Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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BioShock review (X360)Reviewed on October 25, 2007Have you ever dreamed of a place where morality and religion don’t exist? A place where the sole limit of science and industry is man’s imagination? Dream no more, friend; welcome to Rapture. |
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Final Fantasy XII review (PS2)Reviewed on October 25, 2007The original Final Fantasy launched in December of 1987 in Japan, and was expected to be SquareSoft’s swan song. Twenty years and a merger later, Square-Enix’s Final Fantasy has become one of the most successful and inappropriately named franchises in gaming history. As the Playstation 2 enters its final months, Square-Enix’s Final Fantasy XII is undoubtedly one of the biggest games at the tail-end of the PS2’s life. A significant switch in tone and game play provides the series with a breath of... |
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Valhalla Knights review (PSP)Reviewed on October 24, 2007Valhalla Knights makes a lot of assumptions. It assumes you already know that the character you're hired to escort through evil-heavy lands is automatically in your group, despite the game never telling you so and the character only ever showing up once said quest is completed. |
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Rayman: Raving Rabbids review (WII)Reviewed on October 23, 2007As anyone not living under a rock knows: The Nintendo Wii has a lot of mini-game titles in its growing library. Some of these titles miss the point of success by a large margin, others however, are enjoyable games worth owning even if it is "yet another" mini-game collection. Rayman Raving Rabbids is one of these must owns. |
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Blitzkreig 2: Liberation review (PC)Reviewed on October 22, 2007The latest addition to the Blitzkrieg series of no-nonsense WWII RTSs is aimed at hardcore fans. The rest of us? We kinda have to step aside and watch. |
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Spider-Man: Friend or Foe review (WII)Reviewed on October 22, 2007The mysterious villain of Friend or Foe is harvesting symbiote-tainted meteors, the same type of alien symbiote that created Venom, and housing them inside an army of holographic enemies. Laws of physics be damned, you get to fight holograms. |
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The Legend of Zelda: The Wind Waker review (GCN)Reviewed on October 21, 2007“This game looks stupid. The Zelda series is ruined.” |
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Dewy's Adventure review (WII)Reviewed on October 20, 2007The Wii Remote controller is held sideways, like a classic NES controller, and your motions theoretically determine where the hero—a drop of water—rolls. I say 'theoretically' because a slight flick of the wrist could be enough to make him edge along a precipice, or it could have no apparent impact at all, or it could send him careening forward and to his doom. The sense that you're in full control never really hits home because the minute you start to feel confident, an unexpected fumble comes along that craps all over the notion. |
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Bleach: Shattered Blade review (WII)Reviewed on October 18, 2007Bleach. What a name. Upon hearing it, one might assume that this incredibly popular anime is about doing laundry. There have been stranger concepts, after all. There are no washing machines or fabric softener here. Bleach is all about three things: swords, souls, and kicking ass. It follows the saga of Ichigo, a student who accidentally acquired the abilities of the Grim Reaper. The rest of the series basically involves him traveling between his world and the Soul Society (aka the... |
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Deadly Towers review (NES)Reviewed on October 18, 2007It just isn’t fun to take novice hero Prince Meyer through corridors littered with non-threatening bouncing slime-like things — only to unexpectedly get whisked away to a maze loaded with animal-headed humanoids capable of disemboweling him with one hit. It’s really not fun to have to run aimlessly through these places in hopes that you’ll get lucky and find the exit before something kills Meyer. And it’s REALLY REALLY not fun to actually escape one of these places, only to blunder into another 15 seconds later. |
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Halo 3 review (X360)Reviewed on October 18, 2007But if asked to sum up what Halo 3 is without the narrative poise, it’s still an easy answer: it’s just like Halo 2. |
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The Legend of Zelda: Phantom Hourglass review (DS)Reviewed on October 18, 2007Phantom Hourglass is a bore. It takes the same tired gameplay we’ve been seeing for 20 years and throws some touch-screen functionality on it. Does the touch screen add much to the game? Not really. For every way in which it helps the gameplay, it also hinders it. It’s the definition of gimmick. For all but the most die-hard Zelda fans, Phantom Hourglass will be a long, boring trial to keep yourself awake. |
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Looney Tunes: Duck Amuck review (DS)Reviewed on October 17, 2007In Duck Amuck, your goal is not to save the princess, or to make Daffy as wealthy as possible, or to show Bugs Bunny once and for all which mascot is superior. You aren't even sparing the cartoon world an invasion from Marvin the Martian. In fact, though Daffy is clearly the star of the show, you're not helping him do anything great at all. Instead, you're trying to ruffle his feathers. You win the game when he gets so angry that he blows his top. That's it. End of story. |
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Requital review (PC)Reviewed on October 15, 2007Requital finds itself more realised than Two Worlds, but simply not on the same tier as Oblivion. |
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Tales of Symphonia review (GCN)Reviewed on October 14, 2007When you hear the word GameCube what is the first thought that seeps into your brain? Nintendo franchises pummeling it out in Super Smash Brothers Melee? Probably. A demonic Spanish-speaking farmer advancing towards you, pitchfork in hand, straight from Resident Evil 4? Maybe that too. An RPG though? Never! This is quite true as the poor Cube, or even the ill-fated Nintendo 64, never saw many games from the genre. In a small handful of RPGs, maybe 40 to 50 tops, a few stood out as ... |
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Metroid: Zero Mission review (GBA)Reviewed on October 14, 2007Welcome to Planet Zebes. Population: exactly 800 words. |
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The Legend of Zelda: Phantom Hourglass review (DS)Reviewed on October 13, 2007You Nintendo bastards. You think you can take over the world with your touch screens and your motion-sensitive remotes? This battle against the conventions of gaming has raged on for years, and now look what you’ve done. You’ve dragged Zelda into this mess. Haven’t you reanimated enough familiar franchises as is? Can’t you give it a rest? You can do whatever you want to Kirby and Metroid, but not Zelda, man! LEAVE MY ZELDA ALONE! |
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WarioWare: Touched! review (DS)Reviewed on October 13, 2007Wario Ware: Touched! is fun depending on what type of person you are. If you enjoy funny, light-hearted stories, unrolling toilet paper, and using a peeing statue to stop a forest fire this is definitely for you. You will do everything in this game from cutting, poking, sliding, and even blowing all via the touch screen, save the latter. |
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Portal review (PC)Reviewed on October 12, 2007A woman fires an obtuse, pale weapon in to a pit, jumps down roughly two stories, pops through a hole in her original level, and is propelled to an elevated platform. In the android supervisor’s Microsoft Sam-esc voice, “fast stuff goes in, fast stuff comes out.” Such is Valve’s new game, Portal, part of their Half-Life 2 Orange Box compilation. |
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Folklore review (PS3)Reviewed on October 12, 2007You see, unlike in other action RPGs, you don't have a sword that you replace over time. Instead, the Folks that you absorb are your weapons. Each Folk you absorb gives you a new ability, be it a flamethrowing badass' ability to throw a stream of fire, an ice-breathing dragon's skill to charge up blasts of ice, or something as little as the spear attack from a merman that stabs forward with a trident. |
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