Review Archives (All Reviews)
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X-COM: Apocalypse review (PC)Reviewed on February 09, 2008First, there was naught. |
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Summer Carnival '92: Recca review (NES)Reviewed on February 08, 2008Do not play Recca if you have a heart condition or do not wish to develop a heart condition. That's not even a joke. Recca is one of those shooters that makes you want to scream at the top of your lungs and beat your head against the floor until you are found days later curled in the fetal position in a cold shower foaming at the mouth -- in the best way possible. Your hands will twitch furiously, you'll stop blinking, and -- with all probability -- you will lose control of your... |
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No More Heroes review (WII)Reviewed on February 07, 2008Let's face it. Most games Suda51 has made were a complete and utter failure at being good. You had some of the latter Clock Towers, which were bad to begin with and overshadowed by the vastly superior Silent Hill. You had Killer7, which was mediocre at best. You had Contact, which by many people's standards was at least a partial ripoff of Earthbound. Suda51's latest offering, No More Heroes, vowed to be his first truly good game, as well as a release that fills the four-month void between Mario... |
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Advance Wars: Days of Ruin review (DS)Reviewed on February 07, 2008Fans of the series will find Days of Ruin the perfect sequel, but those who don’t enjoy the slow pace and steep difficulty curve won’t find anything new to tempt them. |
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Advance Wars: Days of Ruin review (DS)Reviewed on February 05, 2008You get used to it eventually. The smell, I mean. The stench of decaying bodies and burnt flesh. It’s especially bad during the day; as the heat rises off the ground, it makes everything rot so much faster. You can’t avoid it, either. There will always be corpses, no matter where you look. Millions of them, piled high in these ruined cities. Most of them don’t even look human anymore; just maggot-ridden bags of meat with their eyes eaten out and their bones exposed. If you accidentally step on o... |
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Splatterhouse review (ARC)Reviewed on February 05, 2008Before games were considered a form of violent stimuli, even before the Mortal Kombat Kontroversy, there was Splatterhouse… |
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Nobunaga's Ambition: Rise to Power review (PS2)Reviewed on February 05, 2008This is a strategy game for people who love strategy games. The amount of depth and complexity here is pretty much unparalleled, and the sheer quantity of menus, statistics, and text will doubtlessly scare off a lot of players. |
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Uninvited review (AMIGA)Reviewed on February 04, 2008You might be Uninvited, but the longtime residents lurking inside can’t wait to have you for dinner. |
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Puzzle Quest: Challenge of the Warlords review (DS)Reviewed on February 03, 2008As Puzzle Quest opens, the citizens of medieval fantasy land Etheria are merrily rejoicing in having gone for hundreds of years without an undead invasion, and if you don’t already know where this is going then this must be your first RPG; in which case, welcome to the genre! |
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Pro Evolution Soccer 2008 review (PC)Reviewed on February 03, 2008When it comes to purchasing football games these days, you’re limited to a choice between this or EA’s FIFA series. With both series settling into next-gen, PES 2008 is truly revealing Konami’s complacency towards their product and a failure to deal with matters that are a constant thorn: laggy online play, shoddy presentation and limited options, but instead make more subtle changes to the gameplay. On plus points licenses are gradually improving, plus the introduction of a new team of commenta... |
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Dead or Alive Xtreme Beach Volleyball review (XBX)Reviewed on February 02, 2008Whether you like him or not, you have to give that smug bastard Tomonobu Itagaki his due – the man’s got an enormous set of balls, and I’m not talking about the beach variety. |
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Thunder Fox review (ARC)Reviewed on February 02, 2008In the far off future, somewhere in the 1990s, terrorists have taken over the world, terrorizing people and doing other type of terrorist activities. Like saying "GRRR!" and such. They have conquered the land, denying us our freedom of going to Burger Kings, secured the sea, ensuring that we'll never find the city of Atlantis, and have taken the sky hostage, making certain that no more bird droppings hit us. But fret not, freedom lovers! Two brave men, from the awesomely titled ANTI TERRORISM TE... |
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Capcom Classics Collection Vol. 2 review (XBX)Reviewed on January 31, 2008Playing through Capcom Classics Collection Vol. 1 made me remember something about Capcom: they used to make some really tough games. I was surprised at the amount of beat downs I would get in just one stage in Final Fight, and with Gun.Smoke, my fingers would nearly go numb by the time I'd reach the second stage. Don't even get me started on the Ghost 'n Goblins series... But most of them were still fun to play, even when you were seeing the continue screen for the 500th time. |
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Third World War review (SCD)Reviewed on January 31, 2008Strategy game players love nothing more than CONQUERING THE WORLD. In games like “Warlords” or “Birthright”, you set about conquering a fictional world. This is fun, but not not so much as conquering EARTH itself. |
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Rez HD review (X360)Reviewed on January 31, 2008This is one of the only games where the graphics and sound are as important, if not more important, than the gameplay. The A/V presentation defines Rez. The visuals consist of wireframes and simple polygonal figures on sparsely detailed backgrounds. Normally, this would be hideous. Thankfully, everything in Rez is constantly moving and pulsating -- from the lines that compose the ground to your character, nothing ever stands still. |
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Tales of Legendia review (PS2)Reviewed on January 31, 2008Now, if I wanted to use a bit of tactics, I’d hit the O along with the directional pad to use one of Senel’s special attacks. And if I REALLY wanted to go overboard, I’d program a magic-user’s healing spell to either the L2 or R2 button and personally dictate when they regenerated everyone’s life. And if forcing one character to CONSTANTLY cure everyone didn’t make even the toughest boss fights pathetically easy, well, there’s Climax Mode. |
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CSI: Crime Scene Investigation - Hard Evidence review (WII)Reviewed on January 31, 2008Often, the interface is the issue. The Wii Remote directs a cursor on the screen. Hover near the edge and, if there's more to see in that direction, the view will glide until you've reached a boundary. The same is true of vertical planes. When you pass over something interactive, your cursor turns into a bright green arrow or a hand. Then you can use your tool kit to collect items or bring latent fingerprints into view. There's no question that it feels authentic to the show, but there are times when it's also slightly unfair. |
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Maniac Mansion review (NES)Reviewed on January 30, 2008Why is there a chainsaw in the kitchen? Who’s that mummy and what’s he doing in the bathtub? How does Razor get her hair to stand up like that? Every LucasArts devotee worth his rubber chicken should already know the answers to at least two of these questions, but when this demented PC classic somehow managed to land on the NES it introduced a whole new audience to one of the most hilariously inventive point & click adventures of all time. |
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Final Fantasy Tactics review (PSX)Reviewed on January 30, 2008To win this fight, the game encourages you to run around the edges of the screen spamming Ramza's stat-up skills to boost him to super-human proportions while an enraged, mutated Weigraf chases you around like the victim of a poor Benny Hill sketch. After a few laps, Ramza will be so artificially bloated that Weigarf's heartbreaking final sacrifice will amount to naught. |
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Eternal Sonata review (X360)Reviewed on January 30, 2008When you walk upon this world, its beauty will leave you lost for words. The dazzling ambience of rich colour, every shade of the rainbow, is quite a sight to behold. It's almost as if Eternal Sonata is a vibrant dream, and that isn't far from the truth. This obscure tale unfolds within the confines of a dream; that of the famed composer, Frederic Chopin, who lies on his deathbed. And despite the unorthodox setting and cutesy characters, there are a lot of deep issues embedded in Chopin's... |
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