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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Sword of the New World: Granado Espada (PC)

Sword of the New World: Granado Espada review (PC)

Reviewed on July 23, 2007

Time to phone your friends and family one last time and wave goodbye to your social life for a good long while: there's a new MMORPG in the shops, and it's a biggie.
lisanne's avatar
Shin Megami Tensei: Persona 3 (PlayStation 2)

Shin Megami Tensei: Persona 3 review (PS2)

Reviewed on July 23, 2007

The effort you must apply toward the protagonist’s social progression is one of the most interesting things about Persona 3. If he doesn’t seize every opportunity for a conversation with one of his peers at the local high school (or in the community that lies outside its halls), he’ll be significantly outclassed by his enemies when battles occur.
honestgamer's avatar
Brooktown High: Senior Year (PSP)

Brooktown High: Senior Year review (PSP)

Reviewed on July 22, 2007

The one thing that The Sims sold was complexity; the thing that Brooktown sells is fun. From the very beginning, you realize it doesn’t take itself too seriously. The game starts out with huge-headed, tiny-bodied characters playing volleyball, jumping freeways on skateboards and racing to class, while “Out Here All Night”, an upbeat and edgy tune blares in the background.
True's avatar
Disney/Pixar Ratatouille (Game Boy Advance)

Disney/Pixar Ratatouille review (GBA)

Reviewed on July 22, 2007

There are license-based adventures on the Game Boy Advance that provide a fantastic experience. Ratatouille isn’t one of them. It doesn’t even come close. Without ever truly failing on a technical level, the game sucks all of the fun out of its license. The resulting product isn’t entertaining in the slightest.
honestgamer's avatar
Transformers: Decepticons (DS)

Transformers: Decepticons review (DS)

Reviewed on July 22, 2007

Whether you choose to follow the game’s story, which is told through a series of missions, or elect to simply spend the afternoon driving the police nuts by raising and lowering your “wanted” level (a gauge measuring how vigorously the authorities pursue you; smash stuff to raise the level, behave and the cops will leave you alone), there is a lot of sadistic fun to be had with the game. Being that you’re playing as a bad guy, you’ll probably want to break as much stuff as possible, if only just to live up to your name.
nimerjm37's avatar
Transformers: Autobots (DS)

Transformers: Autobots review (DS)

Reviewed on July 22, 2007

Activision and developer Vicarious Visions have really pulled something spectacular with this game. Transformers: Autobots is the kind of “sandbox” game that people have been waiting for. In the most popular “sandbox” title, the Grand Theft Auto series, players are given control of a racial stereotype and have the ability to steal cars and shoot people in an urban cityscape. Yawn. In Transformers: Autobots, you have four full stages to explore and the ability to become any car or vehicle you can imagine.
nimerjm37's avatar
Yu-Gi-Oh! World Championship 2007 (DS)

Yu-Gi-Oh! World Championship 2007 review (DS)

Reviewed on July 22, 2007

randomnoob1284, says "any1 in hear play yu-gi-oh?"
phoenix_crow's avatar
Splatterhouse (Arcade)

Splatterhouse review (ARC)

Reviewed on July 21, 2007

The wanton cruelty of SplatterHouse is what really makes it worth sinking one's teeth into, much like the famished parasitic leeches that soon bore out of the surrounding rancid flesh to feast upon Rick’s warm, tasty blood if given the chance.
sho's avatar
Super Smash Bros. Melee (GameCube)

Super Smash Bros. Melee review (GCN)

Reviewed on July 20, 2007

I thought I'd begin by mentioning that I really ripped into two player competitive matches with my best friend's Autistic brother. Through this, I came to see this game for what it really is.
carcinogen_crush's avatar
Exit 2 (PSP)

Exit 2 review (PSP)

Reviewed on July 20, 2007

Sorry, but I've not played the first Exit and unless you're a big puzzle enthusiast or Japanese (in which case, konichi wa!) odds are, neither have you. Despite racking up respectable review scores, Taito's PSP brain teaser/action hybrid didn't fly off shelves. If the sequel is anything to go off of, that's really a bit of a shame.
EmP's avatar
Fable: The Lost Chapters (Xbox)

Fable: The Lost Chapters review (XBX)

