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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Kung Fu Panda (PlayStation 3)

Kung Fu Panda review (PS3)

Reviewed on June 07, 2008

Fans of more demanding gameplay will be sad to hear that there's not really ever a moment—even at the very end—where the game grows challenging enough to test veteran gamers. There are three difficulty modes so that you can push yourself more if you're interested, but most gamers will probably like the default settings just fine. Enemies offer token resistance and death in combat won't occur often at all.
honestgamer's avatar
Star Fox 64 (Nintendo 64)

Star Fox 64 review (N64)

Reviewed on June 06, 2008

Just what you needed to see, Star Fox 64. He can sure be a pain in the neck, but we’re going to break through that fleet. Just don’t get too cocky, otherwise you’ll never defeat Andross.
dagoss's avatar
Haze (PlayStation 3)

Haze review (PS3)

Reviewed on June 05, 2008

As a Mantel soldier, you’ll feel the power of Nectar with a bird’s-eye camera shift, a display that could be described as a vacuum that’s trying to devour your world. The devoured image quickly pops out, replacing the standard game view with an enhanced look at your enemies, who are now highlighted with a yellow glow. Bullets are taken with less damage, and your shields will replenish much quicker.
louis_bedigian's avatar
Mana Khemia: Alchemists of Al-Revis (PlayStation 2)

Mana Khemia: Alchemists of Al-Revis review (PS2)

Reviewed on June 04, 2008

Mana Khemia: Alchemists of Al-Revis takes you to school. In its world, ordinary people can't begin to understand the basic principles of alchemy. In fact, strict laws prohibit the practice of the art by anyone without the proper training. That's why Al-Revis Academy exists; its hallowed halls are the only place gifted youth can grapple with mastering this powerful craft. Students explore the best locations to mine for valuable, rare ingredients. They hone combat techniques to slay th...
woodhouse's avatar
Super Mario Bros. 3 (NES)

Super Mario Bros. 3 review (NES)

Reviewed on June 02, 2008

There are big fish to fry in the waters of world three and even bigger brothers walk the landscape of four. In five, a spiral palace ominously leads high up into the clouds, but you won’t want to rush to get there; you’re a shoe in anyway. Six is where obstacles get downright frigid, but a sharp mind and some nifty tricks will keep Mario hammering away. It’ll take more than a pipe dream to sink the brain twisting, precision demanding puzzles of world seven. And as for eight, the final stomping grounds and home of the nefarious King of the Koopas, this author is going to have to leave you in the dark.
drella's avatar
Metal Storm (NES)

Metal Storm review (NES)

Reviewed on June 02, 2008

Metal Storm seems to be one of the rare cases in which a game was good, available on a popular console, well placed in contemporary media (cover of Nintendo Power, March 1991), and yet fell almost immediately into inexplicable obscurity, only discussed now by the handful of individuals who still cling to the NES as their platform of choice. Part of the problem I think is that the NES has entered a state in which it is regarded as a collectable to keep around as a conversation piec...
dagoss's avatar
Half-Life (PC)

Half-Life review (PC)

Reviewed on June 01, 2008

There’s a surprise around every corner, be it a new enemy, a new platforming challenge, or some new method of simply scaring the piss out of you, like watching a scientist get sucked into a hole in the wall, only to see him re-emerge in pieces a moment later. Take out any five-minute segment of Half-Life and it probably wouldn’t seem like anything particularly special – you have to play it all at once to fully understand just how well each piece compliments the next, how it all adds up to one nearly seamless FPS experience with rarely a single dull moment, or even one that feels like what you’ve already been through. It is truly greater than the sum of its parts.
Suskie's avatar
Sonic the Hedgehog (Sega Master System)

Sonic the Hedgehog review (SMS)

Reviewed on June 01, 2008

The fact that Sega managed a fully respectable release of the Mega Drive’s lynchpin franchise on the Master System that had long since lost to the NES sometimes leaves you to wonder why Sega couldn’t have thought of this game sooner. This down-scale undoubtedly gives that fat plumber a run for his coins, but its only the hardware’s strong European market (they do have sense) that drove this later release. Inevitably the lack of blast-processing means the removal of the 16-bit versions signature ...
bigcj34's avatar
bit Generations: Coloris (Game Boy Advance)

bit Generations: Coloris review (GBA)

Reviewed on May 31, 2008

And I was so looking forward to this. Coloris is renowned as one of the better Bit Generations titles, a color-matching game where you live or die by the refinement of your visual palette. Gameplay videos looked almost avant-garde in their busy little squares of light shifting and pulsing and phasing out of view; a Japanese musician had even made a music video from the material. Game as art! Art as game! This is what I want!
Synonymous's avatar
Lord of the Rings: Fellowship of the Ring (PlayStation 2)

Lord of the Rings: Fellowship of the Ring review (PS2)

Reviewed on May 31, 2008

It’s a game with multiple imperfections, but its overall easiness, the satisfaction of battle (despite the flaws there), and, most notably, the sheer nostalgia and wonderment of playing something modeled after one of your favorite novels makes the experience much more enjoyable. It may not be the greatest adaptation ever made, but it still leaves me filled with a profound sense of contentment.
wolfqueen001's avatar
Resident Evil 4 (PlayStation 2)

