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Review Archives (All Reviews)

You are currently looking through all reviews for games that are available on every platform the site currently covers. Below, you will find reviews written by all eligible authors and sorted according to date of submission, with the newest content displaying first. As many as 20 results will display per page. If you would like to try a search with different parameters, specify them below and submit a new search.

Available Reviews
Bionic Commando Rearmed (PlayStation 3)

Bionic Commando Rearmed review (PS3)

Reviewed on October 10, 2008

Ah the good old days of gaming, when things were simpler and games didn't last as long. Of course, this was probably because you lost all three lives within ten minutes of game play and then went to do something else, like play soccer or have a tea party with your sister.
zippdementia's avatar
Time Hollow (DS)

Time Hollow review (DS)

Reviewed on October 10, 2008

On the night preceding his seventeenth birthday, Ethan Kairos' peaceful slumber is interrupted by a fiery nightmare. He sees his father and mother struggling to escape a raging inferno. The next morning, he bolts awake into a reality where that dream appears to be truth. Now, he possesses foreign memories of his parents disappearing twelve years ago, along with ones of growing up in the care of his secretive, hotheaded uncle. Yet, the remnants of his original life clearly remain in his consc...
woodhouse's avatar
Dragon Quest V: Tenkuu no Hanayome (SNES)

Dragon Quest V: Tenkuu no Hanayome review (SNES)

Reviewed on October 10, 2008

Your hero might be a standard silent protagonist and his supporting cast isn't really given any motivation for their actions other than utter devotion to your quest, but as I played Dragon Quest V, I felt more of a connection to them than I have for many characters in modern games. The concept of having the main character grow up during the course of the game, get married and have kids is a rare one in the world of console RPGs and Enix was able to make all of it feel fresh and memorable.
overdrive's avatar
Master of the Monster Lair (DS)

Master of the Monster Lair review (DS)

Reviewed on October 09, 2008

The thing that keeps a person digging is the sense of ownership. Once you've crafted a beautiful maze, it's fun to return because then you'll get to see what monsters have decided to inhabit your dungeon. If you just built a few bland hallways, perhaps there will be some bats and maybe a boar or two. If you spruced things up with a trash heap, you'll find a slimy little guy. The undesirable tenants you attract are a better reward than virtual piles of gold or sparkling digital badges ever could have been.
honestgamer's avatar
Coryoon (TurboGrafx-16)

Coryoon review (TG16)

Reviewed on October 09, 2008

As you progress through its eight stages, it seems near-impossible to stay alive as enemies dart onto the screen in erratic waves, spewing bullets here and there, while various indestructible obstacles such as moving statues and clapping hands also pose a serious threat to your dragon's health. And while you're trying to survive all of this, well, it's not too likely you'll be noticing how cute everything looks. You'll just be hoping you can power up your weapons enough to survive a little bit longer.
overdrive's avatar
Mega Man 9 (Xbox 360)

Mega Man 9 review (X360)

Reviewed on October 08, 2008

This is a game where your skills start out rusty, yet your experience as you improve goes from “pretty good but wow is this game hard” to “I can't believe I used to have trouble with that!” The sense of accomplishment as each stage is cleared hasn't been this significant in a Mega Man game in 20 years.
honestgamer's avatar
Resident Evil: Outbreak File #2 (PlayStation 2)

Resident Evil: Outbreak File #2 review (PS2)

Reviewed on October 08, 2008

The Resident Evil series' supposedly exclusive move from the Playstation to the GameCube kicked off in 2002 with the arrival of the cripplingly good Resident Evil Remake and Resident Evil Zero. Resident Evil 4 was still three years away, but in a 'so much for that Nintendo exclusivity clause' series of events, the gap was filled by the appearance of the two Resident Evil Outbreak games back on the PS2. By way of explanation, Capcom muttered something about the Outbreaks not ...
bloomer's avatar
Rumble Roses XX (Xbox 360)

Rumble Roses XX review (X360)

Reviewed on October 07, 2008

The perv ideas begin with the outfits, which range from form-fitting hot pants to your basic wrestling thong. Once you’ve selected your hottie and dressed her as skimpily as you like, choose an arena and get to fighting. Even while duking out, there is sexiness on display, because the holds and throws are executed with a deliberate seductiveness, and the camera, when it doesn’t automatically give you the dirtiest view of the action, offers you manual control so you can do it yourself. Trust me – powerbombs never looked so hot as when you’re looking directly down between the legs of the upside-down victim.
Masters's avatar
Mega Man (NES)

Mega Man review (NES)

