Review Archives (All Reviews)
You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.
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Lufia: The Ruins of Lore review (GBA)Reviewed on December 21, 2007So, what you’ll be doing in virtually every dungeon is constantly switching between characters to have them break what needs to be broken and then flipping a switch or pressing a button to get to the next room. Great “puzzles”, guys! With the lack of brain power needed to accomplish this, it really makes you notice certain things about the dungeons — like how they’re really long and dull. |
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Heroes of Mana review (DS)Reviewed on December 21, 2007It's been proven time and time again that Square-Enix cannot make anything that isn't a Final Fantasy style RPG. They had Ergheiz, the horrid FF-based attempt by Square to make a fighting game. They had Final Fantasy Tactics Advance, where 99% of the fun value was drawing bad MSPaint comics portraying Marche as a villain. And now, finally, Square releases a third abortion, based off Secret of Mana and it's sequel. Heroes of Mana is at best Starcraft with a thin Squaresoft shell over it. At worst... |
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Yo! Noid review (NES)Reviewed on December 21, 2007 |
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Shadow of the Colossus review (PS2)Reviewed on December 21, 2007Shadow of the Colossus (2005), informal sequel to Sony Computer Entertainment's previous masterpiece, Ico. AKA "Wander and the Colossus" in Japan. Wander is the name of the hero, yeah, pretty weird huh? Ha ha. |
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Age of Empires II: The Age of Conquerors review (PC)Reviewed on December 20, 2007Age of Empires is a real-time strategy game that introduces the glory of medieval combat and economy in a unique and fun way while staying generally accurate to history. As the expansion to the second installment of the series, The Conquerors only adds to the feeling of medieval wonderment, taking everything from the original Age of Empires II and adding a slew of new campaigns, technologies, units, maps, bonuses, and other little quirks that make this game a lot more intere... |
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Metal Slug 6 review (PS2)Reviewed on December 20, 2007Metal Slug has had a prominent position in the history of arcade gaming over the last ten years. From Metal Slug 1, which was one of the opening titles for the Neo-Geo arcade hardware, to Metal Slug 5, which was one of the final titles for the dying Geo, Metal Slug has always been associated with the classic arcade feel of having to spend two thirds of your pocket money attempting to finish it. Metal Slug has survived for over ten years and three different owners. First, there was SNK, which mad... |
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Ka-blooey review (SNES)Reviewed on December 20, 2007Kablooey is truly something special. Most bad games offer some sort of entertainment, deep down you know that you could be playing a more fun game, but at least you are slightly entertained by simplistic mechanics. In Kablooey, any semblance of entertainment in the game is constantly bogged down by some of the worst design decisions that could be conceived. Most of the aspects of Kablooey are pretty weak on their own, but they all come together in a way that makes Kablooey simultaneously one of ... |
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Tenchi o Kurau II: Shokatsu Koumei Den review (NES)Reviewed on December 20, 2007It’s not that it’s a bad game by any means — it just doesn’t offer anything important that already wasn’t in the original Destiny of an Emperor. In fact, this game essentially takes the majority of the first one and adds a lot of story-telling to what is essentially a Dragon Warrior clone set in feudal China. |
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Naruto: Path of the Ninja review (DS)Reviewed on December 19, 2007If you are not a Naruto fan, allow me to explain some of the premise behind it: a young hyperactive ninja named Naruto Uzumaki wants to claim the title of Hokage, which would make him the greatest ninja in his village of Konohogakure. In doing so, he becomes part of a three-man rookie squad lead by a jonin, an elite ninja, who go on various missions to earn money for the village’s economy and increase their own skills. One of young Naruto’s first missions brings him face-to-face with a philosoph... |
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Tales of Destiny II review (PSX)Reviewed on December 19, 2007A three disc RPG known in the U.S. as Tales of Eternia. You bet I never heard of this game when it came out in 2001. Anyway, it was out in Japan in 200. That's a good year for an RPG to come out, don't you think? Team Wolf was probably thinking like, "Hey mother****ers, our RPG is comin' out in the friggin year 2000!" |
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Supreme Commander: Forged Alliance review (PC)Reviewed on December 19, 2007Forged Alliance is more or less what you'd expect from an expansion pack: more of the same. But hey, that's alright, because Supreme Commander was great to begin with. |
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Phoenix Wright: Ace Attorney - Trials and Tribulations review (DS)Reviewed on December 18, 2007Phoenix Wright just can't seem to catch a break. Not even a year after the second game in the fan-favorite lawyer series was released, Wright returns in what is his strongest game yet. The third installment, Phoenix Wright: Trials and Tribulations, is a fantastic conclusion to the trilogy that fans of the series will love. |
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Project Gotham Racing 4 review (X360)Reviewed on December 18, 2007After a debatably rushed PGR3 Bizarre Creations have pulled out all the stops to ensure that their final title under Microsoft is their greatest. The Project Gotham series has prided itself on being a self styled ‘kudos racer', where how you drive is what sets you apart from your opponents and indeed other racing titles. Promising new innovative features such as weather and motorbikes, it aims to be the true successor PGR2 deserved. |
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Picross DS review (DS)Reviewed on December 18, 2007Picross is a surprisingly veteran puzzle series, one that has spanned Nintendo consoles since the days of the Game Boy and SNES, and has now touched down on the DS under the guise of the Touch Generations series for the system. With the uncontrolled explosion of crossword and sudoku titles for the handheld, can Picross provide enough incentive for gamers to pick up, learn and adore yet another puzzle game? Do the DS features give it enough reason for existing fans to invest time and money into a... |
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Super Mario Galaxy review (WII)Reviewed on December 18, 2007A Nintendo console just isn't complete without a flagship Mario title. The Wii has had few stunning single player experiences to boast about, and who else to deliver than the king of platforming himself, Sir Mario of Mario? With little surprises in terms of plot, he returns once again in an adventure that is simply out of this world. |
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Super Mario Galaxy review (WII)Reviewed on December 17, 2007Once he satisfies the current requirements, a new launch pad appears and he can rocket off to his next adventure. Usually, it's another planet with a new assignment. Each area mixes objectives so often that it's almost impossible to get bored because there's always something new on hand. Sometimes you'll clear a stage and go back to it not because you have to, but because you're not yet finished having fun! |
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Aeon Flux review (PS2)Reviewed on December 17, 2007I have studied the histories, and the moral of the Aeon Flux videogame saga is apparently this: There's nothing like the advent of a spin-off film starring Charlize Theron for getting things done when it comes to turning a super-crazy sci-fi animation into a videogame. |
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Contra 4 review (DS)Reviewed on December 17, 2007Contra 4 is probably the hardest game I've ever wanted to review. On one hand, it's incredibly stupid to dock a game points for being too hard - case in point, the infamous case of an IGN staff member that gave God Hand a 3/10 because he set the difficulty too high and the game kicked his ass. Yet, in this case, it's the difficulty that keeps Contra 4 from being anywhere near as good as Contra 3 was. |
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Unreal Tournament 3 review (PC)Reviewed on December 17, 2007If there's a genre that 2007 has been kind to, it's the first person shooter. The market has been absolutely flooded with shooters and many of them have been very good, making it that much more difficult for a new game to stand out. Nevertheless, Unreal Tournament III is easily one of the strongest entries in the genre this year, especially for fans of multiplayer shooters. |
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Gears of War review (X360)Reviewed on December 16, 2007In a post-Halo gaming world that lives, breathes and runs on futuristic shooters, you can tell Gears of War has entirely different plans the moment you take first control of main character Marcus Fenix and realize that, in addition to the rare third-person perspective, the game has no aiming reticle. |
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