Resident Evil 4 review (PS2)

Reviewed on May 29, 2008

Those early-game villagers utilize all sorts of farming implements, such as pitchforks, sickles and hatchets, in their attempts to end Leon's mission prematurely. And they're the patsies. Just wait until one of their heads explodes to release a tentacle-flailing parasite seemingly crafted in the darkest recesses of H.P. Lovecraft's imagination. Or a gigantic ogre lumbers into the fray, rips a gnarled tree out of the ground and starts swinging it around like it was light as a feather. Or a monstrous semi-invisible bug pounces, spraying Leon with acidic secretions.
overdrive's avatar
The Immortals of Terra: A Perry Rhodan Adventure (PC)

The Immortals of Terra: A Perry Rhodan Adventure review (PC)

Reviewed on May 28, 2008

Perry Rhodan, for the uninitiated (or rather for those who haven't Googled his name for review purposes), is the star of a forty year old German space opera. Beginning life in print, the series is now a massive phenomena in its native land, spawning TV shows, Graphic Novels and now, a point and click adventure game.
harry_slater's avatar
Sam & Max Episode 4 - Abe Lincoln Must Die (PC)

Sam & Max Episode 4 - Abe Lincoln Must Die review (PC)

Reviewed on May 28, 2008

I had been interested in the Sam & Max games for at least a year, thanks to EmP’s reviewing monopoly on the series. Through a succession of AIM chats, I gained further insight into the titles’ history: the brilliance of the script, the difficulty of the puzzles, and the varying connections between them, among other things. Still, what he told me only scraped the surface. He revealed no answers, no spoilers – just enough to hold my interest. As such, it was his confidence that Abe Linco...
wolfqueen001's avatar
Overclocked (PC)

Overclocked review (PC)

Reviewed on May 28, 2008

Overclocked follows the story of David McNamara, former army psychiatrist, as he wanders the rain-slicked streets of New York, hunting for clues to uncover the mystery surrounding his five new patients.
Melaisis's avatar
Sherlock Holmes: Nemesis (PC)

Sherlock Holmes: Nemesis review (PC)

Reviewed on May 28, 2008

Arsène Lupin and Sherlock Holmes face off not in a book, but in an adventure game that encompasses all staples of the point-and-click genre, and manages to remain strictly faithful to the source material at the same time.
MartinG's avatar
Trog (NES)

Trog review (NES)

Reviewed on May 27, 2008

Trog!, in a nutshell, is a Pac-Man clone with a bit of Bubble Bobble added to the mix. You take control of a dinosaur named Bloop (and Spike, if you're playing two players) and on each island, you'll have to steal all of the one-eyed cavemen's (Trog's) eggs in order to advance to the next island. Of course, the ghosts, erm, Trogs, will come popping out of random holes in attempts to stop you. Like Pac-Man, you can try your best to avoid them, or, if you happen to be so lucky, eat a pinea...
dementedhut's avatar
Bazooka Cafe (PC)

Bazooka Cafe review (PC)

Reviewed on May 26, 2008

Bazooka Cafe seems like a strange moniker for either a video game or a restaurant. Once you see the racks on these women, though, even a howitzer sounds like a huge understatement. When Hideyuki Mizuno leaves the corporate world behind to take over his ailing father's eatery, he doesn't know anything about the biz, but he is excited to uphold the most important reputation of the establishment. All the waitresses must be stacked. Yes, this adults-only adventure was designed with a spec...
woodhouse's avatar
Zelda II: The Adventure of Link (NES)

Zelda II: The Adventure of Link review (NES)

Reviewed on May 26, 2008

To say that The Legend of Zelda revolutionized gaming is like saying The Beatles revolutionized music; it's an understatement no matter how you slice it. Zelda stunned the world with its complex yet digestible game play and its hours upon hours of nonstop fun, and it introduced the world to a new type of game and a new type of blockbuster. After Zelda, video gaming was never the same. 


whelkman's avatar
Zanac (NES)

Zanac review (NES)

Reviewed on May 26, 2008

From the sharp minds of Compile come Zanac (1986/1987), a vertically scrolling shooter. Amidst a world of other games of the same genre, Zanac manages to outshine many of them, proving to be a strong contender with a unique challenge system, great weapons controls, and excellent graphics and sound. 


whelkman's avatar
Summer Carnival '92: Recca (NES)

Summer Carnival '92: Recca review (NES)

Reviewed on May 26, 2008

The Nintendo Entertainment System is not regarded as having a plethora of quality shooters. This lack stems partially from technical difficulties: the NES just cannot handle the amount of action a good shooter requires. But the main reason is game makers just did not concentrate enough resources to produce a truly great title, choosing instead to manufacture platformers and the like. Through all this, Naxatsoft manages to bring us Recca, an almost unheard of title released in 1992, deep into the...
whelkman's avatar

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