Reviewed on October 07, 2008

Despite the popular notion that the Mega Man series never evolved (or became more “intelligently designed”) as it progressed, the series actually underwent many fundamental changes in its early NES installments. While the differences between the first Mega Man and Mega Man 6 are pretty blatant, even the refinement that took place between MM1 and MM2 or MM3 and MM4 cannot be overstated. Anyone that has played these games over and over (and over)...
dagoss's avatar
Koudelka (PlayStation)

Koudelka review (PSX)

Reviewed on October 07, 2008

The great thing about Koudelka is the atmosphere and storyline. This is not your typical Japanese RPG with cheery graphics and a cutesy storyline with a bunch of children. This game takes place in a haunted castle in 1898, and you control three characters who not only are adults, but also very mature. It's nice to see that in a RPG for a change. There's also a bunch of great scenes as you really get to see the characters develop, and the main villain is up there with Eve from the Parasite Eve ga...
psychopenguin's avatar
Red Bull BC One (DS)

Red Bull BC One review (DS)

Reviewed on October 06, 2008

Even if the simple gameplay were tweaked to its maximum amount of enjoyment, no link is established to the main attraction: breakdancing. Sure, if I refrain from moving the stylus, my tiny dancer will passively bob to a generic beat. And when I complete a shape, his silhouette in the background pulls off some random move in sync with his full figure up on the top screen. But I don't see how my triangles, pentagons, and dodecahedrons specifically translate into coin drops, belly swims, or airchairs.
woodhouse's avatar
Galactic Civilizations II: Endless Universe (PC)

Galactic Civilizations II: Endless Universe review (PC)

Reviewed on October 06, 2008

his means that anyone who has touched anything resembling a turn-based strategy before will easily pick it up but the simple setting change doesn't make the game good. Its kind of like how many people say that Firefly was just a Western for Star Trek fans. Except Firefly had Nathan Fillion. And was entertaining.
Melaisis's avatar
Thief: Deadly Shadows (PC)

Thief: Deadly Shadows review (PC)

Reviewed on October 05, 2008

Does a game lose worth for providing too much of a challenge? Forcing the player into a routine of patience in order to beat its difficulty is the very crux of the Thief franchise, so it seems a little unfair to berate an admittedly well-crafted videogame for this reason.
Lewis's avatar
Mega Man 9 (Xbox 360)

Mega Man 9 review (X360)

Reviewed on October 04, 2008

"Be careful out there! You haven't done this in awhile!"
dementedhut's avatar
Zone of the Enders: The 2nd Runner (PlayStation 2)

Zone of the Enders: The 2nd Runner review (PS2)

Reviewed on October 04, 2008

Giant robot games bore me. While a handful are good, especially the tough-as-nails sidescroller Assault Suit Leynos 2 and the well streamlined MechAssault, the vast majority of them bog themselves down in too many mechanics to be of any amusement. The Armored Core series, for instance, allows you to customize everything from your mech's engine style to the color of its vomit, but the feature goes to waste in light of the titles' lumbering, prosaic combat. Most of these...
Cornwell's avatar
Virtua Fighter CG Portrait Series Vol. 9: Kage Maru (Saturn)

Virtua Fighter CG Portrait Series Vol. 9: Kage Maru review (SAT)

Reviewed on October 03, 2008

Dear friends, I am about to admit something that I’m sure no one will forgive me for. It’s something I should have known about for ages, but sadly, I did not, thanks to my restricted knowledge of video games a child.
wolfqueen001's avatar
Operation: Vietnam (DS)

Operation: Vietnam review (DS)

Reviewed on October 03, 2008

Attention, Soldier!
JANUS2's avatar
Doom 3 (Xbox)

Doom 3 review (XBX)

Reviewed on October 01, 2008

It's pointless cosmetics-first-gameplay-last software at its worst.
EmP's avatar
Arcanum: Of Steamworks and Magick Obscura (PC)

Arcanum: Of Steamworks and Magick Obscura review (PC)

Reviewed on October 01, 2008

Imagination is a very powerful tool we often take for granted. For instance, can you imagine yourself something of a hero in a world where technology and magic mix? Can you picture yourself being the one who decides the fate of the world with every single action you take, be it for evil or for good? Do you ever show interest in discovering a conspiracy involving high ranking politicians running a rape-farm that breeds ogre slaves? If the answer to any of these questions is affirmative, then let ...
darketernal's avatar
Bubble Bobble (NES)

Bubble Bobble review (NES)

Reviewed on September 30, 2008

"Now it is the beginning of a fantastic story! Let us make a journey to the cave of monsters!
dragoon_of_infinity's avatar

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