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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
World of Warcraft: The Burning Crusade (PC)

World of Warcraft: The Burning Crusade review (PC)

Reviewed on November 08, 2007

World of Warcraft is considered by many to be about as good as MMORPGs are going to get. It redesigned many things to make it more accessible to a wider audience yet still kept the things that made the genre fun to the hardcore market. While the game kept the constant grind it cut a lot of the actual time out; a single level did not take weeks or months to complete, just a day or even shorter at times. World of Warcraft: The Burning Crusade is the expansion to this and was meant to...
Zenax's avatar
Ace Combat 6: Fires of Liberation (Xbox 360)

Ace Combat 6: Fires of Liberation review (X360)

Reviewed on November 08, 2007

When a game that is a part of a series as long running as Ace Combat, there's always that nagging concern that the formula will become stale, or the ball will be otherwise dropped with new changes. A very fine line must be walked between adding to the game, and wrecking it. Ace Combat 6 walks that line very well.
dragoon_of_infinity's avatar
Impossible Mission (DS)

Impossible Mission review (DS)

Reviewed on November 07, 2007

Back in the early eighties on the Commodore 64, Impossible Mission was a well named game. Aside from the obvious reference to a popular espionage series, the game's difficulty lived up to the title. You were a secret agent infiltrating an evil genius' stronghold, hoping to capture him before he could launch a nuclear missile. To accomplish this, you explored the rooms of his hideout, searching assorted furniture for puzzle pieces that you then had to combine to find a password.
sashanan's avatar
Conan (PlayStation 3)

Conan review (PS3)

Reviewed on November 07, 2007

You'll realize that early on, as you're ascending a crumbling tower in your quest to destroy a rampaging dragon. Along the way, you'll face his fire-breathing muzzle at several turns. Each time, the strategy is the same: dodge his attacks, then retaliate with some sword strokes. After several such instances, the developers threw in a little variety, and in the end it's not your sword that spells the dragon's doom but rather the available architecture. It's one of the game's highlights (along with a similar battle with a mammoth and later one with a giant squid), but somehow it doesn't feel like quite enough.
honestgamer's avatar
Phoenix Wright: Ace Attorney - Trials and Tribulations (DS)

Phoenix Wright: Ace Attorney - Trials and Tribulations review (DS)

Reviewed on November 07, 2007

Have you played the first two Phoenix Wright games? Did you like them? If both your answers are yes, then play Phoenix Wright 3. It is exactly the same as the previous games. And I mean exactly. No new gameplay mechanics have been introduced, and half the graphics are lifted directly from Phoenix Wright 1/2. The formula is stale, but there’s still some fun to be had with PW3.
phediuk's avatar
Pro Evolution Soccer 2008 (Xbox 360)

Pro Evolution Soccer 2008 review (X360)

Reviewed on November 06, 2007

It’s comparable to the thirty-something footballer in the twilight of his career; once a magician on the field, but now a fallen star who is content to sit on the bench for his massive pay cheque. PES needs to be the teenage upstart who’s making his way in the game; eager to learn, determined to succeed, and playing with passion.
PAJ89's avatar
Honeycomb Beat (DS)

Honeycomb Beat review (DS)

Reviewed on November 06, 2007

The only real problem with Honeycomb Beat (aside from its insistence that I share anything in common with aquatic invertebrates) is that it's not a game that will be played in long stretches; it's a half-an-hour-before-closing-the-DS one.
EmP's avatar
Manhunt 2 (Wii)

Manhunt 2 review (WII)

Reviewed on November 06, 2007

Meet Daniel Lamb. He’s crazy. Insane. Not playing with a full deck. Loco en la cabeza. But hey, can you blame him? He’s been locked up in a corrupt mental institution for God knows how long. Between all the beatings, shocks, and serums, how could anyone not go nuts? However, such things are the least of Danny’s worries; he’s suffering from amnesia as well. It’s not all bad, though. Thanks to a breach in security, he and his pal Leo have escaped. With his memories resurfacing sporadically,...
disco's avatar
Disgaea: Afternoon of Darkness (PSP)

Disgaea: Afternoon of Darkness review (PSP)

Reviewed on November 04, 2007

Accessed once you complete the original adventure (or with a code from the title screen), Etna Mode is a retelling of the classic story that begins with Etna trying to wake Laharl from his slumber... then accidentally shooting him in the head. As the late Overlord's son crumples into his casket, the red-headed heroine realizes she has a problem. The nearly 40 hours of gameplay that follow answer the question of what the Netherworld would do without its self-absorbed prince.
honestgamer's avatar
No One Lives Forever (PC)

No One Lives Forever review (PC)

