Review Archives (All Reviews)
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Super Mario Galaxy review (WII)Reviewed on December 18, 2007A Nintendo console just isn't complete without a flagship Mario title. The Wii has had few stunning single player experiences to boast about, and who else to deliver than the king of platforming himself, Sir Mario of Mario? With little surprises in terms of plot, he returns once again in an adventure that is simply out of this world. |
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Super Mario Galaxy review (WII)Reviewed on December 17, 2007Once he satisfies the current requirements, a new launch pad appears and he can rocket off to his next adventure. Usually, it's another planet with a new assignment. Each area mixes objectives so often that it's almost impossible to get bored because there's always something new on hand. Sometimes you'll clear a stage and go back to it not because you have to, but because you're not yet finished having fun! |
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Aeon Flux review (PS2)Reviewed on December 17, 2007I have studied the histories, and the moral of the Aeon Flux videogame saga is apparently this: There's nothing like the advent of a spin-off film starring Charlize Theron for getting things done when it comes to turning a super-crazy sci-fi animation into a videogame. |
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Contra 4 review (DS)Reviewed on December 17, 2007Contra 4 is probably the hardest game I've ever wanted to review. On one hand, it's incredibly stupid to dock a game points for being too hard - case in point, the infamous case of an IGN staff member that gave God Hand a 3/10 because he set the difficulty too high and the game kicked his ass. Yet, in this case, it's the difficulty that keeps Contra 4 from being anywhere near as good as Contra 3 was. |
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Unreal Tournament 3 review (PC)Reviewed on December 17, 2007If there's a genre that 2007 has been kind to, it's the first person shooter. The market has been absolutely flooded with shooters and many of them have been very good, making it that much more difficult for a new game to stand out. Nevertheless, Unreal Tournament III is easily one of the strongest entries in the genre this year, especially for fans of multiplayer shooters. |
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Gears of War review (X360)Reviewed on December 16, 2007In a post-Halo gaming world that lives, breathes and runs on futuristic shooters, you can tell Gears of War has entirely different plans the moment you take first control of main character Marcus Fenix and realize that, in addition to the rare third-person perspective, the game has no aiming reticle. |
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Team Fortress 2 review (PC)Reviewed on December 14, 2007Until recently, Team Fortress 2 was classified as vaporware - software that is hyped up, then never released, ala Duke Nukem Forever. It appeared on every major vaporware list, and was considered a joke to players of Team Fortress: Classic. The rumors that Team Fortress 2 would never exist got to the point where a fan-made TFC clone for the Source engine was made. Then out of nowhere, Valve announced a miracle: Team Fortress 2 would become reality. |
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Harry Potter and the Sorcerer's Stone review (GBC)Reviewed on December 14, 2007When you first hear the tinny sounding main theme through the Gameboy Colour's speakers, you'll most likely by in no doubt that this is just another cash-in on a popular novel and film. However, once you actually begin your massively large adventure, you'll wonder if this ever was intended just as a tie-in. In fact, unlike most games based on novels and films, this game actually takes the mystical worlds of Diagon Alley and Hogwarts and brings them to life in a way neither the film nor any of th... |
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Avatar: The Last Airbender - The Burning Earth review (DS)Reviewed on December 13, 2007For example, The Burning Earth picks up right after a large battle against the Fire Nation and has Aang and his two compatriots, Sokka and Katara, off to train in the ways of Earthbending. If this last sentence read like a foreign language, Avatar: The Last Airbender - The Burning Earth is not the game for you (unless you have a child, cousin, niece or nephew under the age of 10 to explain things). |
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Spyro: Year of the Dragon review (PSX)Reviewed on December 13, 2007Alongside Crash Bandicoot, the Spyro the Dragon series sat as the hallmark of PlayStation platforming, this third outing being the last both on PSone and to be developed by Insomniac, before being handed over to other developers with mixed results. The first Spyro game was a solid platformer with a genuine adventure feel and the second outing a year later was a decent follow-up, re-using the basic formula but unfortunately traded off challenge for too many mini-games. The success h... |
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Spyro the Dragon review (PSX)Reviewed on December 13, 2007The Spyro the Dragon series made its debut on the PlayStation in late 1998 and was developed Insomniac games, who previously had developed the then acclaimed Disruptor. Alongside Crash Bandicoot who by this time was on his third outing, Spyro the Dragon went on to become a key PlayStation series before Insomniac moved onto Ratchet and Clank on the PlayStation 2. Since the PSone days the Spyro series has seen mixed results with different developers, ranging from... |