Reviewed on July 19, 2007

Fable: The Lost Chapters is a re-release of the original RPG to hit the Xbox. The original's rushed development led to the game being unfinished and extremely short. The approximate 33% added content does a lot to lengthen the game; it adds a total of about five hours of game-play. The much boasted about additional content is a small selection of new armor and weapons, new tattoos, two new spells, and an entirely new part of Albion for you to explore. The new area is one new town and it's outski...
mgtonvac55's avatar
Lifeline (PlayStation 2)

Lifeline review (PS2)

Reviewed on July 18, 2007

Lifeline’s notorious gimmick is the near-complete neglect of the controller. Instead, it relies upon voice recognition through the PS2 headset. Since you are stuck in the monitor room and Rio has the analytical mentality of a first-grader, you have to guide her every move through the space station via vocal commands.
pup's avatar
Scurge: Hive (DS)

Scurge: Hive review (DS)

Reviewed on July 18, 2007

You know her type – she’s an intergalactic bounty hunter. Working for a futuristic space federation, she scours the universe battling evil through countless attempts to restore peace and justice to our existence. Donning a unique spacesuit and sporting all manner of lasers and explosives, she’s equipped to handle just about anything, and if there’s an alien infestation or virus outbreak that must be dealt with, you know who to call.
Suskie's avatar
.hack Part 1: Infection (PlayStation 2)

.hack Part 1: Infection review (PS2)

Reviewed on July 18, 2007

The following is a completely true story.
espiga's avatar
Nancy Drew: The White Wolf of Icicle Creek (PC)

Nancy Drew: The White Wolf of Icicle Creek review (PC)

Reviewed on July 17, 2007

As a mystery story, White Wolf is somewhat dry. Nancy has been hired to investigate a series of dangerous incidents, including a few explosions, at Icicle Creek Lodge, but in order to fully investigate she’ll have to pull triple duty as a maid, cook, and detective. The plot unfolds steadily enough, but there’s never really the level of intrigue or danger that it so desperately tries to achieve. Sure, there are bombings—but nobody dies. Yeah, everyone’s a viable suspect with possible motives—but, really, so what?
Knux's avatar
Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA Remake) (PC)

Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA Remake) review (PC)

Reviewed on July 17, 2007

The outlandish visuals are obviously a major leap forward – the world of Lost Wages has been completely redefined in 256-color VGA to the point where it looks like a zany cartoon. Those lovelorn ladies, on the other hand, go for sultry realism . . . except for that one time when you have to get it on with a deluxe model blow-up doll, but that doesn’t really count.
sho's avatar
Cool Croc Twins (Commodore 64)

Cool Croc Twins review (C64)

Reviewed on July 17, 2007

Allow yourself to be subjected to one of the cheesiest-but-good platformer-action type games from 1992. It drips with style and cool, or it at the very least tries to. You are one cool crocodile. You wear your baseball cap backwards because you need to let the world know that you're the coolest thing in this universe and in any other universe that may exist. Your brother, however, disagrees. He wears his sunglasses with pride and he is convinced that the world could never comprehend the full ext...
KompressorFromGFAQs's avatar
Christmas NiGHTS (Saturn)

Christmas NiGHTS review (SAT)

Reviewed on July 16, 2007

When you begin Christmas NiGHTS, you realize there's only one dream to play in, Spring Valley. That's nothing compared to the original title's seven dreams, and you assume you'll finish this game in a matter of minutes, living up to being a sampler. Shockingly, that's not the case, and it actually ends up being better than its predecessor.
dementedhut's avatar
Metal Gear Solid (Game Boy Color)

Metal Gear Solid review (GBC)

Reviewed on July 16, 2007

Treating Metal Gear Solid as an unchangable work of art probably wasn't the most intelligent thing Konami could have done with this 8-bit re-imagining. Its story is almost an exact retelling only with different character names and a less snowy climate, while its gameplay is quite faithful to the terrible standard set by the original. There's even VR training like you would find on the PSX incarnation. A drastically stripped down version, anyhow, but they get their two points for trying. I...
johnny_cairo's avatar
Donkey Kong: Jungle Beat (GameCube)

Donkey Kong: Jungle Beat review (GCN)

Reviewed on July 16, 2007

Do you remember when they used to make good, classic Donkey Kong games? You know, the side-scrolling kind? With the release of the original Donkey Kong Country for the Super Nintendo Entertainment System, the Kongo Jungle was the place to be. Two characters, platforming goodness, plenty o' stages, good graphics (for the time)-- the game was a prime example of what your average layman's DK fix ought to be.
wayne_steed's avatar

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