Nintendo bitter...
mrshotgun's avatar
Auto Assault (PC)

Auto Assault review (PC)

Reviewed on March 15, 2007

In most MMOs I usually solo 'til I can't solo no more. Since I had such a hefty goal set for myself in AA, however, I decided to team up with other players as much as possible -- not once did this happen. The player base is so low that I never ran into someone else my level who wanted to "convoy."
metalbolt's avatar
Manx TT: Super Bike (Saturn)

Manx TT: Super Bike review (SAT)

Reviewed on March 13, 2007

Up, up, down, down, left, right, z, and y.
dementedhut's avatar
Castlevania: Circle of the Moon (Game Boy Advance)

Castlevania: Circle of the Moon review (GBA)

Reviewed on March 13, 2007

Anyone that's been playing games for a while will tell you that games simply aren't as difficult as they used to be. Games were probably more difficult in the past because they lacked the longevity and breadth of content that we're accustomed to in this day and age. But something has always been true about these hard (but fair) games: Finally completing them is just oh so satisfying. Castlevania's debut on the Game Boy Advance rekindles that fire of yore by delivering one of the most challenging...
korubi's avatar
Prince of Persia: Warrior Within (Xbox)

Prince of Persia: Warrior Within review (XBX)

Reviewed on March 13, 2007

Ubisoft proved that it was serious about bringing the Prince of Persia series back in full force when it released The Sands of Time in 2003. The game had great level design, solid combat mechanics, and best of all a genuine storybook feel that made it something really special. For the first time in a long time, here was an action game that not only had great action, but a story and characters that gamers actually cared about. A year later Ubisoft released the sequel, Warrior Within, and gamers c...
korubi's avatar
Xenosaga Episode I: Der Wille zur Macht (PlayStation 2)

Xenosaga Episode I: Der Wille zur Macht review (PS2)

Reviewed on March 13, 2007

One of the most common complaints that RPG fans have about the current state of the genre is that there's too much videos and storyline and not enough gameplay. While this does tend to be the rule nowadays, I as an RPG fan have no problem with this evolution, as role playing games have always focused on storyline and I am sure that if developers had the technology in the SNES/NES era, we'd have seen a lot more games like Xenogears and Final Fantasy X back then, too.
psychopenguin's avatar
Wii Sports (Wii)

Wii Sports review (WII)

Reviewed on March 11, 2007

Gym class is the worst part of a school’s curriculum. There are few things more cringe-inducing than the shrill screech of a coach’s whistle. The morning sun turns the basketball courts into giant frying pans. The students around you are in a constant state of exhaustion due to their lacking physical skills. You can hear them grunting with each agonizing push-up. Their faces are the color of mashed tomatoes and flooded with sweat and tears. You can smell the sweet fragrance of body odor drifting...
disco's avatar
Hang On GP (Saturn)

Hang On GP review (SAT)

Reviewed on March 10, 2007

Handling in Hang On GP is.... interesting. When you make a turn at a corner, your entire motorcycle will kiss the pavement in a millisecond. This wouldn't be much of a bad thing if you were actually turning that hard, but the thing is, you're not actually turning that hard. What may look like a hard turn on screen is actually something more of a normal turn, where you just move along a little bit. Of course, this is problematic when going through a bunch of corners in a race, due to the f...
dementedhut's avatar
The Legend of Zelda: Twilight Princess (GameCube)

The Legend of Zelda: Twilight Princess review (GCN)

Reviewed on March 10, 2007

[Warning: this review isn't exactly meant to be a stand alone review for someone who's never played the game before. If you're looking for descriptions of the game or basic overviews, get out, as you'll find none of that here. This review's long enough already.]
mariner's avatar
Yoshi's Island DS (DS)

Yoshi's Island DS review (DS)

Reviewed on March 10, 2007

Poor Yoshi. Despite his role as one of Nintendo’s popular characters, he’ll never get the same kind of treatment that the Mario Brothers enjoy. This little green dinosaur amounts to little more than a sidekick, a beast of burden whose sole existence revolves around meaningless drudgery. Sure, Yoshi can eat wild berries and swallow enemies with a single lash of his lethal tongue. Big deal. He’ll never get the chance to kick Bowser’s ass, be the savior of the Mushroom Kingdom, or get smooched by P...
disco's avatar
Winning Eleven: Pro Evolution Soccer 2007 (PSP)

Winning Eleven: Pro Evolution Soccer 2007 review (PSP)

Reviewed on March 09, 2007

There were several occasions where I would shoot the ball, it would smack the goalie right in the head, launch into the air for several seconds, then—finally—he would stick his hands up, in some feeble attempt to block my shot, which he already did with his face
True's avatar
SkiFree (PC)

SkiFree review (PC)

Reviewed on March 08, 2007

SkiFree asset
EmP's avatar

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