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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Space Invaders Extreme (PSP)

Space Invaders Extreme review (PSP)

Reviewed on June 23, 2008

Special weapons add a lot of strategy to the game and are perhaps the most exciting change. Any time you slaughter four aliens of the same hue in succession, you'll receive a corresponding special shot. This is attached to a meter that quickly drains, but while you are supercharged you can unleash a triple-wide shot (green), explosive shells (red) or a devastating laser beam (blue).
honestgamer's avatar
Sins of a Solar Empire (PC)

Sins of a Solar Empire review (PC)

Reviewed on June 23, 2008

Sometimes it feels like the word massive was invented for this game, or if it wasn't, that until now you didn't really know what massive meant. Like maybe before you though elephants were massive, or whales, but then you play Ironclad's universe spanning RTS and you realise that elephants and whales are tiny, insignificant specks, smeared on the windscreen of a gigantic battlecruiser in the midst of a million, billion stars. It really is quite big.
harry_slater's avatar
Mario & Sonic at the Olympic Games (Wii)

Mario & Sonic at the Olympic Games review (WII)

Reviewed on June 23, 2008

Being quite a revolutionary game in itself, Mario and Sonic was always going to attract a lot of interest. The two trademark characters of SEGA and Nintendo, respective gaming rivals for years, come together for the very first time and head an enjoyable Wii title that can even cater for two lots of fanboys. Buying the game will certainly lead to a lot of fun if you've got friends coming over, but if you're counting on the game keeping you amused on your more solitary days, maybe it isn't ...
welsh_tom's avatar
Gals Panic S Extra Edition (Arcade)

Gals Panic S Extra Edition review (ARC)

Reviewed on June 22, 2008

One of the most striking differences actually won't impress a lot of folks: there are fewer bared breasts to see. The highlight of the original Gals Panic was that you could clear stages three times to finally uncover a drawing that portrayed the lovely lady of your choice with bosom exposed, smiling sweetly. Then the game would flash to a photograph of the girl that inspired the sketch—in the same pose—and that would stay on the screen long enough for adolescents to sigh adoringly before things progressed to the stage selection area. In Gals Panic S, that simply doesn't happen.
honestgamer's avatar
Lost Planet: Extreme Condition - Colonies Edition (PC)

Lost Planet: Extreme Condition - Colonies Edition review (PC)

Reviewed on June 22, 2008

Proving once again that they are the king of franchise-milking, Capcom is back with Lost Planet: Extreme Condition: Colonies Edition -- the third release of Lost Planet since its inception a mere year and a half ago. Each iteration since the original has added a bevy of new content ranging from new weapons to playable characters like Mega Man. While there's certainly no shortage of content in this latest release, the major problems that have plagued the game since the start remain ...
Daisuke02's avatar
Bushido Blade 2 (PlayStation)

Bushido Blade 2 review (PSX)

Reviewed on June 22, 2008

In this fighting game from Square(!?), you'll go from one area to another, defeating opponents with one of a few weapons you can pick from. Now, from the sound of that description alone, this sounds like a typical 3D fighting game, like Soul Blade or Tekken, but it's actually quite unique. Neither fighter has a life bar that can be drained away, and both fighters are vulnerable to any attack, so every swing of a weapon can result in instant death. A fight can start, and within seconds, one fight...
dementedhut's avatar
ICO (PlayStation 2)

ICO review (PS2)

Reviewed on June 21, 2008

Though intimacy between individuals is one of the most important experiences of the human condition, video games have remained understandably silent on the subject. When attempting to mimic the narrative techniques of films, video games can only come so far – evoking real attachment to polygonal actors is an enormous feat, and one in which most games comically fail. In addition, there are so many negative, misunderstood (cf. Mass Effect on Fox News), and downright misogynist representat...
dagoss's avatar
Spellforce Universe (PC)

Spellforce Universe review (PC)

Reviewed on June 21, 2008

It's hard to dispute the value of Spellforce Universe. The world is nearly endless, with many MANY locations to see, and an amount of lore that would fill a mighty tome. Quests come in piles to rival those of bodies left in your wake. For every flaw, there's a strength to hold it up, and a reason to persevere. Whether your goal is to see the next story, or see the next character ability, the game has something for you. After all, there's an entire universe awaiting.
dragoon_of_infinity's avatar
Summon Night: Twin Age (DS)

Summon Night: Twin Age review (DS)

Reviewed on June 21, 2008

Even the concern that she'll run out of magic is nullified by a skill that allows her to regenerate it on the fly—only a few seconds of charging are required, which is inconvenient but generally not lethal thanks to the invulnerability—meaning that once you progress to a certain point you won't even have to worry about purchasing restorative items. Comrades slain will revive themselves after a bit, as well, so if you're reduced to just Reiha you can play tag until the situation improves, or even stand next to the enemy repeatedly using skills so that it can't hurt you.
honestgamer's avatar
Final Fantasy VII (PlayStation)

Final Fantasy VII review (PSX)

Reviewed on June 20, 2008

A pivotal thing happens at the end of the first disc of Final Fantasy VII: Aeris, a central character, is killed by the main villain, who evidently falls out of the sky or something. Such a reveal might be labeled as a major spoiler by some, but seeing as how it’s likely the most widely known plot development of any video game in history amongst the gaming community… Well, if you didn’t know about it, you probably don’t belong on a site like this in the first place.
Billy_theMonkey's avatar
SNK Arcade Classics: Vol. 1 (PSP)

