Review Archives (All Reviews)
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Donkey Kong Jr. review (NES)Reviewed on November 10, 2008I remember playing Donkey Kong Jr. as a wee lad, and loving it. Looking back, I must have either really sucked at video games, had a very short term memory, or just been too naive to know any better. Maybe a combination of all three. |
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Namco Museum: Virtual Arcade review (X360)Reviewed on November 10, 2008Namco truly was at the top of its game when the selections here were originally produced. The result for today's retro gamer is a backlog that includes familiar classics such as Mappy, Pac-Mania, Xevious and Pole Position. Many of those have been offered numerous times in past compilations, so some extra treasures have been added to the mix. Rally-X, King & Balloon, Dragon Buster and The Tower of Druaga are all examples of quality games that you may have heard of but never tried for yourself. Now you can. |
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Resistance 2 review (PS3)Reviewed on November 10, 2008For a while now, I’ve had an itch. One to do unbridled, unprecedented violence in a first-person shooter. Yet, any I found disappointed me. Condemned was choppy, Jericho was bland and Unreal Tournament was redundant. If I was to be sated, I needed something different. I wanted an all-out war, in a game that didn’t force upon me the same re-hashed formulas consistent of first-person shooters. |
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Elevator Action review (NES)Reviewed on November 09, 2008I wish I could say I liked Elevator Action. If I did, I wouldn't have to justify replaying the same two levels over and over again. I wouldn't have to justify returning to it like a battered wife after it abuses me thoroughly with broken promises and the lingering smell of cheap perfume. I could move on to more amusing games, like Contra or Iron Tank. But I don't like Elevator Action, and I'm determined to stand up for myself now. |
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Bladestorm: The Hundred Years' War review (X360)Reviewed on November 09, 2008Some would say it's better to be remembered in death than not remembered at all. That is the motto of the mercenaries — the warriors who didn't give a damn about national pride, the warriors who sacrificed their lives for a one-in-a-million shot at immortality. Bladestorm: The Hundred Years' War is their story. |
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World of Goo review (PC)Reviewed on November 09, 2008In this day and age, marking a game as “casual” is usually a kiss of death, forever putting it into the same genre as non-games like Brain Age, Wii Fit, and Wii Music and killing off any hope of being bought by a core gamer audience. In the eyes of many, casual “games” only sell to two types of people: clueless parents that buy them for their kids, and clueless non-gamers who will buy anything that’s popular. For the longest time, this has been the truth – any game that calls itself casual will ... |
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Strong Bad's Cool Game for Attractive People Episode 3: Baddest of the Bands review (PC)Reviewed on November 08, 2008It was somewhere around the middle of Baddest of the Bands that it became obvious the series was almost more sitcom than game. At the time, I was attempting to set a car on fire, so that I could take a picture of it for an album cover which I would use to win a contest to recruit celebrity judges. I needed celebrity judges to hold a benefit concert, raising money to repair my video game console. A worthy cause if ever there was one. |
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Castlevania: Order of Ecclesia review (DS)Reviewed on November 06, 2008Castlevania: Order of Ecclesia is a really good Castlevania game, and among the best games on the DS. |
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Sacred 2: Fallen Angel review (PC)Reviewed on November 06, 2008This prequel to 2004 Diablo-clone Sacred seems to be suffering from an identity crisis. In attempting to combine in-depth role-playing with hack-and-slash action and odd, self-depreciating humour, Sacred 2 manages to miss the mark in all the key areas, emerging as a horrendously dull and needlessly fiddly release. |
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Dead or Alive Xtreme 2 review (X360)Reviewed on November 06, 2008Did it actually happen? That incident after midnight with my Xbox 360? No, it had to be a dream... |
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Armored Core: Formula Front - Extreme Battle review (PSP)Reviewed on November 06, 2008It’s amazing how much street-cred the already popular Need For Speed franchise garnered after the addition of car modification heralded by the Underground series (despite then losing the crown to more innovative contenders such as Rockstar’s Midnight Club series). With the ability to pop the hood, tweak the engine, change the paintwork and slap on a number of designer decals, it became very trendy indeed. That, and the bling. Oh, the bling. Finding balance within the modification did not have a ... |
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Lightning Warrior Raidy review (PC)Reviewed on November 06, 2008But if you're expecting an amazing, old-school crawler experience like Wizardry or the more recent Etrian Odyssey like I was, well... This isn't it. Lightning Warrior Raidy is littered with a ton of flaws that make it a hard recommendation for all but the most desperate of dungeon crawler fans. |
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Tak and the Guardians of Gross review (WII)Reviewed on November 06, 2008It’s charming for younger gamers, but not really worth more than a rental thanks to its brevity. |
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Pitfall: The Big Adventure review (WII)Reviewed on November 06, 2008You'll probably want to pass if you’ve already played the original game. |
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7 Sins review (PS2)Reviewed on November 06, 20087 Sins too many. |
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The Sims 2: Apartment Life review (PC)Reviewed on November 05, 2008Once you're happily—or unhappily, if art imitates life—dwelling within your humble abode, the differences don't necessarily stop. If you've moved into someone's apartment, they're not going to look kindly on you knocking down walls or making major renovations, so put such thoughts out of your head. Instead, you can focus on the usual things that have for so long been a staple of the series: interior decorating. |
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Tom Clancy's Ghost Recon: Advanced Warfighter 2 review (X360)Reviewed on November 05, 2008You finally accept that you're safe. You switch off. Thoughts of caution are pushed to the back of your mind and you think about the next trial, the next slice of war. You're wrong to do so. There's not going to be a happy ending. |
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NBA 2K9 review (X360)Reviewed on November 05, 2008Put simply: it doesn’t get better than this for videogame basketball. NBA 2K9 basically took a blueprint which was already established as genre-defining and leading, and made some tweaks in order to provide the best experience available. That being said, my score reflects the fact that they left room for improvement for subsequent releases -- this year's minor refinements are just that: minor. |
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Metal Gear Solid review (PSX)Reviewed on November 05, 2008I have to wonder why the makers of Metal Gear Solid didn’t just make a movie. Here’s a game where the gameplay is never the focus, where interactivity is just a vehicle to get to the next cutscene, where the controller spends more time in your lap than it does in your hands. The best games use interactivity to tell their stories—it is, after all, what separates games from movies. Metal Gear Solid goes in exactly the opposite direction, keeping story and gameplay on opposite sides of a brick wall... |
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X-COM: Terror from the Deep review (PSX)Reviewed on November 04, 2008You start the game with bloody harpoons guns! The only way to close the vast technologic gap between races is to slaughter in mass number, steal the weapons from their corpses, and have your boffins at home make you human-friendly versions. |
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