Reviewed on November 04, 2007

Austin Powers might have been responsible for some good things, such as No One Lives Forever, a unique FPS that took the kitschy 60s aesthetic and blue humor and went for broke. After the dippy opening credits, complete with psychedelic light show and vocal theme music, we see heroine Cate Archer negotiating the hallways of UNITY HQ in a sinfully short bright orange miniskirt. She's out of her element before she even arrives in the office of Mr. Smith for her daily tongue-lashing. ...
johnny_cairo's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on November 04, 2007

“….Medic!” screams the marine as I plow lead into his back. He retreats around the corner, probably hoping to enlist the help of his comrades. I do not follow; following could be suicide.
wolfqueen001's avatar
European Street Racing (PC)

European Street Racing review (PC)

Reviewed on November 04, 2007

And that's the game's chief flaw. When you break it down, though, the standard gameplay of ESR is typical. Perhaps overly so. Now, being run of the mill isn't always bad. Indeed, ESR isn't bad either. But when the game is basically an exercise in listing all the cliches of the genre without trying to depart at all from the formula...it's a little unsatisfying.
dragoon_of_infinity's avatar
Cheetahmen II (NES)

Cheetahmen II review (NES)

Reviewed on November 04, 2007

Somewhere in the U.S. in 1992, a team worked on this game. They got together and brain stormed to come up with a story and some gameplay elements, and then they programmed it. They were working for money to feed themselves, their families, and to pay rents and mortgages, like any other American. Many things are forgivable when they are humanized, especially things that don’t ultimately decide your fate, like a videogame for example. One can imagine the time constraints, the difficult editing...
apossum's avatar
Tony Hawk's Proving Ground (Xbox 360)

Tony Hawk's Proving Ground review (X360)

Reviewed on November 02, 2007

Tony Hawk's Proving Ground definitely could have used more enhancements like 'nail the grab' and less of the other crap. Nowhere is that clearer than when it comes to the various missions you are expected to complete. Now you have not just one plot, but several. You progress through each of them in roughly the order you like. If you get tired of bowling for hoodlums, perhaps you can head to the park for a skate competition instead.
honestgamer's avatar
Teenage Mutant Ninja Turtles: 1989 Classic Arcade (Xbox 360)

Teenage Mutant Ninja Turtles: 1989 Classic Arcade review (X360)

Reviewed on November 02, 2007

Starting out in a burning apartment complex, you, as one of the four turtles, will fight your way through to April's apartment. The fire won't be the only thing in your way, as Foot Soldiers will walk out of doors, jump out of elevator shafts, and pop out of corners to throw dynamite, filling up the hallways. There's even a bizarre moment when giant boulders come flying down some stairs. You're swinging away, knocking down Foot Soldier after Foot Soldier with your weapons, and watch as they expl...
dementedhut's avatar
Duke Nukem 3D (PC)

Duke Nukem 3D review (PC)

Reviewed on November 02, 2007

In the first two levels of this game’s first scenario, Duke takes refuge from the alien-infested streets in such wholesome places as an adult movie theater and strip club — where he can get tit shows from the pole dancers while making leering comments that make me think “drunken, seedy uncle” more than “savior of Earth”. God, Duke’s great!
overdrive's avatar
Brunswick Pro Bowling (PlayStation 2)

Brunswick Pro Bowling review (PS2)

Reviewed on November 02, 2007

Unfortunately, Brunswick Pro Bowling is hard to recommend to anyone, even the most hardcore bowling fan. Although the bowling mechanics are decent and there is a wealth of licensed Brunswick gear, they in no way balance the negatives. The lack of game modes and uninspired audiovisual design is a disaster; you’d be better of spending your money elsewhere.
PAJ89's avatar
Phoenix Wright: Ace Attorney (DS)

Phoenix Wright: Ace Attorney review (DS)

Reviewed on November 02, 2007

What would the world be like without lawyers? An inhospitable wasteland full of creeps? Or an amicable society free of backstabbing SOBs? Either way, everyone knows that you can't live them, nor can you live without them.
arkrex's avatar
Puzzle Quest: Challenge of the Warlords (Xbox 360)

Puzzle Quest: Challenge of the Warlords review (X360)

Reviewed on November 01, 2007

Though at some level the creatures you fight in Puzzle Quest are just there as window dressing, they actually do bring a lot to the table. When you are traveling from one city to another and a sand worm attacks, you'll react differently than you might if battling a wyvern in the mountains. The result is that even though you're for the most part playing the same puzzle game for hours on end, it doesn't get as redundant as you might imagine.
honestgamer's avatar
Bleach: The Blade of Fate (DS)

Bleach: The Blade of Fate review (DS)

Reviewed on November 01, 2007

Handhelds have never been home to the latest and greatest fighting games, though a few gems have graced them over the years. The genre is perfect for small bursts of gaming, making it a seemingly logical choice for portable systems, but I can’t remember a single handheld fighter I’d rather play over its console counterpart (as almost all of them are ports.) This is usually due to poor or simplified controls stunting the experience and/or the inability to play against friends. I suppose it’s a...
apossum's avatar

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