SNK Arcade Classics: Vol. 1 review (PSP)

Reviewed on June 20, 2008

Magician Lord is still gorgeous. Its backdrops are utterly otherworldly; its foregrounds brim with fantasy book life. Long-armed, bipedal beasts and gaggles of skeletons patrol the outer realms framed by unearthly mountain range and sky. Leap-deterring, hovering spheres; amorphous, wall-hugging gelatin; and spinning eyeballs actually seem alien -- not your garden variety projectile-spitters.
Masters's avatar
The World Ends with You (DS)

The World Ends with You review (DS)

Reviewed on June 20, 2008

The Game is dangerous. The Game is bizarre. The Game is insanely difficult. Fail to complete The Game and it'll be the last thing you ever fail to do. I don't mean this game, The World Ends With You, I mean The Game. Our protagonist, an anti-social, lonely people-hater, Neku, is somehow thrown into this Game and is told that he must complete the mission or face erasure. In a strange but fascinating, fast-paced opening, you find yourself linking up with a partner in order to defeat ...
welsh_tom's avatar
Ys III: Wanderers From Ys (Turbografx-CD)

Ys III: Wanderers From Ys review (TGCD)

Reviewed on June 20, 2008

In the world of gaming, there's always been one thing that I've noticed: nearly every series seems to have a black sheep of sorts, hated among the masses because of how different it is. Where would the gaming world be without Super Mario 2, Zelda II, and according to a large chunk of the HG userbase, the entire Metal Gear Solid series? Even my eternally-adored action RPG series Ys has been unable to escape such a fate. Where the first two Ys games featured swe...
espiga's avatar
Taboo: The Sixth Sense (NES)

Taboo: The Sixth Sense review (NES)

Reviewed on June 19, 2008

Despite bearing Nintendo’s protective Seal of Quality, Taboo was clearly hewn from naught but the crimson hand of Satan himself – and believe me, I know a thing or two about Satan.
sho's avatar
Lemmings (PC)

Lemmings review (PC)

Reviewed on June 18, 2008

It’s quite hard to appreciate retro classics these days without actually being there at the time, especially when coming to grips with torrid graphics and dubious bleeps claiming to be music. But in this case, it’s ironic that a game I absolutely loved as a kid fails to satisfy much nostalgia. With this being a serious keystone in gaming, being ported on every computer, console and handheld up to the PlayStation, it’s hard to pin down my dissatisfaction. Maybe it’s the fact I played this game to...
bigcj34's avatar
Castle of Shikigami III (Wii)

Castle of Shikigami III review (WII)

Reviewed on June 18, 2008

Alcaland is in trouble. In danger of being wiped of the face of the map, in fact. Not from war or pestilence or anything you might expect; up until now, the country has been thriving under its monarchy. No, this crisis is beyond the constraints of human comprehension. The legendary Swan Castle has reappeared in the skies, blotting out the sun and is now slowly descending onto the helpless populace. Thousands of people have suddenly vanished with the return of this ancient behemoth, and there’s n...
disco's avatar
Time Soldiers (Arcade)

Time Soldiers review (ARC)

Reviewed on June 17, 2008

Unfortunately, every Time Soldiers triumph is canceled out by a flaw. If you don't know what you're doing, you'll find yourself repeating some areas more times than you'd care to count. That's because there are frequent warp points between the different time periods. So if you're trying to clear one zone and it's not the one you were instructed to explore, the game will let you go on your merry way... but no boss will ever appear and you'll just keep cycling through useless terrain until you catch onto your mistake and hop the next portal to a different setting.
honestgamer's avatar
Deja Vu: A Nightmare Comes True (Amiga)

Deja Vu: A Nightmare Comes True review (AMIGA)

Reviewed on June 16, 2008

This is no time for ridiculously cheesy monologues – there’s a body upstairs suffering from a serious case of lead poisoning and Chicago’s finest are already out for your head, assuming what’s left of your brain doesn’t do itself in first.
sho's avatar
Space Invaders Extreme (DS)

Space Invaders Extreme review (DS)

Reviewed on June 16, 2008

We should have seen this coming. It was inevitable, really. Despite all the bloody battles and hard-earned victories, the human race was never really safe. Not from these things, anyway. No matter how many of them you kill, there will always be more of them. Wave after pixilated wave of spaceships are now wandering the skies, descending ever so slowly like a waterfall in slow motion. There is no water here, though; these bastards are dishing out laser beams, bullets, missiles, and whatever else ...
disco's avatar
Ninja Gaiden II (Xbox 360)

Ninja Gaiden II review (X360)

Reviewed on June 16, 2008

2004 saw the rebirth of the Ninja Gaiden franchise on the Xbox, Team Ninja setting a new benchmark for the action-adventure genre in the process. Four years later and Ninja Gaiden II hasn’t had quite the same groundbreaking impact as its predecessor. It doesn’t have the same visual kick as the first game did in ’04 and it lacks the same level of polish, but rest assured it provides all the sword-swinging, blood-bathed action you’ve come to expect from Itagaki-san and company.
PAJ89's avatar

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