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Super Mario Galaxy review (WII)Reviewed on December 12, 2007If there is one game that defines the Wii, Super Mario Galaxy is it. If there's a game that defines a generation, Super Mario Galaxy is one of them. It's that good. This is the best game that Nintendo has created in years, which says a lot, considering their pedigree. Super Mario Galaxy is in essence, a phenomenally fun game that has the ability to make you naturally smile because it's so wonderfully entertaining. Super Mario Galaxy isn't just one of the best platformers ever, but it's also poss... |
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Call of Duty 4: Modern Warfare review (X360)Reviewed on December 11, 2007COD4 is epic in scope and short on time, but brevity can be a powerful tool in capable hands. Over the course of two days, I stormed terrorist bunkers, marched a tank through city streets, and held an entire militia at bay. I was exhausted, and yet, so moved by the climax that I immediately began the battle again. |
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Call of Duty 4: Modern Warfare review (X360)Reviewed on December 10, 2007For many, it is difficult to perceive a first-person shooter as nothing more than an opportunity to blow the brains out of some intricately rendered enemy soldiers. But, if the art of videogame lies in giving players agency; in immersing them in an interactive, sometimes visceral, experience, then the humble first-person shooter is capable of so much more. Call of Duty 4, Infinity Ward’s modern take on first person military combat, understands this and hints at new ways of experiencing narrative... |
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Left Brain Right Brain review (DS)Reviewed on December 10, 2007After you've completed a set of exercises, the game will present a handy little chart that shows where you've proven your skills lie. Both left and right hand are rated, so you can see what difference there really is. For the most part, that's the hook behind the whole game. You're essentially playing just another Brain Age clone, only this one actually has a unique purpose that helps it stand apart from the crowded field of peers. |
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Beowulf: The Game review (X360)Reviewed on December 10, 2007It doesn't help that the soldiers that follow you around are about as intelligent as the nicely bumpmapped rocks you'll constantly be wandering over. They constantly run out and bash the crap out of anything they start to see... even if they're as harmless as little blue crabs or as powerful as one of the huge ogres that take too damn long to take down. Oh, and don't think that you'd just let them die and keep going without them. If all of your worthless peons die, it's game over. It's every bit as annoying as it sounds. The peons are also used to open doors, which you assist by pressing the right button in time with the music that's playing in order to cheer them on. I guess even Beowulf, carnal warrior and Norse badass, likes a good game of Dance Dance Revolution. |
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Ghost Squad review (WII)Reviewed on December 09, 2007It’s quiet. Too quiet. You can hear the water lapping against the lakeshore, and a lone cricket greeting the evening. The sun is setting behind a wall of pine trees. Faced with such serenity, you could almost forget that the place is infested with terrorists. Somewhere inside this lakeside villa, they’re holding the President and others hostage. There will be no negotiations involved here; you’re armed with pistols, rifles, and God knows what else, and you’re going to use every last one of them.... |
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Need for Speed III: Hot Pursuit review (PSX)Reviewed on December 09, 2007Let’s begin by saying here that Need for Speed Hot Pursuit 3 is for arcade race fans only. NFS does offer a simulation option, but if you wanted that you’d have bought Gran Turismo already. So with that in mind let’s start the review! |
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Walt Disney World Quest: Magical Racing Tour review (PSX)Reviewed on December 09, 2007Walt Disney Magical Racing Tour is a light hearted, fairly fun, kiddish cart racing game. The game is intended for probably ages 8-12, but older players can still get some fun out of the light hearted gameplay. The main selling point of the game is the “Disney” label, but that doesn’t mean the game is too cookie cutter. Although the game is dwarfed by the likes of Crash Team Racing, and Mario Kart, it still manages to bring a few new things to the table, and a totally new racing cast. Read on ... |
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Mario to Wario review (SNES)Reviewed on December 09, 2007It's a beautiful day, and you're out taking a pleasant stroll and communing with nature. But your whole day is about to be ruined, as some douchebag decides it'd be absolutely hilarious to drop a bucket on your head. Due to your stubby and useless arms, you just can't get that thing off. Blind and helpless, what do you do? Sit and wait for help, act nonchalant about having a bucket stuck on your head, call out? Not if you're Mario, who feels the best course of action is to blindly walk forward i... |
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